Trouble running Fight Night Round 2
#1
I was trying to run the Fight Night Round 2 (USA) game in the emulator, according to the page to verify compatibility it says that it is in a "Playable" state, which I try with various emulator configurations and without result, it always ends with the same result that is in the crash of the emulation program. I leave screenshots of how the game is hanging as well as the compatibility page.


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#2
Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
[code]
Pasted emulog goes here
[ /code]
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
#3
Like this? Sorry, im newbie hahah

Code:
PCSX2 1.6.0-20200506140834- compiled on May  6 2020
Savestate version: 0x9a0e0000

Host Machine Init:
    Operating System =  Microsoft Windows 10 Pro (build 18363), 64-bit
    Physical RAM     =  16282 MB
    CPU name         =  AMD FX(tm)-8350 Eight-Core Processor
    Vendor/Model     =  AuthenticAMD (stepping 00)
    CPU speed        =  4.013 ghz (8 logical threads)
    x86PType         =  Standard OEM
    x86Flags         =  178bfbff 3e98320b
    x86EFlags        =  2fd3fbff

x86 Features Detected:
    SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. FMA
    SSE4a

Reserving memory for recompilers...

Loading plugins from D:\Juegos ps2\PCSX2 1.6.0\plugins...
    Bound   GS: GSdx32-SSE4.dll [GSdx 20200506140834 (MSVC 19.25 SSE4.1/AVX) 1.2.0]
    Bound  PAD: LilyPad.dll [LilyPad (20200506140834) 0.12.1]
    Bound SPU2: Spu2-X.dll [SPU2-X 20200506140834 2.0.0]
    Bound CDVD: cdvdGigaherz.dll [cdvdGigaherz 20200506140834 0.11.0]
(GameDB) 9858 games on record (loaded in 183ms)
    Bound  USB: USBnull.dll [USBnull Driver 20200506140834 0.7.0]
    Bound   FW: FWnull.dll [FWnull Driver 20200506140834 0.7.0]
    Bound DEV9: DEV9null.dll [DEV9null Driver 20200506140834 0.5.0]
Plugins loaded successfully.

Bios Found: Japan   v02.20(05/09/2006)  Console
Bios Found: USA     v02.20(10/02/2006)  Console
Bios Found: USA     v02.20(10/02/2006)  Console
Bios Found: Europe  v02.20(10/02/2006)  Console
Bios Found: USA     v02.30(20/02/2008)  Console
Bios Found: USA     v02.30(20/02/2008)  Console
Bios Found: Europe  v02.20(10/02/2006)  Console
Bios Found: Japan   v02.20(05/09/2006)  Console

Loading plugins from D:\Juegos ps2\PCSX2 1.6.0\plugins...
    Bound   GS: GSdx32-SSE4.dll [GSdx 20200506140834 (MSVC 19.25 SSE4.1/AVX) 1.2.0]
    Bound  PAD: LilyPad.dll [LilyPad (20200506140834) 0.12.1]
    Bound SPU2: Spu2-X.dll [SPU2-X 20200506140834 2.0.0]
    Bound CDVD: cdvdGigaherz.dll [cdvdGigaherz 20200506140834 0.11.0]
    Bound  USB: USBnull.dll [USBnull Driver 20200506140834 0.7.0]
    Bound   FW: FWnull.dll [FWnull Driver 20200506140834 0.7.0]
    Bound DEV9: DEV9null.dll [DEV9null Driver 20200506140834 0.5.0]
Plugins loaded successfully.

Initializing plugins...
    Init GS
    Init PAD
    Init SPU2
    Init CDVD
    Init USB
    Init FW
    Init DEV9
Plugins initialized successfully.

HLE Notice: ELF does not have a path.

Patches: No CRC found, using 00000000 instead.
Opening plugins...
    Opening GS
    Opening PAD
    Opening SPU2
Current Renderer: Direct3D 11 (Hardware renderer)
    Opening CDVD
isoFile open ok: D:\Juegos ps2\Fight Night Round 2\Fight Night Round 2 (USA).iso
    Image type  = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1919424 sectors)
    Opening USB
    Opening FW
    Opening DEV9
GSdx Lookup CRC:0
McdSlot 0 [File]: D:\Juegos ps2\PCSX2 1.6.0\memcards\Box.ps2
McdSlot 1 [File]: D:\Juegos ps2\PCSX2 1.6.0\memcards\Mcd002.ps2
GSdx Lookup CRC:0
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
    Bios Found: USA     v02.20(10/02/2006)  Console
    BIOS rom1 module not found, skipping...
    BIOS rom2 module not found, skipping...
    BIOS erom module not found, skipping...
# Initialize memory (rev:3.70, ctm:196Mhz, cpuclk:147Mhz detected)

PlayStation 2 ======== Hard reset boot
ROMGEN=2006-0210, IOP info (CPUID=1f, CACH_CONFIG=14000200, 2MB, IOP mode)
<20060210-142424,ROMconf,PS20220WC20060210.bin:11824>
# Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Apr  7 2005 21:09:14
  CPUID=2e20, BoardID=0, ROMGEN=2006-0210, 32M

Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_211.61;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_211.61;1) Game CRC = 0x1AD8B7DF, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_211.61;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_211.61;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_211.61;1
0 00100000 0051520c ..................................................................................
Loaded, cdrom0:¥SLUS_211.61;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x00100008 about to get recompiled. Load patches first.
Get Reboot Request From EE
GSdx Lookup CRC:1AD8B7DF
GSdx Lookup CRC:1AD8B7DF
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.2
    Copyright 1999-2002 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
Shape  @ Addr: 0x0068db70 - Has No Metalbin!
Shared @ Addr: 0x00000000                  
Shape  @ Addr: 0x006cdff0 - Has No Metalbin!
Shared @ Addr: 0x00000000                  
Shape  @ Addr: 0x006de470 - Has No Metalbin!
Shared @ Addr: 0x00000000                  
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59,94 fps
SDR driver version 4.0.1 (C) SCEI
Exit rsd_main
USB Driver (Version 1.4.0)
loadmodule: fname cdrom0:¥IRX¥DEV9.IRX;1 args 0 arg
dev9: unknown dev9 hardware.
loadmodule: id 34, ret 1
2 fonts loaded
#4
Using a BIOS file with PCSX2 which you have downloaded from the internet or from a PS2 console you do not own is illegal. You must own the console the BIOS file came from (even if it's broken) to be legal.

Our forum does not tolerate any kind of warez talk / discussion / links and no support will be given as such.
Read our rules,specifically rule #1. Thread closed.
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go




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