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I test some of the last revision, and all of then crash when i start any game.
The last i test was the "1.1.0.5782 (svn) Jan 14 2014"
I have here the "1.1.0.5444 (svn) Nov 8 2012"
And run perfectly fine.
I use the same configurations, and the crash persist.
Any ideas??
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I believe it has to do with the Shader model level of your card. I'm pretty sure. What is your GPU?
Anyway, if that's it, the solution for now is just use the older one until it gets sorted out.
You should be able to use something more recent than that though. Something in the 5700s I'd think.
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could it be the dev9 plugin not set to null ?
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01-16-2014, 12:51 AM
(This post was last modified: 01-16-2014, 12:51 AM by Blyss Sarania.)
Might as well post emulog.txt(From PCSX2/logs/)
I was just going by a similar issue that happened the other day. But who knows.
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Do you have "FXAA shader" ticked in gsdx?
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My GPU is a GTX 570.
And the "FXAA shader" is not enable.
The log:
PCSX2 1.1.0.r5782 - compiled on Jan 14 2014
Savestate version: 0x9a0a0000
Host Machine Init:
Operating System = Microsoft (build 9200), 64-bit
Physical RAM = 8174 MB
CPU name = Intel® Core i7-2600 CPU @ 3.40GHz
Vendor/Model = GenuineIntel (stepping 07)
CPU speed = 3.391 ghz (8 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 1fbae3ff
x86EFlags = 28100000
x86 Features Detected:
MMX.. SSE.. SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX
Reserving memory for recompilers...
Loading plugins...
Binding GS: E:\Emuladores\PS2\EmuCR-Pcsx2-r5816\plugins\GSdx32-AVX.dll
Windows 6.2.9200
Binding PAD: E:\Emuladores\PS2\EmuCR-Pcsx2-r5816\plugins\LilyPad.dll
Binding SPU2: E:\Emuladores\PS2\EmuCR-Pcsx2-r5816\plugins\SPU2-X.dll
(GameDB) 9645 games on record (loaded in 144ms)
Binding CDVD: E:\Emuladores\PS2\EmuCR-Pcsx2-r5816\plugins\cdvdGigaherz.dll
Binding USB: E:\Emuladores\PS2\EmuCR-Pcsx2-r5816\plugins\USBnull.dll
Binding FW: E:\Emuladores\PS2\EmuCR-Pcsx2-r5816\plugins\FWnull.dll
Binding DEV9: E:\Emuladores\PS2\EmuCR-Pcsx2-r5816\plugins\DEV9ghzdrk.dll
Plugins loaded successfully.
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it shouldn't change your settings unless you delete your ini's. But yes, changing the dev9 plugin back to null will stop the crashes.