Unable to change internal resolution on Graphics menu
#1
Hi, I'm trying to play Burnout Revenge in my (admittedly limited) budget laptop - does still have strong enough specs to run PCSX2 - but, strangely, ever since doing the upgrade to one of the last 1.7.5(?) nightly builds, I've noticed a strange bug that makes me unable to change internal resolution.

CPU: AMD Ryzen 3 4300U with Radeon Graphics
GPU: AMD Radeon RX Vega 5
8GB RAM
256 SSD
Integrated Motherboard

Every time I open the Graphics menu, with the intention of upscaling the internal resolution to higher or lower levels, or change the renderer, it seems like the software does not recognize my inputs.

This is a screenshot of the bug:

[Image: 1CQFvwi.png]
[Image: WgwvLHR.png]

Basically, in the top picture, you have the Graphics menu overlayed over the game, with the status bar on the bottom right corner displaying the game running on Vulkan at 1280x896 - a higher resolution than my native internal resolution of 1368x364, despite the menu showing that I selected the game running at native resolution.

In the bottom image, we can see the settings having changed to 2x Native, and still no change.

I thought this was an issue specific to the PCSX2 window, but it does not change on fullscreen mode (at least the first time I tried it). Tried multiple different variations of settings to figure out the issue, but upon reading the log, it appears as if the emulator isn't even registering the internal resolution and renderer changes (I also tried changing renderer, but regardless of going with Vulkan, OpenGL or DX3D, it is always stuck on Vulkan).

Emulog file: 

