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Visual C++ 2017
#1
when will pcsx2 will use c++ 2017 rather than 2015?

will it give a performance boost?
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#2
(11-25-2017, 06:35 AM)hamlet Wrote: when will pcsx2 will use c++ 2017 rather than 2015?

will it give a performance boost?

NO that's not how performance works. The ps2's a complex system that needs a lot of power to run. Is your game running slow??? Post your specs we can help here.
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#3
(11-25-2017, 06:45 AM)kenshen Wrote: NO that's not how performance works. The ps2's a complex system that needs a lot of power to run. Is your game running slow??? Post your specs we can help here.
core i3 4010u 1.7ghz
4gb ram
2gb nvidia 720M
Win 10
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#4
They already said in past forums that you need new hardware. Asking mundane questions in a million separate threads isn't going to change anything. Your laptop that you bought for 5 $ at a flee market will never run pcsx2 correctly.
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#5
(11-25-2017, 06:35 AM)hamlet Wrote: when will pcsx2 will use c++ 2017 rather than 2015?
It does atm. Thing is Buildbot compiles 2015 by default. Appveyor compiles both 2015 and 2017.
You can also compile it yourself using VS 2017.

(11-25-2017, 06:35 AM)hamlet Wrote: will it give a performance boost?
No.
CPU: I3-4160 3.6GHZ
Motherboard: Asrock B85M - DGS
RAM: Hyper X Savage 2x8GB 1.6GHZ cl9
GPU: Asus AMD Radeon R7 360 OC 2GB GDDR5
OS: Windows 7 Ultimate SP1 64bit
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#6
@hamlet I made a new thread for you to ask all of your questions. I also included all your previous questions. For the future, just please don't make a new thread for each question - respond in the thread linked below instead. Thanks. Smile

https://forums.pcsx2.net/Thread-Hamlet-s-PC-Questions
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