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Taxi Rider [SLES 53402] (E)
#1
status=5;
version=1.7.0;
console=PS2;
crc=F754FBDA;
img_t=empty;
img_f=empty;
wikiurl=Link;
Code:
empty


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#2
1)Game title-Taxi Rider
2)ELF nameWackoLES 53402
3)Game CRC-F754FBDA
Compatibility report:

PC Specs:

CPU: I5 3330
GPU: HD radeon 6850

Build Description: PCSX2 1.3 Git 28 of May Release Pack - Windows
If other please specify: N/A

BIOS Used: USA v02.20(10/02/2006) Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

Speedhacks Used:
Standard Speedhackers

Gamefixes Used:


Amount of testing done (little/medium/much/completed-game):
Medium


Comments:

BugsWackotill Blank likes in the image above.....

Status

In Game
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#3
1)Game title-Taxi Rider
2)ELF nameWackoLES 53402
3)Game CRC-F754FBDA
Compatibility report:

PC Specs:

CPU: I5 3330
GPU: XFX Radeon HD 7970

Build Description: PCSX2 1.3.GIT-567-g270fc13 2014-09-08 Release Pack - Windows
If other please specify: N/A

BIOS Used: USA v02.20(10/02/2006) Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

Speedhacks Used:
Standard Speedhackers

Gamefixes Used:


Amount of testing done (little/medium/much/completed-game):
Medium


Comments:

BugsWackotill Blank likes in the image above.....

Status

In Game
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#4
PC Specs:

CPU: Intel Core i7-4790K @ 4.0GHz
GPU: Nvidia GTX 980 4GB

Build Description: PCSX2 1.7.0-dev-213
If other please specify: N/A

BIOS Used: Europe v02.30 (20/02/2008) Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

GSdx Settings: OpenGL Hardware, 4x Native, Bilinear (PS2) Texture Filtering, Texture Filtering of Display (unchecked)

GSdx HW Hacks: None

Speedhacks Used: N/A

Gamefixes Used: N/A

Amount of testing done: little

Comments:

* Works at full speed with one global bug, which breaks all gameplay.

Bugs:

* Almost all city environment are completely white.

Status
Ingame


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#5
PC Specs:

CPU: Ryzen 3900x @ Stock
GPU: Nvidia RTX 2080Ti

Build Description: PCSX2 1.7.0-dev-232
If other please specify: N/A

BIOS Used: Europe v01.70 (27/02/2003) Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Positive/Positive
p
GSdx Settings: OpenGL Hardware, 4x Native, Rest defaults

GSdx HW Hacks: None

Speedhacks Used: N/A

Gamefixes Used: N/A

Amount of testing done: little

Comments:

* Works at full speed. Game requires Positive rounding on both EE and VU to not be completely white.

Bugs:

None

Status
Playable


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