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try increasing scaling option in gsdx
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Doing that in the latest version should work too. What happened when you tried in the latest one?
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Well, I had applied it in my first screenshot. I does makes things better but the image still looks blurry.
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try using the native res. First....if that fixes it then try custom res or scaling....also untick 8-bit textures and enable mtvu.....this game works perfectly so i think the latest svn might be the culprit...use a older gsdx ver. Like the one found in pcsx2 0.9.8 (r4600).....it should definetly fix it
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There is exactly one GSdx revision (check the repository on GoogleCode) that, by accident, fixes the blur in this game.
It was a buggy commit Gabest did which he corrected later but it broke this game in a way that it looks sharp.
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Yeah the problem is there is a bloom layer on top of everything. It seems to come and and go then have the offset right and then have it offset so it's ghosting at random times.