[ 2246.6843] [Unsafe Settings] Blending is below basic, this may break effects in some games.
[ 2246.6843] OSD [unsafe_settings_warning]:  Blending is below basic, this may break effects in some games.
[ 2246.6843] (GameDB) Changing VU0 clamp mode [mode=0]
[ 2246.6843] (GameDB) Changing VU1 clamp mode [mode=0]
[ 2246.6843] [GameDB] Manual GS hardware renderer fixes are enabled, not using automatic hardware renderer fixes from GameDB.
[ 2246.6843] OSD [HWBlendingWarning]:  Current Blending Accuracy is Minimum.
[ 2246.6843] Recommended Blending Accuracy for this game is High.
[ 2246.6843] You can adjust the blending level in Game Properties to improve
[ 2246.6843] graphical quality, but this will increase system requirements.
[ 2246.6843] [GameDB] Enabled GS Hardware Fix: recommendedBlendingLevel to [mode=3]
[ 2246.6843] [GameDB] Skipping GS Hardware Fix: halfPixelOffset to [mode=2]
[ 2246.6843] [GameDB] Skipping GS Hardware Fix: autoFlush to [mode=2]
[ 2246.6843] [GameDB] Enabled GS Hardware Fix: mipmap to [mode=2]
[ 2246.6843] [GameDB] Enabled GS Hardware Fix: trilinearFiltering to [mode=1]
[ 2246.6843] [GameDB] Skipping GS Hardware Fix: gpuTargetCLUT to [mode=1]
[ 2246.6843] [GameDB] Skipping GS Hardware Fix: bilinearUpscale to [mode=2]
[ 2246.6843] [GameDB] Enabled GS Hardware Fix: getSkipCount to [mode=21]
[ 2246.6843] [GameDB] Enabled GS Hardware Fix: beforeDraw to [mode=5]
[ 2246.6843] OSD [HWFixesWarning]:  Manual GS hardware renderer fixes are enabled, automatic fixes were not applied:
[ 2246.6843]    halfPixelOffset = 2
[ 2246.6843]    autoFlush = 2
[ 2246.6843]    gpuTargetCLUT = 1
[ 2246.6843]    bilinearUpscale = 2
[ 2249.0935] (VMManager) Resuming...
[ 2263.3344] Applying settings...
[ 2263.3354] [Unsafe Settings] Blending is below basic, this may break effects in some games.
[ 2263.3354] OSD [unsafe_settings_warning]:  Blending is below basic, this may break effects in some games.
[ 2263.3354] (GameDB) Changing VU0 clamp mode [mode=0]
[ 2263.3354] (GameDB) Changing VU1 clamp mode [mode=0]
[ 2263.3354] [GameDB] Manual GS hardware renderer fixes are enabled, not using automatic hardware renderer fixes from GameDB.
[ 2263.3354] OSD [HWBlendingWarning]:  Current Blending Accuracy is Minimum.
[ 2263.3354] Recommended Blending Accuracy for this game is High.
[ 2263.3354] You can adjust the blending level in Game Properties to improve
[ 2263.3354] graphical quality, but this will increase system requirements.
[ 2263.3354] [GameDB] Enabled GS Hardware Fix: recommendedBlendingLevel to [mode=3]
[ 2263.3354] [GameDB] Skipping GS Hardware Fix: halfPixelOffset to [mode=2]
[ 2263.3354] [GameDB] Skipping GS Hardware Fix: autoFlush to [mode=2]
[ 2263.3354] [GameDB] Enabled GS Hardware Fix: mipmap to [mode=2]
[ 2263.3354] [GameDB] Enabled GS Hardware Fix: trilinearFiltering to [mode=1]
[ 2263.3354] [GameDB] Skipping GS Hardware Fix: gpuTargetCLUT to [mode=1]
[ 2263.3354] [GameDB] Skipping GS Hardware Fix: bilinearUpscale to [mode=2]
[ 2263.3354] [GameDB] Enabled GS Hardware Fix: getSkipCount to [mode=21]
[ 2263.3354] [GameDB] Enabled GS Hardware Fix: beforeDraw to [mode=5]
[ 2263.3354] OSD [HWFixesWarning]:  Manual GS hardware renderer fixes are enabled, automatic fixes were not applied:
[ 2263.3354]    halfPixelOffset = 2
[ 2263.3354]    autoFlush = 2
[ 2263.3354]    gpuTargetCLUT = 1
[ 2263.3354]    bilinearUpscale = 2
[ 2266.4951] Applying settings...
[ 2266.4958] [Unsafe Settings] Blending is below basic, this may break effects in some games.
[ 2266.4958] OSD [unsafe_settings_warning]:  Blending is below basic, this may break effects in some games.
[ 2266.4960] (GameDB) Changing VU0 clamp mode [mode=0]
[ 2266.4960] (GameDB) Changing VU1 clamp mode [mode=0]
[ 2266.4960] [GameDB] Manual GS hardware renderer fixes are enabled, not using automatic hardware renderer fixes from GameDB.
[ 2266.4960] OSD [HWBlendingWarning]:  Current Blending Accuracy is Minimum.
[ 2266.4960] Recommended Blending Accuracy for this game is High.
[ 2266.4960] You can adjust the blending level in Game Properties to improve
[ 2266.4960] graphical quality, but this will increase system requirements.
[ 2266.4963] [GameDB] Enabled GS Hardware Fix: recommendedBlendingLevel to [mode=3]
[ 2266.4963] [GameDB] Skipping GS Hardware Fix: halfPixelOffset to [mode=2]
[ 2266.4963] [GameDB] Skipping GS Hardware Fix: autoFlush to [mode=2]
[ 2266.4963] [GameDB] Enabled GS Hardware Fix: mipmap to [mode=2]
[ 2266.4963] [GameDB] Enabled GS Hardware Fix: trilinearFiltering to [mode=1]
