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USBqemu Buzz New Release
#1
Wink 
Hi

So after trying to play Buzz on the new version of pcsx2 and finding out that the plugin doesn't work very well i decided to try and correct that.

I modified the latest version of USBqemu, using some ideas from the old plugin from Luigi and made this version.

To use it, just put the USBqemu-dbg.dll in the plugins folder.
You also need a copy of hidapi.dll in the pcsx2 folder. I don't know if i can upload it here but it can just be compiled from the source code available on the site.

Well have fun playing this game again in pcsx2 Wink

Download: https://mega.co.nz/#!dI8xVIpZ!JuxTNRG3mE...VwInBXCdQo
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#2
(01-09-2014, 05:20 AM)luisnrkl Wrote: Hi

So after trying to play Buzz on the new version of pcsx2 and finding out that the plugin doesn't work very well i decided to try and correct that.

I modified the latest version of USBqemu, using some ideas from the old plugin from Luigi and made this version.

To use it, just put the USBqemu-dbg.dll in the plugins folder.
You also need a copy of hidapi.dll in the pcsx2 folder. I don't know if i can upload it here but it can just be compiled from the source code available on the site.

Well have fun playing this game again in pcsx2 Wink

Download: https://mega.co.nz/#!dI8xVIpZ!JuxTNRG3mE...VwInBXCdQo

So if I do that the buzz control will work 100%?
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#3
luisnrkl, if usb stuff crashes on 'Reboot CDVD' then you can try this a bit hacky workaround:
Code:
//May need to define ohci_reset prototype in USBinternal.h
void CALLBACK USBsetRAM(void *mem) {
    ram = (u8*)mem;
    if(qemu_ohci)
        ohci_reset(qemu_ohci);
}
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#4
(01-09-2014, 06:11 AM)Donovan24 Wrote: So if I do that the buzz control will work 100%?

Yeah it's working fine Wink

(01-09-2014, 10:06 AM)jackun Wrote: luisnrkl, if usb stuff crashes on 'Reboot CDVD' then you can try this a bit hacky workaround:
Code:
//May need to define ohci_reset prototype in USBinternal.h
void CALLBACK USBsetRAM(void *mem) {
    ram = (u8*)mem;
    if(qemu_ohci)
        ohci_reset(qemu_ohci);
}

Thanks. But i don't know where to add that method and how to define the ohci_reset.
I only did some changes to USBqemu. I don't know how it really works Smile
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#5
Hello. I tried running it in the latest version of pcsx2 (1.2.1) but when i use this plugin it fails to load and says that "File is not a valid dynamic library." also it doesn't shows up on the USB plugin section :l Do you know what is happening or should i use another version of pcsx2? I also tried the one on the main website, it works but sometimes i have to press a button more than once for it to detect.
Cheers Smile
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#6
Try http://www.microsoft.com/en-us/download/...px?id=8328
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#7
(03-08-2014, 12:22 AM)jackun Wrote: Try http://www.microsoft.com/en-us/download/...px?id=8328

Hi i tried installing that and it looks the same :/. This is what my pcsx2 shows and my folder:

[Image: JIirDUn.png?1]
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#8
(03-08-2014, 02:04 AM)bizalho Wrote: Hi i tried installing that and it looks the same :/. This is what my pcsx2 shows and my folder:


Ah yes, (not my plugin), but you need hidapi.dll too.
I attached release build with both. Put the hidapi.dll to the same folder as PCSX2 exe.


Attached Files
.7z   USBqemu-buzzer.7z (Size: 16,1 KB / Downloads: 1.527)
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#9
Has anyone got this working?
Invalid dynamic library here.
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#10
Hi

I've tried the same idea as luisnrkl and copied old Luigi's code with some modifications to new USBqemu, but without hidapi.dll (it allways crashed pcsx2 for me)

You can give it a try Smile:


Attached Files
.7z   USBqemu-buzzR.7z (Size: 12,18 KB / Downloads: 1.299)
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