02-14-2020, 11:11 PM
(This post was last modified: 02-14-2020, 11:13 PM by toni161.
Edit Reason: forgot information
)
Helle,
Im pretty new to PCSX2 and I have a Problem. I use PCSX2 beta (r2620254) with Snow Leopard. I have made 2 iso images : Bully and GTA San Andreas.
None of them is really working. With San Andreas: PCSX2 is opening the iso normal and loads the load screens, but when the Airport scene comes, the screen is getting black. After that the real Game begins, but still i cant play the game, because the main screen is missing, the only thing i can see is the information squares. Weird is also that I still can open the Map and the menu.
(please excuse my english)
Here is what Im getting:
Would be pretty cool if you could help me.
Im pretty new to PCSX2 and I have a Problem. I use PCSX2 beta (r2620254) with Snow Leopard. I have made 2 iso images : Bully and GTA San Andreas.
None of them is really working. With San Andreas: PCSX2 is opening the iso normal and loads the load screens, but when the Airport scene comes, the screen is getting black. After that the real Game begins, but still i cant play the game, because the main screen is missing, the only thing i can see is the information squares. Weird is also that I still can open the Map and the menu.
(please excuse my english)
Here is what Im getting:
Code:
F1 - save state
(Shift +) F2 - cycle states
F3 - load state
PCSX2 beta (r2620254) - compiled on Jan 27 2011
Savestate version: 8b410001
EE pc offset: 0x2a8, IOP pc offset: 0x208
x86Init:
Features:
Loading plugins...
Loading GS...
Loading PAD1...
Loading PAD2...
Loading SPU2...
Loading CDVD...
Loading DEV9...
Loading USB...
Loading FW...
Plugins loaded successfully.
Resetting...
Ready
Initializing plugins...
ZZogl-PG: Calling GSinit.
ZZogl-PG: GSinit finished.
Plugins initialized successfully.
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (2205584 sectors)
Bios Version 1.0
Bios Warning > rom1 not found.
Bios Warning > rom2 not found.
Bios Warning > erom not found.
Framelimiter rate updated (UpdateVSyncRate): 59.94 fps
Opening Plugins...
Notice: GS Plugin does not implement GSsetFrameLimit.
MTGS > Thread Started, Opening GS Plugin...
ZZogl-PG: Calling GSopen.
ZZogl-PG: Creating ZZOgl window.
ZZogl-PG: Got Doublebuffered Visual!
ZZogl-PG: glX-Version 1.4
Plugins opened successfully.
loadElfCRC: cdrom0:\SLUS_209.46;1
loadElfFile: 5684592 bytes
Xlib: extension "XFree86-VidModeExtension" missing on display "/tmp/launch-XVNZmF/org.macosforge.xquartz:0".
ZZogl-PG: Depth 24
ZZogl-PG: You have Direct Rendering!
ZZogl-PG: Using multitexturing.
ZZogl-PG: Maximum texture size is 8192 for Tex_2d and 8192 for Tex_NV.
ZZogl-PG: Disabling MRT depth writing.
ZZogl-PG: You've manually enabled these hacks:
ZZogl-PG: 'No target resolve' hack enabled.
ZZogl-PG: Initialization successful.
loadElfFile: cdrom0:\SLUS_209.46;1; CRC = 2C6BE434
XML Loader returned an error. Trying to load a pnach...
No patch found.Resuming execution without a patch (this is NOT an error).
ZZogl-PG: Disabling MRT depth writing.
ZZogl-PG: Current game CRC is 2c6be434.
ZZogl-PG: You've manually enabled these hacks:
ZZogl-PG: 'No target resolve' hack enabled.
Issuing EE/iR5900-32 Recompiler Reset [mem/structure cleanup]
vtlb/mmap: Block Tracking reset...
iR3000A Resetting recompiler memory and structures
* PCSX2 *: ExecuteBios
# Initialize memory (rev:3.17, ctm:393Mhz, cpuclk:295Mhz )
# Total accessable memory size: 32 MB (B:2:8:0)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad …
# Initialize Done.
EE DECI2 Manager version 0.06 Dec 10 1999 17:48:37
CPUID=2e20, BoardID=0, ROMGEN=2000-0117, 32M
# Loader 'rom0:OSDSYS':pc=00200008
Issuing EE/iR5900-32 Recompiler Reset [mem/structure cleanup]
vtlb/mmap: Block Tracking reset...