[ 2266.4963] [GameDB] Skipping GS Hardware Fix: gpuTargetCLUT to [mode=1]
[ 2266.4963] [GameDB] Skipping GS Hardware Fix: bilinearUpscale to [mode=2]
[ 2266.4963] [GameDB] Enabled GS Hardware Fix: getSkipCount to [mode=21]
[ 2266.4963] [GameDB] Enabled GS Hardware Fix: beforeDraw to [mode=5]
[ 2266.4963] OSD [HWFixesWarning]:  Manual GS hardware renderer fixes are enabled, automatic fixes were not applied:
[ 2266.4963]    halfPixelOffset = 2
[ 2266.4963]    autoFlush = 2
[ 2266.4963]    gpuTargetCLUT = 1
[ 2266.4963]    bilinearUpscale = 2
[ 2270.3718] Applying settings...
[ 2270.3728] [Unsafe Settings] Blending is below basic, this may break effects in some games.
[ 2270.3728] OSD [unsafe_settings_warning]:  Blending is below basic, this may break effects in some games.
[ 2270.3728] (GameDB) Changing VU0 clamp mode [mode=0]
[ 2270.3728] (GameDB) Changing VU1 clamp mode [mode=0]
[ 2270.3728] [GameDB] Manual GS hardware renderer fixes are enabled, not using automatic hardware renderer fixes from GameDB.
[ 2270.3728] OSD [HWBlendingWarning]:  Current Blending Accuracy is Minimum.
[ 2270.3728] Recommended Blending Accuracy for this game is High.
[ 2270.3728] You can adjust the blending level in Game Properties to improve
[ 2270.3728] graphical quality, but this will increase system requirements.
[ 2270.3728] [GameDB] Enabled GS Hardware Fix: recommendedBlendingLevel to [mode=3]
[ 2270.3728] [GameDB] Skipping GS Hardware Fix: halfPixelOffset to [mode=2]
[ 2270.3728] [GameDB] Skipping GS Hardware Fix: autoFlush to [mode=2]
[ 2270.3728] [GameDB] Enabled GS Hardware Fix: mipmap to [mode=2]
[ 2270.3728] [GameDB] Enabled GS Hardware Fix: trilinearFiltering to [mode=1]
[ 2270.3728] [GameDB] Skipping GS Hardware Fix: gpuTargetCLUT to [mode=1]
[ 2270.3728] [GameDB] Skipping GS Hardware Fix: bilinearUpscale to [mode=2]
[ 2270.3728] [GameDB] Enabled GS Hardware Fix: getSkipCount to [mode=21]
[ 2270.3728] [GameDB] Enabled GS Hardware Fix: beforeDraw to [mode=5]
[ 2270.3728] OSD [HWFixesWarning]:  Manual GS hardware renderer fixes are enabled, automatic fixes were not applied:
[ 2270.3728]    halfPixelOffset = 2
[ 2270.3728]    autoFlush = 2
[ 2270.3728]    gpuTargetCLUT = 1
[ 2270.3728]    bilinearUpscale = 2
[ 2274.7341] Applying settings...
[ 2274.7348] [Unsafe Settings] Blending is below basic, this may break effects in some games.
[ 2274.7348] OSD [unsafe_settings_warning]:  Blending is below basic, this may break effects in some games.
[ 2274.7348] (GameDB) Changing VU0 clamp mode [mode=0]
[ 2274.7348] (GameDB) Changing VU1 clamp mode [mode=0]
[ 2274.7348] [GameDB] Manual GS hardware renderer fixes are enabled, not using automatic hardware renderer fixes from GameDB.
[ 2274.7348] OSD [HWBlendingWarning]:  Current Blending Accuracy is Minimum.
[ 2274.7348] Recommended Blending Accuracy for this game is High.
[ 2274.7348] You can adjust the blending level in Game Properties to improve
[ 2274.7348] graphical quality, but this will increase system requirements.
[ 2274.7348] [GameDB] Enabled GS Hardware Fix: recommendedBlendingLevel to [mode=3]
[ 2274.7348] [GameDB] Skipping GS Hardware Fix: halfPixelOffset to [mode=2]
[ 2274.7348] [GameDB] Skipping GS Hardware Fix: autoFlush to [mode=2]
[ 2274.7348] [GameDB] Enabled GS Hardware Fix: mipmap to [mode=2]
[ 2274.7348] [GameDB] Enabled GS Hardware Fix: trilinearFiltering to [mode=1]
[ 2274.7348] [GameDB] Skipping GS Hardware Fix: gpuTargetCLUT to [mode=1]
[ 2274.7348] [GameDB] Skipping GS Hardware Fix: bilinearUpscale to [mode=2]
[ 2274.7348] [GameDB] Enabled GS Hardware Fix: getSkipCount to [mode=21]
[ 2274.7348] [GameDB] Enabled GS Hardware Fix: beforeDraw to [mode=5]
[ 2274.7351] OSD [HWFixesWarning]:  Manual GS hardware renderer fixes are enabled, automatic fixes were not applied:
[ 2274.7351]    halfPixelOffset = 2
[ 2274.7351]    autoFlush = 2
[ 2274.7351]    gpuTargetCLUT = 1
[ 2274.7351]    bilinearUpscale = 2
[ 2283.0747] (VMManager) Pausing...
[ 2292.0104] Add 1544 seconds play time to SLES-53507 -> now 8273
[ 2292.0104] (Achievements) Skipping load game because we're not logged in.
[ 2292.2834] Writing 4184336 bytes to 'C:\Users\HP\OneDrive\Ambiente de Trabalho\PCSX2\cache\vulkan_pipelines.bin'
[ 2292.3408] Scanning C:\Users\HP\OneDrive\Ambiente de Trabalho\PCSX2\games (recursively)
[ 2292.3411] Scanning E:\Jogos (recursively)
[ 2292.3411] Scanning F:\ (recursively)
[ 2299.6348] Releasing host memory for virtual systems...

