Volume issue during audio capturing
#1
Hi all.

After I recorded 10 audio tracks (WAV 24bit/48kHz, mp3) from the game The Getaway (2002), I have noticed that the volume ups and downs at the beginning of almost all tracks.
I made a few tests and I think that the problem appears when I start to drive a car on the street or when a lot of people walk around me.
It feels like the the scene overloads at these moments and this negatively affects the recording.
I made a few recordings from Bully and there is no such problem in that game.

I tested XAudio2 and Cubeb, renderer - Auto, Vulcan, Direct3D 12
Graphics options - 99% default, resolution 1280x1024

What can cause this issue?

PC - R9 5900x, RTX3060, 32GB RAM, ASUS internal sound card


Attached Files
.mp3   Untitled 1.mp3 (Size: 909,52 KB / Downloads: 38)
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