Urban Chaos - Riot Response [SLUS 21390] (U)
#11
Quote:The latest version of the emulator shows excellent results in this game
Which version exactly? I did a small fix yesterday. On your screenshot the rendering is very bad Sad And yes better open a support thread.
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#12
(05-03-2016, 02:45 PM)gregory Wrote: Which version exactly? I did a small fix yesterday. On your screenshot the rendering is very bad Sad And yes better open a support thread.

1.5.0 rev 700 and 701
1- FPS increase
2- render now almost correct. The main problem of incorrect rendering of smoke (first screenshot - inside of car, second - out, setting equally for both, noCRC, no hack)
[Image: A60F0C68-0FB2-89FC-DA3D-26D7C9D345EA.jpg][Image: F3D60BF3-C7AC-263C-695A-132B0F49B7BA.jpg]

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3- Fix for smoke (rather its removal) this enable Skipdraw=1, but it gives an error on some textures
[Image: 7FA5B5EB-B3C0-37FA-BEF4-3BE65D4E26B8.jpg]
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4- A pair of screenshots in a place where there is no smoke.
1st-Software, 2nd-Hardware, 3th-HW with skipdraw=1:
[Image: 8DB5C627-2C67-93CA-50A4-F506C4BA763A.jpg] [Image: 603CD063-2548-8BB4-9407-A1CA42894E01.jpg] [Image: 8BACB899-08A8-2991-8E66-AD68F546CC7A.jpg]
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As I see it, then HW-render works fine (except smoke) Smile
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#13
Please post me a gs dump on a smoke scene. (and stop to use skipdraw, it doesn't fix anything, it just break more the rendering).
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#14
(05-03-2016, 05:28 PM)gregory Wrote: Please post me a gs dump on a smoke scene. (and stop to use skipdraw, it doesn't fix anything, it just break more the rendering).

Done.
Direct Link: http://slidex.narod.ru/snaps.zip
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#15
(05-03-2016, 05:28 PM)gregory Wrote: Please post me a gs dump on a smoke scene. (and stop to use skipdraw, it doesn't fix anything, it just break more the rendering).

Hey. Excellent work! Comparison HW and SW for OpenGL:
[Image: BB392DA4-E291-F5DB-591C-0A94944444D4.jpg][Image: 12E63F37-0C28-C05C-0631-8B2F683DFD44.jpg]
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But there is one small problem - in dx11 ceased to work at all, after level load immediately crash of video driver Unsure
Checked revision from 705 to 709
p.s. Nvidia card GTX 750 ti and driver 364.51
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#16
           
1)Game title: Urban Chaos : Riot Response
2)ELF name: SLUS 21390
3)Game CRC: 17493C04
4)Compatibility report:

PC Specs:

CPU: AMD Ryzen 5 2600 @3.4 GHZ
GPU: Nvidia Geforce GT 1030

Build Description: PCSX2 1.4.0
If other please specify: N/A

BIOS Used: USA 02.00 (14/06/2004) Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

Speedhacks Used:
MTVU, Mvu Flag Hack, EE Cycle Rate set to 33%, VU cycle stealing set to Maximum

Gamefixes Used:
EE timing Hack

Amount of testing done (little/medium/much/completed-game):
Completed-Game

Comments:
Game is playable and can be completed without ANY crashes, No use of Frame Skipper, Only playable with OpenGL(Software mode), config used: Edge Anti-Aliasing(AA1) and Mipmapping Checked on, Rendering Threads: 4, TV Shader: Wave Filter, FXAA Enabled, Plugins used: https://imgur.com/VUAzlBQ , Audio Settings: Buffer Size: 1500 Number of Buffers: 15 , Output Module: Dsound 5.1 Experimental, Interpolation: 2 - Cubic (Good), Limit Speed to output speed Checked on.

Bugs:
FPS Dropping to 30-35 FPS in areas with flames, drops even further to 25-20 FPS while using Thermal Breather.
Dialog is repeating at the end of each sentence, no fix found, gunshots sounds can duplicate while at 60-80% fps max (40-50 FPS)

Status
Playable
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