08-31-2023, 10:19 AM
This issue is present in the 1.7.4951 build. While using an Xbox Wireless Controller in gameplay, I noticed that the vibration feature isn't functioning. Using a profile that maps the trigger buttons to Square and Cross so acceleration and braking is more appropriately controlled through them for the Burnout games. I'm sure that I chose both the Large and Small motors in the bindings tab. Tried this with the SDL options as well and the same happens. It's only when I use the Shared input profile that vibration actually functions as intended. Fiddling with the other settings doesn't seem to change anything either. Anyone know what's up with this?