Ultimate Spider-man freezing at the same spot
#1
So, after a long time, I finally decided to give this emulator a try. And I must admit, it's pretty good! However, I was playing some Ultimate Spider man on the Pcsx2, but, everytime I go to the same spot, it's like it had a invisible wall at that place, and makes me stop in the air, but the cars continue to drive, but I stop. Any tips on how to fix that?

My Pc specs:


Intel Core I5-3230M

CPU 2.60 Ghz

8,00 GB

Sponsored links

#2
PLease provide the emulog after the hang.
#3
(08-04-2015, 12:05 AM)willkuer Wrote: PLease provide the emulog after the hang.

I'm sorry, I'm new to Pcsx2. What does this mean?
#4
There is an emulog.txt file which has a record of what's happening with the program. Usually located in the pcsx2 folder or in your documents, depending on how you installed.
#5
In order to help you further with your problem, please make sure the following are all provided.
  • Your hardware specs - CPU, Graphics Card, Memory, Operating System.
  • The version of PCSX2 you are using.
  • Any non default settings you are using.
  • What games you are trying to play and if you are playing them from ISO or DVD.

Thank You.
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
#6
I have the same problem on the PAL - FR version
The game freeze after the 'Marvel' intro and my PC becomes completely Freezed too
Here the log :
PCSX2 1.5.0-20181002012054 - compiled on Oct 2 2018
Savestate version: 0x9a0d0000

Host Machine Init:
Operating System = Microsoft Windows 10 Pro (build 17134), 64-bit
Physical RAM = 16324 MB
CPU name = Intel® Core™ i5-4690K CPU @ 3.50GHz
Vendor/Model = GenuineIntel (stepping 03)
CPU speed = 3.499 ghz (4 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 7ffafbbf
x86EFlags = 2c100000

x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA

Reserving memory for recompilers...

Loading plugins from K:\Playstation 2\plugins...
Bound GS: GSdx32-SSE4.dll [GSdx 20181002012054 (MSVC 19.00 SSE4.1/AVX) 1.1.0]
Bound PAD: padPokopom.dll [Pokopom XInput Pad Plugin 2.0.0]
(GameDB) 9768 games on record (loaded in 104ms)
Bound SPU2: SPU2-X.dll [SPU2-X 20181002012054 2.0.0]
Bound CDVD: CDVDnull.dll [CDVDnull Driver 20160412113624 0.6.0]
Bound USB: USBnull.dll [USBnull Driver 20181002012054 0.7.0]
Bound FW: FWnull.dll [FWnull Driver 20181002012054 0.7.0]
Bound DEV9: DEV9nul.dll [DEV9null Driver r5822 0.5.0]
Plugins loaded successfully.

HLE Notice: ELF does not have a path.

Initializing plugins...
Init GS
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

Patches: No CRC found, using 00000000 instead.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D 11 (Hardware renderer)
Opening CDVD
GSdx Lookup CRC:0
GSdx Lookup CRC:0
isoFile open ok: K:\Playstation 2\Jeux\ULTIMATE SPIDER-MAN.iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (2028816 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0 [File]: K:\Playstation 2\memcards\Mcd001.ps2
McdSlot 1 [File]: K:\Playstation 2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: Europe v02.00(14/06/2004) Console
# Initialize memory (rev:3.70, ctm:196Mhz, cpuclk:147Mhz detected)
Frame buffer size set to 512x1280 (4096x10240)

PlayStation 2 ======== Hard reset boot
ROMGEN=2004-0614, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20040614-100914,ROMconf,PS20200EC20040614.bin:11696>
# Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Feb 6 2003 08:38:48
CPUID=2e20, BoardID=0, ROMGEN=2004-0614, 32M

Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_533.91;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = PAL
ELF (cdrom0:\SLES_533.91;1) Game CRC = 0xFDD12792, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_533.91;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = PAL

IOP Realtime Kernel Ver.0.9.1
Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0OhmySDSYS secname all
loadelf version 3.30
Input ELF format filename = rom0OhmySDSYS
0 00100000 000586dc ......
Loaded, rom0OhmySDSYS
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init
rmreset start
rmreset end
clearspu: completed
Pad Driver for OSD (2000/12/05 18:05) 392, 128

