03-01-2022, 08:33 AM
I've been having a hard time getting these codes to work for this game - i am rather new at this, but have looked up a number of things to try and figure things out, though without success. I've tried converting the codes with omniconverter but the output ends up being the same as the input, which I assume means they're already raw codes? Initially, 'TLB Miss' was showing up in the emuLog.txt, though I seemed to fix that issue but the codes still won't work. Curiously though, this game does not show up at all in the Compatibility List on the main site - i had to find the CRC in the emuLog when creating the .pnach file, and one of the things I see pop up a few times in the log is "ROM directory not found" - would this be contributing to the problem somehow? If the information helps, the .iso I'm using was created from the old disc I had of the game, not downloaded from anywhere.
-the original codes prior to conversion:
Infinite Ammo
DE8FFF8E E0AD9BE6 DE8FFF8A 680D9EAB DE8FFF96 680D9EAF
Infinite Health
DE8FFF9E F8ADDFCB DE8FFF9A E02D9B83 DE8FFFA6 680D9B0F
-after codes are converted to .pnach:
gametitle=Reign Of Fire
//Infinite Ammo
patch=1,EE,DE8FFF8E,extended,E0AD9BE6 //DE8FFF8A 680D9EAB DE8FFF96 680D9EAF
//Infinite Health
patch=1,EE,DE8FFF9E,extended,F8ADDFCB //DE8FFF9A E02D9B83 DE8FFFA6 680D9B0F
I noticed that after the codes get converted into .pnach format it looks liike most of it gets commented out. Is that supposed to happen and would it affect how the code works? For the sake of science, I tried editing the .pnach and replacing the spaces of the commented-out section with ",extended," or just commas, tried with and without master codes, but none of that worked either.
emuLog.txt for reference:
emuLog.txt (Size: 13,16 KB / Downloads: 101)
-the original codes prior to conversion:
Infinite Ammo
DE8FFF8E E0AD9BE6 DE8FFF8A 680D9EAB DE8FFF96 680D9EAF
Infinite Health
DE8FFF9E F8ADDFCB DE8FFF9A E02D9B83 DE8FFFA6 680D9B0F
-after codes are converted to .pnach:
gametitle=Reign Of Fire
//Infinite Ammo
patch=1,EE,DE8FFF8E,extended,E0AD9BE6 //DE8FFF8A 680D9EAB DE8FFF96 680D9EAF
//Infinite Health
patch=1,EE,DE8FFF9E,extended,F8ADDFCB //DE8FFF9A E02D9B83 DE8FFFA6 680D9B0F
I noticed that after the codes get converted into .pnach format it looks liike most of it gets commented out. Is that supposed to happen and would it affect how the code works? For the sake of science, I tried editing the .pnach and replacing the spaces of the commented-out section with ",extended," or just commas, tried with and without master codes, but none of that worked either.
emuLog.txt for reference:
