Ultimate Spider Man
#1
Okay this game does not run well on PCSX2 but I've found it runs best with OpenGL Software. I've made a few tweaks here and there and even reduced the framerate to 50fps, but the console keeps telling me virtual memory is low and crashes after every 10-15 minutes. With other hardware/software settings there seem to be absurd problems with textures. I'm running it on an Alienware M15 Ryzen with GB of RAM, so it should be able to handle it no problem.

AMD Ryzen™ 7 5800H
NVIDIA GeForce RTX 3060 6GB GDDR6
16GB DDR4 3200MHz

like a half a TB of solid state hard drive

Is there anyway to adjust OpenGL Software's virtual memory? Or are there other settings people have found work best for this game?

Thanks in advance for the help.
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#2
Try this PR (not dev build yet), though it's still a mess to play. Put in separate folder.
https://we.tl/t-pPEbBaNKqK
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#3
(09-17-2021, 12:55 AM)RedDevilus Wrote: Try this PR (not dev build yet), though it's still a mess to play. Put in separate folder.
https://we.tl/t-pPEbBaNKqK

I'll check it out -- thank you!
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#4
Just wanted to say thank you for this. For anyone else reading, I ran this with the default settings for Software graphics and enabled the external shader. It's been running nicely and not crashing.
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