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This is for the people on Skylake CPUs, the appveyor vs2013 builds used to provide a fast alternative to the ofificial pcsx2 witj software rendering. Now for some reason, they are even slower than the official builds in software. Can someone take a look at this?
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Could you bisect and find the commit which caused the regression in speed?
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Actually, it's still faster than the official software, but MGS3 is the only game that runs slower than in the vc2015 build. I believe it started around a month ago.
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Again, if you don't provide any substantial info to find the culprit, it will never be fixed/improved.