10-28-2019, 08:13 PM
Game works perfectly, however when i go to edit my character. I can't see it's head, its as if the screen is cropped. I think I have the pnatch files. But still no luck.
The Godfather Character screen
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10-28-2019, 08:13 PM
Game works perfectly, however when i go to edit my character. I can't see it's head, its as if the screen is cropped. I think I have the pnatch files. But still no luck.
10-28-2019, 09:18 PM
Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.
Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!): [code] Pasted emulog goes here [ /code]
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS GPU : NVIDIA GeForce RTX 3070 RAM : 16 Go
10-29-2019, 02:32 PM
(This post was last modified: 10-29-2019, 02:34 PM by PowerChairGuy.)
[code] PCSX2 1.5.0-20190526160958 - compiled on May 26 2019
Savestate version: 0x9a0e0000 Host Machine Init: Operating System = Microsoft Windows 10 Home (build 18362), 64-bit Physical RAM = 16283 MB CPU name = Intel® Core i5-6500 CPU @ 3.20GHz Vendor/Model = GenuineIntel (stepping 03) CPU speed = 3.191 ghz (4 logical threads) x86PType = Standard OEM x86Flags = bfebfbff 7ffafbff x86EFlags = 2c100000 x86 Features Detected: SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA Reserving memory for recompilers... Loading plugins from E:\PCSX Dev\pcsx2-v1.5.0-dev-3135-gafd5ceef7-windows-x86\plugins... Bound GS: GSdx32-AVX2.dll [GSdx 20190526160958 (MSVC 19.00 AVX2/AVX2) 1.1.0] Bound PAD: LilyPad.dll [LilyPad (20190526160958) 0.12.1] Bound SPU2: Spu2-X.dll [SPU2-X 20190526160958 2.0.0] Bound CDVD: cdvdGigaherz.dll [cdvdGigaherz 20190526160958 0.11.0] Bound USB: USBnull.dll [USBnull Driver 20190526160958 0.7.0] (GameDB) 9771 games on record (loaded in 136ms) Bound FW: FWnull.dll [FWnull Driver 20190526160958 0.7.0] Bound DEV9: DEV9null.dll [DEV9null Driver 20190526160958 0.5.0] Plugins loaded successfully. HLE Notice: ELF does not have a path. Initializing plugins... Init GS Init PAD Init SPU2 Init CDVD Init USB Init FW Init DEV9 Plugins initialized successfully. Patches: No CRC found, using 00000000 instead. Opening plugins... Opening GS Opening PAD Opening SPU2 Current Renderer: Direct3D 11 (Hardware renderer) Opening CDVD isoFile open ok: E:\PCSX2 1.4.0\The Godfather Usa.ISO Image type = DVD * CDVD Disk Open: DVD, Single layer or unknown: * * Track 1: Data (Mode 1) (2098720 sectors) Opening USB Opening FW Opening DEV9 McdSlot 0 [File]: E:\PCSX Dev\pcsx2-v1.5.0-dev-3135-gafd5ceef7-windows-x86\memcards\my memory card.ps2 GSdx Lookup CRC:0 McdSlot 1 [File]: [disabled] Plugins opened successfully. EE/iR5900-32 Recompiler Reset Bios Found: Europe v02.20(10/02/2006) Console BIOS rom2 module not found, skipping... BIOS erom module not found, skipping... # Initialize memory (rev:3.70, ctm:196Mhz, cpuclk:147Mhz detected) Frame buffer size set to 512x512 (1536x1536) PlayStation 2 ======== Hard reset boot ROMGEN=2006-0210, IOP info (CPUID=1f, CACH_CONFIG=14000200, 2MB, IOP mode) <20060210-142424,ROMconf,PS20220WC20060210.bin:11824> # Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30) # TLB spad=0 kernel=1:12 default=13:30 extended=31:38 # Initialize Start. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Initialize Done. EE DECI2 Manager version 0.06 Apr 7 2005 21:09:14 CPUID=2e20, BoardID=0, ROMGEN=2006-0210, 32M Patches: No CRC found, using 00000000 instead. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_213.85;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC ELF (cdrom0:\SLUS_213.85;1) Game CRC = 0xD850707E, EntryPoint = 0x00110008 (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_213.85;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC IOP Realtime Kernel Ver.0.9.1 Copyright 1999 © Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 ©SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname cdrom0:¥SLUS_213.85;1 secname all loadelf version 3.30 Input ELF format filename = cdrom0:¥SLUS_213.85;1 0 00110000 004be1b0 ............................................................................ 1 005d2200 0002fe98 .... Loaded, cdrom0:¥SLUS_213.85;1 start address 0x110008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. Elf entry point @ 0x00110008 about to get recompiled. Load patches first. Not found Cheats file: E:\PCSX Dev\pcsx2-v1.5.0-dev-3135-gafd5ceef7-windows-x86\cheats\D850707E.pnach Overall 0 Cheats loaded Overall 0 Widescreen hacks loaded Loading patch 'D850707E.pnach' from archive 'E:\PCSX Dev\pcsx2-v1.5.0-dev-3135-gafd5ceef7-windows-x86\cheats_ws.zip' comment: The Godfather (NTSC-U) (SLUS-21385) by VIRGIN KLM (Wide Screen Cheats DB) Patches Loaded: 3 Get Reboot Request From EE PlayStation 2 ======== GSdx Lookup CRC850707E Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver. 2.2 Copyright 1999-2002 © Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 ©SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadmodule: fname cdrom0:¥MODULES¥SIO2MAN.IRX;1 args 0 arg loadmodule: id 25, ret 0 loadmodule: fname cdrom0:¥MODULES¥PADMAN.IRX;1 args 0 arg loadmodule: id 26, ret 0 loadmodule: fname cdrom0:¥MODULES¥MCMAN.IRX;1 args 0 arg loadmodule: id 27, ret 2 loadmodule: fname cdrom0:¥MODULES¥MCSERV.IRX;1 args 0 arg loadmodule: id 28, ret 2 loadmodule: fname cdrom0:¥MODULES¥LIBSD.IRX;1 args 0 arg loadmodule: id 29, ret 0 loadmodule: fname cdrom0:¥MODULES¥SNDDRV.IRX;1 args 0 arg loadmodule: id 30, ret 0 (UpdateVSyncRate) Mode Changed to NTSC. (UpdateVSyncRate) FPS Limit Changed : 59.94 fps Frame buffer size set to 639x512 (1917x1536) Suspending single plugin: GS Saving GS Closing GS Recovering single plugin: GS Opening GS Current Renderer: Direct3D 11 (Hardware renderer) GSdx Lookup CRC850707E Loading GS Frame buffer size set to 512x512 (1536x1536) Suspending single plugin: GS Saving GS Closing GS Recovering single plugin: GS Opening GS Current Renderer: Direct3D 11 (Hardware renderer) GSdx Lookup CRC850707E Loading GS Frame buffer size set to 512x512 (1536x1536) Suspending single plugin: GS Saving GS Closing GS Recovering single plugin: GS Opening GS Current Renderer: Direct3D 11 (Hardware renderer) GSdx Lookup CRC850707E Loading GS [ /code]
10-29-2019, 02:34 PM
full emulog would have been a better idea.
anyways, try updating to latest git and use OGL renderer
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS GPU : NVIDIA GeForce RTX 3070 RAM : 16 Go
10-29-2019, 02:42 PM
Set it to open gl, just a blank screen, can still hear BGM.
10-29-2019, 02:53 PM
myself Wrote:anyways, try updating to latest git
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS GPU : NVIDIA GeForce RTX 3070 RAM : 16 Go |
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