IOP Realtime Kernel Ver.0.9.1
Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
read/write allocate memory 4000
open name rom0OhmySDVER flag 1 data 4a978
open fd = 2
open name rom0:ROMVER flag 1 data 4a978
open fd = 2
open name rom0:XDEV9 flag 1 data 4a978
open fd = 2
loadmodule: fname rom0:XDEV9 args 0 arg
dev9: unknown dev9 hardware.
loadmodule: id 32, ret 1
loadmodule: fname rom0:XDEV9SERV args 0 arg
loadmodule: id -200, ret 1
open name rom0:FONTM flag 1 data 4a978
open fd = 2
open name rom0:FNTIMAGE flag 1 data 4a978
open fd = 2
open name rom0WackoNDIMAGE flag 1 data 4a978
open fd = 2
open name rom0:TEXIMAGE flag 1 data 4a978
open fd = 2
open name rom0:ICOIMAGE flag 1 data 4a978
open fd = 2
open name rom0:TZLIST flag 1 data 4a978
open fd = 2
_spu_rev_offsetaddr 1f9021
### addr = 1034255 size = 28640
_spu_rev_offsetaddr 1d9021
### addr = 968719 size = 28640
open name rom0:ROMVER flag 1 data 4a978
open fd = 2
get val add 3c0 type 2 ret 1ff000
get val add 1ff000 type 2 ret 0
open name rom0TongueS1ID flag 1 data 4a978
open fd = 2
open name rom0TongueS1VERE flag 1 data 4a978
open fd = 2
open name rom1LaughVDID flag 1 data 4a978
open fd = -2
(UpdateVSyncRate) Mode Changed to DVD PAL.
(UpdateVSyncRate) FPS Limit Changed : 50,00 fps
Frame buffer size set to 640x1280 (5120x10240)
ExecutePs2GameDisk
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_533.91;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = PAL
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_533.91;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = PAL
open name cdrom0:¥SYSTEM.CNF;1 flag 4 data 4a978
open fd = 2
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_533.91;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = PAL
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_533.91;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = PAL
Get Reboot Request From EE

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver.0.9.1
Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0TongueS2LOGO secname all
loadelf version 3.30
Input ELF format filename = rom0TongueS2LOGO
0 01000000 00019bf0 ..
Loaded, rom0TongueS2LOGO
start address 0x1000008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
read/write allocate memory 4000
open name rom0:ROMVER flag 1 data 44078
open fd = 2
loadmodule: fname rom0OhmySDSND args 0 arg
loadmodule: id 25, ret 0
_spu_rev_offsetaddr 1dfff1
### addr = 2097120 size = 32
_spu_rev_offsetaddr 1f9021
### addr = 1034255 size = 28640
(UpdateVSyncRate) Mode Changed to PAL.
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_533.91;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = PAL
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_533.91;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = PAL
Get Reboot Request From EE

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver.0.9.1
Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLES_533.91;1 secname all
loadelf version 3.30
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_533.91;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = PAL
Input ELF format filename = cdrom0:¥SLES_533.91;1
0 00100000 00647b9c .....................................................................................................
Loaded, cdrom0:¥SLES_533.91;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x00100008 about to get recompiled. Load patches first.
Not found Cheats file: K:\Playstation 2\cheats\FDD12792.pnach
Overall 0 Cheats loaded
Overall 0 Widescreen hacks loaded
Loading patch 'FDD12792.pnach' from archive 'K:\Playstation 2\cheats_ws.zip'
comment: Widescreen hack by Arapapa
(Wide Screen Cheats DB) Patches Loaded: 7
Get Reboot Request From EE
GSdx Lookup CRC:FDD12792
GSdx Lookup CRC:FDD12792

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.2
Copyright 1999-2002 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥LIBSD.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥SDRDRV.IRX;1 args 0 arg
SDR driver version 4.0.1 © SCEI
Exit rsd_main
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥MCMAN.IRX;1 args 0 arg
loadmodule: id 28, ret 2
loadmodule: fname cdrom0:¥MTAPMAN.IRX;1 args 0 arg
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥MCSERV.IRX;1 args 0 arg
loadmodule: id 30, ret 2
loadmodule: fname cdrom0:¥LIQUID_F.IRX;1 args 0 arg
116:508444
TICKS_PER_MICROSECOND = 36
TICKS_PER_MICROSECOND = 36864
loadmodule: id 31, ret 0
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59,94 fps
Frame buffer size set to 1024x1280 (8192x10240)
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50,00 fps
loadmodule: fname cdrom0:¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 32, ret 1
loadmodule: fname cdrom0:¥PADMAN.IRX;1 args 0 arg
loadmodule: id 33, ret 0
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
#7
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