02-06-2017, 08:29 AM
(This post was last modified: 02-06-2017, 08:30 AM by Dravin Sharde.)
Hello all, new to the boards here but I hope you all can help. I've been playing Devil May Cry using one of the 1.5 nightly builds because the corner box issue was fixed in that version. However, I've encountered another graphical glitch that I never saw in earlier versions of PCSX2. I've attached a couple screenshots to show what I mean. Sometimes (and it seems to be somewhat random) certain visual effects like those around the time statue or the aura around some of the red orbs doesn't display right. I've checked and it happens in both hardware and software mode in both Direct3D and OpenGL plugins. I've also noticed this glitch in Xenosaga Episode I during battles with some of the visual effects from techs and ethers and such where in previous versions of PCSX2 those effects displayed correctly. My specs are as follows:
Windows 8.1
PCSX2 1.5
AMD Radeon graphics card
3.8 Ghz processor
16GB of RAM
All speedhacks on except Enable Fast CDVD since I useĀ isos
The only HW hack I have on is Half Sprite
I'm running at 4x normal resolution
Other than that I haven't touched any of the other settings.
Windows 8.1
PCSX2 1.5
AMD Radeon graphics card
3.8 Ghz processor
16GB of RAM
All speedhacks on except Enable Fast CDVD since I useĀ isos
The only HW hack I have on is Half Sprite
I'm running at 4x normal resolution
Other than that I haven't touched any of the other settings.