12-20-2011, 05:01 AM
(This post was last modified: 12-20-2011, 05:02 AM by hellbringer616.)
(12-20-2011, 12:48 AM)CoyoteWAN Wrote: So I took another look over everything and it still bothers me that Bositman says GSdx actually gave everyone better fps than the old days so what happened to me. The only thing I can think of is he also states I failed to understand the difference between INTERNAL RESOLUTION and window resolution. You know what for once the way you guys use it your completely right because I am trying to relate it from the way I knew in 0.9.6 or I should say GSdx 0.1.14 to what you have now before I thought Internal Res was just that box you simple checked off as Native, and Window Resolution was 1920 x 1200 my monitor size. Fullscreen. Maybe some can enlighten me on what memo I missed.
Okay! So, here is the config in "Emulation Settings" inside of "GS Window"
That is how you set it up to display at 1280x960 in windowed mode, If you don't want that, you check Fullscreen, LEAVE vSync off. (could be the cause of the issue.)
Next up! the GSDX settings, You want "use Original PS2 Resolution" checked.
Leave everything else alone (even though it's dx11, it's still the same for the DX9)
Post back with results.
Now, as for the revisions improving speed. Same CPU, Same speed, I went from unplayable Rogue Galaxy (unplayable to me, it was about 45FPS field, 30ish in battles) to 60FPS at all times, I'm thinking thats a speed up.
Intel Core i7-8700k @5ghz
G.Skill 16GB DDR4 @3600mhz
GeForce GTX 1080 8GB
Windows 10 x64
G.Skill 16GB DDR4 @3600mhz
GeForce GTX 1080 8GB
Windows 10 x64