* PCSX2 *: ExecuteBios Complete
loadElfFile: cdrom0:\SLUS_209.46;1
Loading from a CD rom or CD image
loadElfFile: 5684592
addr 12608 "rom0:OSDSYS" -> "cdrom0:\SLUS_209.46;1"
addr 12d70 "rom0:OSDSYS" -> "cdrom0:\SLUS_209.46;1"
addr 1e558 "rom0:OSDSYS" -> "cdrom0:\SLUS_209.46;1"
addr 89580 "rom0:OSDSYS" -> "cdrom0:\SLUS_209.46;1"
loadElfFile: cdrom0:\SLUS_209.46;1; CRC = 2C6BE434
XML Loader returned an error. Trying to load a pnach...
No patch found.Resuming execution without a patch (this is NOT an error).
Opening Plugins...
Plugins opened successfully.
ZZogl-PG: Disabling MRT depth writing.
ZZogl-PG: Current game CRC is 2c6be434.
ZZogl-PG: You've manually enabled these hacks:
ZZogl-PG: 'No target resolve' hack enabled.
CdStandby : 2
Loading cdrom0:\SYSTEM\SIO2MAN.IRX
Loading cdrom0:\SYSTEM\PADMAN.IRX
Loading cdrom0:\SYSTEM\LIBSD.IRX
Loading cdrom0:\SYSTEM\SDRDRV.IRX
Loading cdrom0:\SYSTEM\MCMAN.IRX
Loading cdrom0:\SYSTEM\MCSERV.IRX
Loading cdrom0:\SYSTEM\CDSTREAM.IRX
Loading cdrom0:\SYSTEM\IOPAUDIO.IRX
Loading code overlay mc.nm
Loading code overlay mpeg.nm
========================== decode MPEG2 ============= 0 ===========
IOP memory 0x000ac100(size:24576) is allocated
IOP memory 0x000b2100(size:2048) is allocated
file: \MOVIES\VCNTSC.PSS;1
-------- audio information --------------------
[SShd]
[SSbd]
========================== decode MPEG2 ============= 1 ===========
IOP memory 0x000ac100(size:24576) is allocated
IOP memory 0x000b2100(size:2048) is allocated
file: \MOVIES\OPEN1.PSS;1
-------- audio information --------------------
[SShd]
[SSbd]
Invalid macroblock_type code: 0
Invalid macroblock_address_increment code(0x00000000)
Error code detected(BDEC)
= Skip to the next picture =
Invalid macroblock_address_increment code(0x00000000)
Invalid macroblock_address_increment code(0x00000000)
Invalid macroblock_address_increment code(0x00000000)
slice_start_code(0x000001b5) out of range
= Skip to the next picture =
Invalid macroblock_address_increment code(0x00000000)
Error code detected(BDEC)
= Skip to the next picture =
Invalid macroblock_address_increment code(0x00000000)
Invalid macroblock_address_increment code(0x00000000)
Invalid macroblock_type code: 0
Invalid macroblock_address_increment code(0x00000000)
Invalid macroblock_type code: 0
Error code detected(BDEC)
= Skip to the next picture =
Invalid macroblock_address_increment code(0x00000000)
Invalid macroblock_type code: 0
Invalid macroblock_address_increment code(0x00000000)
Invalid macroblock_address_increment code(0x00000000)
Invalid macroblock_type code: 0
Invalid macroblock_type code: 0
Invalid macroblock_type code: 0
Error code detected(BDEC)
= Skip to the next picture =
Error code detected(BDEC)
= Skip to the next picture =
Invalid macroblock_address_increment code(0x00000000)
Error code detected(BDEC)
= Skip to the next picture =
slice_start_code(0x000001d1) out of range
= Skip to the next picture =
Error code detected(BDEC)
= Skip to the next picture =
Invalid macroblock_address_increment code(0x00000000)
Invalid macroblock_address_increment code(0x00000000)
Invalid macroblock_address_increment code(0x00000000)
Invalid macroblock_address_increment code(0x00000000)
Invalid macroblock_address_increment code(0x00000000)
Invalid macroblock_address_increment code(0x00000000)
Invalid macroblock_address_increment code(0x00000000)
slice_start_code(0x000001b5) out of range
= Skip to the next picture =
Loading code overlay init.nm
Initialised SoundManager
Into TheGame!!!
Loading code overlay fileload.nm
Loading code overlay init.nm
Loading code overlay init.nm
Loading code overlay mc.nm
Loading code overlay clothes.nm
Loading code overlay clothes.nm
Loading code overlay cutscene.nm
Loading code overlay clothes.nm
Loading code overlay cutscene.nm
Loading code overlay mc.nm
Loading code overlay mc.nm
Loading code overlay mc.nm
Would be pretty cool if you could help me.