status=5;
version=1.1.0;
console=PS2;
crc=E9E31398;
img_t=empty;
img_f=empty;
wikiurl=Link;
version=1.1.0;
console=PS2;
crc=E9E31398;
img_t=empty;
img_f=empty;
wikiurl=Link;
Code:
empty
Tony Hawk's American Wasteland [SLES 53534] (E)
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status=5;
version=1.1.0; console=PS2; crc=E9E31398; img_t=empty; img_f=empty; wikiurl=Link; Code: empty
01-25-2014, 07:55 PM
(This post was last modified: 01-25-2014, 07:55 PM by refraction.)
PC Specs:
CPU: Intel Core i7 @ 3.8Ghz GPU: Nvidia GTX 570 1368MB Build Description: PCSX2 1.1.0 r5829 If other please specify: N/A BIOS Used: Europe v01.70(27/02/2003) Console EE/VU Clamp modes: Normal/Normal EE/VU Rounding: Chop/Nearest Speedhacks Used: INTC Spin Detection, Enable Wait Loop Detection, mVU Flag Hack Gamefixes Used: N/A Amount of testing done (little/medium/much/completed-game): medium Comments: Goes from Ingame to Playable. Game works fine at a good speed. Software mode or Skipdraw set to 4 required to remove stripes from the screen, however the skipdraw method leaves a faint overlay, but can be tollerated. MTVU must be disabled else the game will not boot and VU Rounding set to "Nearest" to fix the majority of the graphics problems. Bugs: N/A Status Playable |
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