Yep, back again, this time with an even odder problem:
I've been running the same settings i usually run
Graphics setting:
Direct3D10 (Hardware)
interlacing :none
aspect ratio: 4:3
D3D = native
Texture filter, wait vsync and enable output merger blur effect ON
CPU:
EERec ON
VU recompilers ON
Multi threaded GS mode ON
Advanced is on default, rig is in sig.
Lately i've been getting a button delay of 0.5-1 seconds, regardless of what speed hacks i apply. I recompiled a clean version of pcsx2 and applied those exact settings but hasnt let up. It wouldn't be a big deal except for the fact that all i've been playing is 1v1 fighting games
Tried on:
Capcom vs SNK 2
Marvel vs Capcom 2
Street fighter III: 3rd strike
DBZ BT 3
Tekken 5
SOul Calibur 3
Any ideas?
I've been running the same settings i usually run
Graphics setting:
Direct3D10 (Hardware)
interlacing :none
aspect ratio: 4:3
D3D = native
Texture filter, wait vsync and enable output merger blur effect ON
CPU:
EERec ON
VU recompilers ON
Multi threaded GS mode ON
Advanced is on default, rig is in sig.
Lately i've been getting a button delay of 0.5-1 seconds, regardless of what speed hacks i apply. I recompiled a clean version of pcsx2 and applied those exact settings but hasnt let up. It wouldn't be a big deal except for the fact that all i've been playing is 1v1 fighting games
Tried on:
Capcom vs SNK 2
Marvel vs Capcom 2
Street fighter III: 3rd strike
DBZ BT 3
Tekken 5
SOul Calibur 3
Any ideas?
ASUS X56Vseries:
Windows Vista Ultimate x86
Duo T9400 (2 x 2.53 Ghz)
4GB DDR3 RAM
ATI HD 3650 (512mb)
Windows Vista Ultimate x86
Duo T9400 (2 x 2.53 Ghz)
4GB DDR3 RAM
ATI HD 3650 (512mb)