Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Time Crisis Split Screen Issue
#1
Hi 

Please can someone help, my emulator for PCSX2 is the latest but Time Crisis still starts the cut scene as split screen but starts the game as a single player. I am hoping there is something I am missing!

Any help would be appreciated 

Adam
Reply

Sponsored links

#2
Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
[code]
Pasted emulog goes here
[ /code]
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
Reply
#3
(04-24-2021, 12:07 AM)jesalvein Wrote: Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
[code]
Pasted emulog goes here
[ /code]

Thank you, will this resolve the problem?
Reply
#4
no. but it'll help us to know why you're getting this
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
Reply
#5
(04-28-2021, 12:12 PM)jesalvein Wrote: no. but it'll help us to know why you're getting this

Hoping this is it?


Attached Files Thumbnail(s)
   
Reply
#6
er... would have been easier to copy/paste your txt file content here...
can you please show a screenshot of the issue too ? (hint : use windows + shift + S to make a screenshot)
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
Reply
#7
(04-28-2021, 12:12 PM)jesalvein Wrote: no. but it'll help us to know why you're getting this

Just noticed one that has Time Crisis log on so wanted to send this also 

Keeping everything crossed I can resolve!


Attached Files Thumbnail(s)
   
Reply
#8
(04-28-2021, 04:13 PM)jesalvein Wrote: er... would have been easier to copy/paste your txt file content here...
can you please show a screenshot of the issue too ? (hint : use windows + shift + S to make a screenshot)

PCSX2 1.6.0-20200506140834- compiled on May  6 2020
Savestate version: 0x9a0e0000

Host Machine Init:
Operating System =  Microsoft Windows 10 Pro (build 19042), 64-bit
Physical RAM    =  3989 MB
CPU name        =  Intel® Core™ i3-10100F CPU @ 3.60GHz
Vendor/Model    =  GenuineIntel (stepping 03)
CPU speed        =  3.599 ghz (8 logical threads)
x86PType        =  Standard OEM
x86Flags        =  bfebfbff 7ffafbbf
x86EFlags        =  2c100000

x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA

Reserving memory for recompilers...

Loading plugins from H:\Hyperspin\Emulators\Sony Playstation 2\plugins...
Bound  GS: GSdx32-SSE4-r5632.dll [GSdx 5632 (MSVC 16.00, SSE41) 0.1.16]
Bound  PAD: LilyPad-r5403.dll [LilyPad svn (r5403) 0.11.0]
Bound SPU2: SPU2-X-r5559.dll [SPU2-X r5559 2.0.0]
Bound CDVD: cdvdGigaherz-r5403.dll [cdvdGigaherz (r5403) 0.8.0]
(GameDB) 9858 games on record (loaded in 109ms)
Bound  USB: USBnull-r5484.dll [USBnull Driver r5484 0.7.0]
Bound  FW: FWnull-r5484.dll [FWnull Driver r5484 0.7.0]
Bound DEV9: DEV9null-r5403.dll [DEV9null Driver r5403 0.5.0]
Plugins loaded successfully.

HLE Notice: ELF does not have a path.

Initializing plugins...
Init GS
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

Patches: No CRC found, using 00000000 instead.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Opening CDVD
isoFile open ok: F:\Sony Playstation 2\roms\Time Crisis 2 (USA).bin
Image type  = CD
* CDVD Disk Open: CD, 1 tracks (1 to 1):
* * Track 1: Data (Mode 1) (313746 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0 [File]: H:\Hyperspin\Emulators\Sony Playstation 2\memcards\Mcd001.ps2
McdSlot 1 [File]: H:\Hyperspin\Emulators\Sony Playstation 2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: Europe  v02.00(14/06/2004)  Console
# Initialize memory (rev:3.70, ctm:196Mhz, cpuclk:147Mhz detected)

PlayStation 2 ======== Hard reset boot
ROMGEN=2004-0614, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20040614-100914,ROMconf,PS20200EC20040614.bin:11696>
# Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Feb  6 2003 08:38:48
  CPUID=2e20, BoardID=0, ROMGEN=2004-0614, 32M

Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_202.19;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_202.19;1) Game CRC = 0xD5D560FF, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_202.19;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_202.19;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_202.19;1
0 00100000 00382090 .........................................................
Loaded, cdrom0:¥SLUS_202.19;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x00100008 about to get recompiled. Load patches first.
Overall 0 Widescreen hacks loaded
Loading patch 'D5D560FF.pnach' from archive 'H:\Hyperspin\Emulators\Sony Playstation 2\cheats_ws.zip'
comment: Widescreen Hack
(Wide Screen Cheats DB) Patches Loaded: 1
Get Reboot Request From EE

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.1
    Copyright 1999-2001 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥MTAPMAN.IRX;1 args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥PADMAN.IRX;1 args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥MCMAN.IRX;1 args 0 arg
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:¥MCSERV.IRX;1 args 0 arg
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥ILINK.IRX;1 args 0 arg
loadmodule: id 30, ret 0
loadmodule: fname cdrom0:¥ILSOCK.IRX;1 args 0 arg
loadmodule: id 31, ret 0
loadmodule: fname cdrom0:¥ILDRV.IRX;1 args 0 arg
ildrv.c Jun 21 2001 14:37:09
My GUID = 0x08004630 0x80940657
My NodeId = 0xffc0 (Bus=0x03ff, Offset=0x000)
loadmodule: id 32, ret 0
loadmodule: fname cdrom0:¥USBD.IRX;1 args 0 arg
threadID=203cb51
USB Driver (Version 0.16.0)
loadmodule: id 33, ret 0
loadmodule: fname cdrom0:¥USBGUN.IRX;1 args 0 arg
loadmodule: id 34, ret 0
loadmodule: fname cdrom0:¥LIBSD.IRX;1 args 0 arg
loadmodule: id 35, ret 0
loadmodule: fname cdrom0:¥SDRDRV.IRX;1 args 0 arg
SDR driver version 2.0.0 ©SCEI
Exit rsd_main
loadmodule: id 36, ret 0
loadmodule: fname cdrom0:¥IOCDVD.IRX;1 args 0 arg
loadmodule: id 37, ret 0
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.93 fps
Reply
#9
ok.
tried disabling widescreen patch ?
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
Reply
#10
(04-28-2021, 04:32 PM)jesalvein Wrote: ok.
tried disabling widescreen patch ?

At the risk of sounding like a complete buffoon, do I do this through PCSX2?
Reply




Users browsing this thread: 1 Guest(s)