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05-18-2015, 12:35 AM
I just wanna say thanks to the coder who added the blend effect to OpenGL.
The thing that created the "impossible blend" error in DX. I didn't think it would get fixed. Now games that use that effect look amazing!
Thanks again!!!
DX
OPGL
move if in wrong topic
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Gregory did it. He has been power coding lately and fixing tons of GSdx stuff.
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05-18-2015, 12:54 AM
(This post was last modified: 05-18-2015, 12:55 AM by Mac67.)
hey
does the DX fixes some graphics glitches on some games now
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Not dx sadly, but ogl should
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It supports mostly all of the new features, someone should try porting them to DX. maybe refraction ?
We're supposed to be working as a team, if we aren't helping and suggesting things to each other, we aren't working as a team.
- Refraction
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You said impossible blend couldn't be ported? Or is it just the shders need copying?
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(05-18-2015, 10:27 AM)gregory Wrote: Great, I vaguely remembered this picture when I start the coding but I didn't remember the exact game. Thanks for the screenshot 
The game is Kingdom Hearts