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(10-03-2009, 12:28 AM)auricgoldfinger Wrote: rama Wrote:Yes, I am working on pcsx2 and many of the plugins. I'm doing this for nearly 2 years now.
In all that time I've had my fair share of people like you, who think they know my code better than I do.
If you know any of the code at all then you know more than I do. But I do know that you can have the CPU emulate anything the GPU can do, so I don't know why you declare it to be impossible.
Rama meant 'impossible' in the context of 'it will never be implemented', not literally impossible.
Software fallbacks in emulators are meant to be the best compatibility option the emulator has to offer, and attempting to hack on additional non-standard behaviors is just asking for trouble.
Software emulation should be the textbook example of how to properly emulate a system as accurately as possible; all the hacks and whatnot should be saved for the bt/recompiler portions for purity's sake.
"This thread should be closed immediately, it causes parallel imagination and multiprocess hallucination" --ardhi
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I have also experienced the problems the Thread starter is talking about, am also using a PAL version of FF X, and have tried r1736 to 1888, with no success initially.
- I gave up on the pause bug, since I don't really mind corrupted graphics during the pause screen.
- The screen flickering on scenes that mix FMV and in game, as well as the blank screens on certain areas (fighting Sin's fin on the boat during the early parts of the game) only happens if I am using GSDx's directx9 mode. When I installed Vista and tried GSDx's DX10 mode, the flickers are gone as well as the blank screen glitches.
- I also experience random lockups, but those went away when I set the VU rec Clamp mode to normal. (This also fixes the flickering FMV/in game scenes, but not the blank screens/graphic glitches)
+ geforce GT 440 @ Win7 64bit
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10-04-2009, 03:58 AM
(This post was last modified: 10-04-2009, 04:03 AM by auricgoldfinger.)
The same movie playback problems have started all over again, with the same configuration I reported having fixed the problem. I may be jumping the gun again but I think I know what I did differently with the plugin that I had compiled. I started out in window mode and only switched to full-screen after I'd loaded my save game. I've tested several times to be sure and the movie playback is only correct when I perform this ritual. Unfortunately as soon as it plays the next movie in the game (without pausing the emulator or exiting full-screen) it's back to its old behaviour.
And just in case anyone wondered I'm doing all my testing on the same two movies after you defeat Evrae. I refuse to progress further into the game until this problem is resolved.
ellachen0417 what gfx card were you using?