Texture filtering
Hi, I was just wondering what the difference between a check mark in the box and a blue square in the box was (as opposed to the box being blank).

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Another question while I'm here, is there a way to turn on anti aliasing for the newer versions of gsdx in hardware mode? I'm using revision 3693.
when its a square it makes the quality better for 3D only, when its a tick it does the same for 2D staff also.

in the gsdx ini you have to change the 0 to 1 in the last sentence (allowhacks)
OS: Win 7 Ultimate x64 sp1, MoBo: Asus P5QD Turbo, CPU: Q6600 @ 3,0Ghz, RAM: Trancend 2x2gb 6-6-6-18 800 MHz, GPU: HD 4850 1gb.
Pcsx2: Always Latest
Thanks! That helped a lot.

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