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#2
can you please post the full emulog ?
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
#3
(10-23-2023, 05:24 PM)jesalvein Wrote: can you  please post the full emulog ?

Emulog is in the OP under spoilers. Was found on the logs folder in the directory.

Although, I'm unaware if there's supposed to be any other in the current nightly build.

EDIT: Just realized you probably meant the actual file itself. Don't have access to the laptop atm, but the detailed data in the log is in the OP.
#4
I'm gonna assume whole pcsx2 folder is in onedrive.
Can you take it out, please ?
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
#5
(10-23-2023, 06:44 PM)jesalvein Wrote: I'm gonna assume whole pcsx2 folder is in onedrive.
Can you take it out, please ?

Sending the PCSX2 folder via DM (on a Google Docs link).

(This does not include the .rom I use to play Burnout Revenge - which, ftr, I did download online, because my PS2 is unusable, but I do own the game physically - so, if it's necessary to include it, let me know.)
#6
Emulog:

emulog.txt
#7
Quote:[ 9.7428] BIOS Found: Japan v01.00(17/01/2000) Console 20000117-050310
[ 9.7506] BIOS Found: Europe v01.20(02/09/2000) Console 20000902-234321
[ 9.7661] BIOS Found: Europe v01.60(04/10/2001) Console 20011004-175839
[ 9.7736] BIOS Found: USA v01.60(07/02/2002) Console 20020207-164243
[ 9.7811] BIOS Found: Europe v02.00(04/11/2004) Console 20041105-175839
[ 9.7978] BIOS Found: Europe v01.90(23/06/2003) Console 20030623-142401
[ 9.8514] BIOS Found: Japan v02.00(14/06/2004) Console 20040614-100905
[ 9.8593] BIOS Found: Europe v02.00(14/06/2004) Console 20040614-100914
[ 9.9372] BIOS Found: USA v02.00(14/06/2004) Console 20040614-100909
[ 9.9531] BIOS Found: Japan v02.20(05/09/2006) Console 20060905-125923
[ 10.0007] BIOS Found: Japan v01.00(17/01/2000) Console 20000117-050310
[ 10.0102] BIOS Found: USA v01.60(07/02/2002) Console 20020207-164243


Using a BIOS file with PCSX2 which you have downloaded from the internet or from a PS2 console you do not own is illegal. You must own the console the BIOS file came from (even if it's broken) to be legal.

Our forum does not tolerate any kind of warez talk / discussion / links and no support will be given as such.
Read our rules,specifically rule #1. Thread closed.

You may appeal this decision by proving that you own the item in question and disposing of any pirated copies. Staff will want to see some visual proof that you own the item (E.g. A picture of the item with your forum username and the current date on a sticky note next to it).
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go




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