01-01-2023, 05:16 PM
(This post was last modified: 01-01-2023, 05:18 PM by RashFaustinho.)
The issue in hand is "Misaligned character outlines when upscaling", which you can read here:
Dragon Ball Z: Budokai Tenkaichi 3 - PCSX2 Wiki
Long story short, I think that the automatic fixes that have been applied to the title are not the ones that should be into place.
Sure, it's better than it was in 1.6.0, but the character outlines still look ugly, and there are better ways to manage this with better hardware fixes settings.
You can see a comparison here.
1st screenshot and 1st GS Dump are from my settings, which uses Textures Offsets X:360 Y:360
GS DUMP LINK
2ns screenshot and 2nd GS Dump are from PCSX2 1.7.3833 with automatic fixes applied
GS DUMP LINK
Dragon Ball Z: Budokai Tenkaichi 3 - PCSX2 Wiki
Long story short, I think that the automatic fixes that have been applied to the title are not the ones that should be into place.
Sure, it's better than it was in 1.6.0, but the character outlines still look ugly, and there are better ways to manage this with better hardware fixes settings.
You can see a comparison here.
1st screenshot and 1st GS Dump are from my settings, which uses Textures Offsets X:360 Y:360
GS DUMP LINK
2ns screenshot and 2nd GS Dump are from PCSX2 1.7.3833 with automatic fixes applied
GS DUMP LINK