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The Godfather Character screen
#1
Game works perfectly, however when i go to edit my character.  I can't see it's head, its as if the screen is cropped.  I think I have the pnatch files.  But still no luck.
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#2
Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
[code]
Pasted emulog goes here
[ /code]
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
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#3
[code] PCSX2 1.5.0-20190526160958 - compiled on May 26 2019
Savestate version: 0x9a0e0000

Host Machine Init:
Operating System = Microsoft Windows 10 Home (build 18362), 64-bit
Physical RAM = 16283 MB
CPU name = Intel® Core™ i5-6500 CPU @ 3.20GHz
Vendor/Model = GenuineIntel (stepping 03)
CPU speed = 3.191 ghz (4 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 7ffafbff
x86EFlags = 2c100000

x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA

Reserving memory for recompilers...

Loading plugins from E:\PCSX Dev\pcsx2-v1.5.0-dev-3135-gafd5ceef7-windows-x86\plugins...
Bound GS: GSdx32-AVX2.dll [GSdx 20190526160958 (MSVC 19.00 AVX2/AVX2) 1.1.0]
Bound PAD: LilyPad.dll [LilyPad (20190526160958) 0.12.1]
Bound SPU2: Spu2-X.dll [SPU2-X 20190526160958 2.0.0]
Bound CDVD: cdvdGigaherz.dll [cdvdGigaherz 20190526160958 0.11.0]
Bound USB: USBnull.dll [USBnull Driver 20190526160958 0.7.0]
(GameDB) 9771 games on record (loaded in 136ms)
Bound FW: FWnull.dll [FWnull Driver 20190526160958 0.7.0]
Bound DEV9: DEV9null.dll [DEV9null Driver 20190526160958 0.5.0]
Plugins loaded successfully.

HLE Notice: ELF does not have a path.

Initializing plugins...
Init GS
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

Patches: No CRC found, using 00000000 instead.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D 11 (Hardware renderer)
Opening CDVD
isoFile open ok: E:\PCSX2 1.4.0\The Godfather Usa.ISO
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (2098720 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0 [File]: E:\PCSX Dev\pcsx2-v1.5.0-dev-3135-gafd5ceef7-windows-x86\memcards\my memory card.ps2
GSdx Lookup CRC:0
McdSlot 1 [File]: [disabled]
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: Europe v02.20(10/02/2006) Console
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
# Initialize memory (rev:3.70, ctm:196Mhz, cpuclk:147Mhz detected)
Frame buffer size set to 512x512 (1536x1536)

PlayStation 2 ======== Hard reset boot
ROMGEN=2006-0210, IOP info (CPUID=1f, CACH_CONFIG=14000200, 2MB, IOP mode)
<20060210-142424,ROMconf,PS20220WC20060210.bin:11824>
# Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Apr 7 2005 21:09:14
CPUID=2e20, BoardID=0, ROMGEN=2006-0210, 32M

Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_213.85;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_213.85;1) Game CRC = 0xD850707E, EntryPoint = 0x00110008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_213.85;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC

IOP Realtime Kernel Ver.0.9.1
Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_213.85;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_213.85;1
0 00110000 004be1b0 ............................................................................
1 005d2200 0002fe98 ....
Loaded, cdrom0:¥SLUS_213.85;1
start address 0x110008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x00110008 about to get recompiled. Load patches first.
Not found Cheats file: E:\PCSX Dev\pcsx2-v1.5.0-dev-3135-gafd5ceef7-windows-x86\cheats\D850707E.pnach
Overall 0 Cheats loaded
Overall 0 Widescreen hacks loaded
Loading patch 'D850707E.pnach' from archive 'E:\PCSX Dev\pcsx2-v1.5.0-dev-3135-gafd5ceef7-windows-x86\cheats_ws.zip'
comment: The Godfather (NTSC-U) (SLUS-21385) by VIRGIN KLM
(Wide Screen Cheats DB) Patches Loaded: 3
Get Reboot Request From EE

PlayStation 2 ======== GSdx Lookup CRCLaugh850707E
Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.2
Copyright 1999-2002 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥MODULES¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥MODULES¥PADMAN.IRX;1 args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥MODULES¥MCMAN.IRX;1 args 0 arg
loadmodule: id 27, ret 2
loadmodule: fname cdrom0:¥MODULES¥MCSERV.IRX;1 args 0 arg
loadmodule: id 28, ret 2
loadmodule: fname cdrom0:¥MODULES¥LIBSD.IRX;1 args 0 arg
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥MODULES¥SNDDRV.IRX;1 args 0 arg
loadmodule: id 30, ret 0
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
Frame buffer size set to 639x512 (1917x1536)
Suspending single plugin: GS
Saving GS
Closing GS
Recovering single plugin: GS
Opening GS
Current Renderer: Direct3D 11 (Hardware renderer)
GSdx Lookup CRCLaugh850707E
Loading GS
Frame buffer size set to 512x512 (1536x1536)
Suspending single plugin: GS
Saving GS
Closing GS
Recovering single plugin: GS
Opening GS
Current Renderer: Direct3D 11 (Hardware renderer)
GSdx Lookup CRCLaugh850707E
Loading GS
Frame buffer size set to 512x512 (1536x1536)
Suspending single plugin: GS
Saving GS
Closing GS
Recovering single plugin: GS
Opening GS
Current Renderer: Direct3D 11 (Hardware renderer)
GSdx Lookup CRCLaugh850707E
Loading GS

[ /code]
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#4
full emulog would have been a better idea.
anyways, try updating to latest git and use OGL renderer
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
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#5
Set it to open gl, just a blank screen, can still hear BGM.
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#6
myself Wrote:anyways, try updating to latest git
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
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