06-22-2021, 01:05 AM
Hi,
My copy of Warship Gunner 2 fails to detect my save game data, which is valid on my PS2. I have manually transferred the files using the same steps in this thread, and I can view the save files in the memory card browser. I'm using an NTSC copy of the game, according to the back of the game case, the save file name which starts with the string "BASLUS", and the PCSX2 logs when I run the .iso file of the game (which I burned from that same DVD). I see other threads referring to NTSC/PAL issues but that doesn't seem to be the case here.
Screenshots:
![[Image: 0hbY8HI.png]](https://i.imgur.com/0hbY8HI.png)
![[Image: 4pPvlmJ.png]](https://i.imgur.com/4pPvlmJ.png)
![[Image: wogKDax.png]](https://i.imgur.com/wogKDax.png)
![[Image: eq800vy.jpeg]](https://i.imgur.com/eq800vy.jpeg)
Here is a pastebin of my logs. What am I doing incorrectly, and how can I load these files properly so that the game will recognize them? Thanks!
My copy of Warship Gunner 2 fails to detect my save game data, which is valid on my PS2. I have manually transferred the files using the same steps in this thread, and I can view the save files in the memory card browser. I'm using an NTSC copy of the game, according to the back of the game case, the save file name which starts with the string "BASLUS", and the PCSX2 logs when I run the .iso file of the game (which I burned from that same DVD). I see other threads referring to NTSC/PAL issues but that doesn't seem to be the case here.
Screenshots:
![[Image: 0hbY8HI.png]](https://i.imgur.com/0hbY8HI.png)
![[Image: 4pPvlmJ.png]](https://i.imgur.com/4pPvlmJ.png)
![[Image: wogKDax.png]](https://i.imgur.com/wogKDax.png)
![[Image: eq800vy.jpeg]](https://i.imgur.com/eq800vy.jpeg)
Here is a pastebin of my logs. What am I doing incorrectly, and how can I load these files properly so that the game will recognize them? Thanks!