Ok, i do realized lilypad allow Axis X +, Axis X -, Axis Y +, Axis Y - as input. But what if i want to use the analog stick(mouse) as movement stick which constant input is required?
** When using axis X,Y, if your mouse stopped moving, there will be no input **
I think something similar is achieved in dolphin emulator (Wii emulator) as they require wii stick aiming using mouse.
They also take Axis X, Y as input but they take "Cursor X, Y" as input too.
Can this be done in lilypad? or a new plugin is required?
I'm playing: The Nightmare Before Christmas Oogie's Revenge
Problem faced: having hard time trying to do a spin attack using keyboard
Cursor X, Y as shown in this video
https://www.youtube.com/watch?v=ZxH4uTIe_yY
at 1:37
1:37 of the video showing Cursor X, Y in dolphin emulator
** When using axis X,Y, if your mouse stopped moving, there will be no input **
I think something similar is achieved in dolphin emulator (Wii emulator) as they require wii stick aiming using mouse.
They also take Axis X, Y as input but they take "Cursor X, Y" as input too.
Can this be done in lilypad? or a new plugin is required?
I'm playing: The Nightmare Before Christmas Oogie's Revenge
Problem faced: having hard time trying to do a spin attack using keyboard
Cursor X, Y as shown in this video
https://www.youtube.com/watch?v=ZxH4uTIe_yY
at 1:37
1:37 of the video showing Cursor X, Y in dolphin emulator
![[Image: 3b0YId8.jpg]](https://i.imgur.com/3b0YId8.jpg)