Posts: 1.640
Threads: 436
Joined: Aug 2005
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05-31-2015, 06:11 PM
(This post was last modified: 05-31-2015, 06:13 PM by Parotaku.)
PC Specs:
CPU: Intel Core2 Duo E8500 @ 3.16Ghz
GPU: Nvidia GTX 960 2GB
Build Description: PCSX2 git 30 05 2015 1.3.1 - Windows
GSdx MSVC 18.00, SSE41 0.1.16
LilyPad (r5282) 0.11.0
cdvdGigaherz (r5324) 2.0.0
USBnull Driver (r5484) 0.7.0
SPU2-X (r5324) 2.0.0
DEV9null Driver (r5403) 0.5.0
FWnull Driver (r5484) 0.7.0
USA v01.60(07/02/2002) Console
DC and MTGS | VU1Rec and VU0Rec | rCache 0 | Console 1 | Patches 0
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
Speedhacks Used:
N/A
Gamefixes Used:
N/A
Amount of testing done (little/medium/much/completed-game): medium
Comments:
Playable and looking good.
Bugs:
Vertical stripes are fixed using 'Auto-skip depth' hardware hack.
Some wrongly colored transparent textures are still present (see flames & waterfall on top screenshot) in hardware mode.
Blur/depth is a bit too strong on environments.
Status
Playable