Amount of testing done (little/medium/much/completed-game): completed-game.
Comments:
N/A
Justification info. for clarification. Game runs great & fast with this config regardless of few minor flickering textures. > In Hardware mode, the graphic/texture color is a bit contrasted/saturatedcompared to software mode. > Shut-down unnecessary start-up appz/task manager [Help CPU speed performance from interruption]. > PCSX2Bonus V2.0.0.2 is recommend for saving the config per game. Bugs: # Flickering Texture seen from some distance object. Fixed By; Software Mode (F9) + Mipmapping. Config Alert:- Enable HW Hack (with skipdraw) causes PCSX2 (1.2.1 & 1.4.0) to crash/stop working in Flickering Texture @ cut-scene. Sometime, it also freezes the Mouse/Keyboards. Need to reset the PC System!!
Backup before save | Automatic Gamefixes | enable Widescreen Patches VU0Rec and VU1Rec EE/VU Clamp modes: Normal EE/VU Rounding: Chop/zero GS Windows | Ratio 16:9 Speedhacks Used: EE Cyclerate 1 | VU Cycle Stealing 1 INTC, Wait Loop Detection, mVU Flag Gamefixes Used: N/A GSDX: Nvidia GTX750ti 2GB | Direct3D11 (Hardware) | Interlacing=auto Large Framebuffer | 2xNative | Texture Filtering= Bilinear (Forced) | Anisotropic off | MipMapping (Ins) = Basic (Fast) | CRC Hack = Aggressive SPU2-X: Vol 100% | Latency 151ms (avg) | Async Mix Amount of testing done (little/medium/much/completed-game): completed-game.
Comments: *Game runs great. *No more major Flickering textures while playing @ hardware mode. Bugs: # Flickering Texture seen from some distance object. Fixed By;MipMapping (Ins) = Basic (Fast)