03-30-2018, 01:22 PM
(This post was last modified: 03-30-2018, 01:38 PM by goody_fyre11.)
Disabling the Alpha hack causes the "blocky" health bar effect, which is probably over-drawing. It seems to be related to distance, but I did get a screenshot of it. This does happen at native resoultions. Full game, demo, and Japanese import have this problem.
I believe the emulator is trying to render the health bar as three-dimensional object rather than two-dimensional. I say this because you don't see this problem when starting the game, but when you have more objects in view, it over-draws the health bar like in my screenshot. Every Sly Cooper game and demo that has these health bars suffers from this problem - that includes Sly 3. Alpha is the only thing that fixes the health bar, but it makes the characters disappear like you saw. It has been this way for a long time, I just couldn't post on these forums for 3 months due to some "MtBB Error" that prevented me from doing anything.
I believe the emulator is trying to render the health bar as three-dimensional object rather than two-dimensional. I say this because you don't see this problem when starting the game, but when you have more objects in view, it over-draws the health bar like in my screenshot. Every Sly Cooper game and demo that has these health bars suffers from this problem - that includes Sly 3. Alpha is the only thing that fixes the health bar, but it makes the characters disappear like you saw. It has been this way for a long time, I just couldn't post on these forums for 3 months due to some "MtBB Error" that prevented me from doing anything.