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10-08-2010, 10:57 PM
(This post was last modified: 01-03-2015, 09:09 AM by ng_bot.)
status=5;
version=1.1.0;
console=PS2;
crc=4AD214CB;
img_t=empty;
img_f=empty;
wikiurl=
Link;
Core i5 3570k -- Geforce GTX 670 -- Windows 7 x64
Posts: 20.368
Threads: 405
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555
Location: England
04-14-2013, 11:54 AM
(This post was last modified: 02-27-2014, 12:08 AM by refraction.)
PC Specs:
CPU: Intel Core i7 920 @ 3.8Ghz
GPU: Nvidia GTX 570 1368MB
Build Description: PCSX2 1.1.0 r5617 - Windows
If other please specify: N/A
BIOS Used: Europe v01.70(27/02/2003) Console
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
Speedhacks Used:
N/A
Gamefixes Used:
N/A
Amount of testing done (little/medium/much/completed-game): medium
Comments:
Status goes from Nothing to Playable. Runs fine, good speed, no obvious problems. Being lazy and using a pic from the american version as it looks exactly the same ;p
Bugs:
Dev issue: Game tries to do a Path3 transfer after turning the mask on and ending VIF, so the mask never comes off, but it expects the GIF to end (which will never happen) so it's been hacked for now.
-Slight texture flicker on the grabbing nut effect, turns in to a square box momentarily, but other than that it's fine.
Game does not work with MTVU
Status
Playable
Posts: 27
Threads: 5
Joined: Oct 2012
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0
Would not it be better to describe the processor model?
Posts: 20.368
Threads: 405
Joined: Aug 2005
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555
Location: England
sorry i thought i had it in there, ill amend my results and my template