The resents revisions always crash when i start a game.
#11
(01-16-2014, 11:31 AM)jael182 Wrote: My GPU is a GTX 570.
And the "FXAA shader" is not enable.

The log:

PCSX2 1.1.0.r5782 - compiled on Jan 14 2014
Savestate version: 0x9a0a0000

Host Machine Init:
Operating System = Microsoft (build 9200), 64-bit
Physical RAM = 8174 MB
CPU name = Intel® Core™ i7-2600 CPU @ 3.40GHz
Vendor/Model = GenuineIntel (stepping 07)
CPU speed = 3.391 ghz (8 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 1fbae3ff
x86EFlags = 28100000

x86 Features Detected:
MMX.. SSE.. SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX

Reserving memory for recompilers...

Loading plugins...
Binding GS: E:\Emuladores\PS2\EmuCR-Pcsx2-r5816\plugins\GSdx32-AVX.dll
Windows 6.2.9200
Binding PAD: E:\Emuladores\PS2\EmuCR-Pcsx2-r5816\plugins\LilyPad.dll
Binding SPU2: E:\Emuladores\PS2\EmuCR-Pcsx2-r5816\plugins\SPU2-X.dll
(GameDB) 9645 games on record (loaded in 144ms)
Binding CDVD: E:\Emuladores\PS2\EmuCR-Pcsx2-r5816\plugins\cdvdGigaherz.dll
Binding USB: E:\Emuladores\PS2\EmuCR-Pcsx2-r5816\plugins\USBnull.dll
Binding FW: E:\Emuladores\PS2\EmuCR-Pcsx2-r5816\plugins\FWnull.dll
Binding DEV9: E:\Emuladores\PS2\EmuCR-Pcsx2-r5816\plugins\DEV9ghzdrk.dll
Plugins loaded successfully.

like vsub said download the proper svn build from here

also try and use your C drive for the location of the actual emulator and plugins, as using a usb stick might be causing you problems
Not sure what graphics card you have, it's memory bandwidth,
it's temperature, fan speed, what pixel shader it has
try TechPowerUp's gpu-z

Not sure what your cpu is try cpu-z
       (hint click on the highlighted links Biggrin)
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#12
Thanks guys. Now is running fine Laugh
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#13
Now i can start the games, but less then 20 minutes the emulator crash.
in two different games.

The .exe make some difference??
There is a pcsx2.exe, and pcsx2-r5782.exe.
The plugins too have two versions like that.

PCSX2 1.1.0.r5782 - compiled on Jan 14 2014
Savestate version: 0x9a0a0000

Host Machine Init:
Operating System = Microsoft (build 9200), 64-bit
Physical RAM = 8174 MB
CPU name = Intel® Core™ i7-2600 CPU @ 3.40GHz
Vendor/Model = GenuineIntel (stepping 07)
CPU speed = 3.391 ghz (8 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 1fbae3ff
x86EFlags = 28100000

x86 Features Detected:
MMX.. SSE.. SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX

Reserving memory for recompilers...

Loading plugins...
Binding GS: E:\Emuladores\PS2\pcsx2-5816-windows-x86\plugins\GSdx32-AVX-r5814.dll
Windows 6.2.9200
Binding PAD: E:\Emuladores\PS2\pcsx2-5816-windows-x86\plugins\LilyPad-r5764.dll
Binding SPU2: E:\Emuladores\PS2\pcsx2-5816-windows-x86\plugins\SPU2-X-r5776.dll
Binding CDVD: E:\Emuladores\PS2\pcsx2-5816-windows-x86\plugins\cdvdGigaherz-r5764.dll
Binding USB: E:\Emuladores\PS2\pcsx2-5816-windows-x86\plugins\USBnull-r5764.dll
Binding FW: E:\Emuladores\PS2\pcsx2-5816-windows-x86\plugins\FWnull-r5764.dll
Binding DEV9: E:\Emuladores\PS2\pcsx2-5816-windows-x86\plugins\DEV9null-r5764.dll
Plugins loaded successfully.

(GameDB) 9645 games on record (loaded in 141ms)
HotSwapping to new ISO src image!
HLE Notice: ELF does not have a path.


Initializing plugins...
Init GS
Windows 6.2.9200
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Opening CDVD
isoFile open ok: E:\Emuladores\PS2\Jogos\Shin Megami Tensei - Devil Summoner - Raidou Kuzunoha vs. The Soulless Army (USA).iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1555712 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0: E:\Emuladores\PS2\pcsx2-5816-windows-x86\memcards\Mcd001.ps2
McdSlot 1: E:\Emuladores\PS2\pcsx2-5816-windows-x86\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA v02.00(14/06/2004) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59,94 fps
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_214.31;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_214.31;1) Game CRC = 0xBD9EAA7A, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_214.31;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
GSdx: Set deinterlace mode to 1 (Weave tff).
GSdx: Set deinterlace mode to 2 (Weave bff).
GSdx: Set deinterlace mode to 3 (Bob tff).
GSdx: Set deinterlace mode to 4 (Bob bff).
GSdx: Set deinterlace mode to 5 (Blend tff).
GSdx: Set deinterlace mode to 6 (Blend bff).
GSdx: Set deinterlace mode to 7 (Auto).
> Selected savestate slot 0
Saving savestate to slot 0...
filename: E:\Emuladores\PS2\pcsx2-5816-windows-x86\sstates\SLUS-21431 (BD9EAA7A).00.p2s
MTVU speedhack is enabled, saved states may not be stable
Saving GS
Saving PAD
Saving SPU2
(gzipThread) Data saved to disk without error.
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#14
No, the executable doesn't matter.

Check your temps with CoreTemp and see if you are overheating or something.
[Image: XTe1j6J.png]
Gaming Rig: Intel i7 6700k @ 4.8Ghz | GTX 1070 TI | 32GB RAM | 960GB(480GB+480GB RAID0) SSD | 2x 1TB HDD
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#15
Try disabling the speed hacks(MTVU too),use other Gsdx plugin and reset his settings to default(just for a test)
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