(01-27-2018, 10:39 PM)[]HP[]Hawkeye Wrote: Before I say anything I just want you guys to know I support PCSX2 very much. However and this is where you guys may strongly disagree but I grabbed a copy of this emulator and tried it on obviously a much slower CPU than I have in my PC which is an AMD FX-8350 8 core 4.0 GHz and games which under perform on PCSX2 actually performed better on this new emulator on a mobile device with a much slower CPU and STP. Personally I can't stand mobile devices like tablets. I wish that fad would just go away. I'm always gonna stick with PC and support PCSX2. But I can't help but wonder and no offense to the PCSX2 dev team but PCSX2 is notoriously bad at utilizing CPU cores efficiently. That's why PCSX2 requires such an unrealistically high STP which isn't feasible for most people and that begs the question what did this group of developers do better?
Honestly, AMD FX CPUs aren't great. Specifically, the 8 cores that they are composed of are pretty weak individually.
As for PCSX2, most of the components are timing critical which prevents them from being decoupled from the emulator. The only exception to this is the MTVU thread (VU1) which generally uses 1 core of the CPU on its' own. PCSX2 only uses 3 cores at max.
The emulation speed itself also is very dependent on the game. Graphics vs CPU intensive games will bottleneck in different ways. Sometimes it's the GPU that may be too weak and not the CPU. It seems in your case that you are being CPU bound, but I don't know what GPU you're running. Hope that answers your question