Weird crackling sound bug
#1
Does someone know how to fix this? I only have this with the BGM in this game, it's fairly annoying. 

https://streamable.com/qsj7x2

Sponsored links

#2
bumpp
#3
Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
[code]
Pasted emulog goes here
[ /code]
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
#4
(08-04-2020, 04:08 PM)jesalvein Wrote: Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
Code:
Pasted emulog goes here
[ /code]
[/quote]

[code]PCSX2 1.6.0-20200506140834- compiled on May  6 2020
Savestate version: 0x9a0e0000

Host Machine Init:
    Operating System =  Microsoft Windows 10 Home (build 18362), 64-bit
    Physical RAM     =  16325 MB
    CPU name         =  AMD Ryzen 5 2400G with Radeon Vega Graphics
    Vendor/Model     =  AuthenticAMD (stepping 00)
    CPU speed        =  3.599 ghz (8 logical threads)
    x86PType         =  Standard OEM
    x86Flags         =  178bfbff 7ed8320b
    x86EFlags        =  2fd3fbff

x86 Features Detected:
    SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA
    SSE4a

Reserving memory for recompilers...

Loading plugins from C:\Program Files (x86)\PCSX2\plugins...
    Bound   GS: GSdx32-AVX2.dll [GSdx 20200506140834 (MSVC 19.25 AVX2/AVX2) 1.2.0]
    Bound  PAD: LilyPad.dll [LilyPad (20200506140834) 0.12.1]
    Bound SPU2: Spu2-X.dll [SPU2-X 20200506140834 2.0.0]
    Bound CDVD: cdvdGigaherz.dll [cdvdGigaherz 20200506140834 0.11.0]
    Bound  USB: USBnull.dll [USBnull Driver 20200506140834 0.7.0]
    Bound   FW: FWnull.dll [FWnull Driver 20200506140834 0.7.0]
    Bound DEV9: DEV9null.dll [DEV9null Driver 20200506140834 0.5.0]
Plugins loaded successfully.

(GameDB) 9858 games on record (loaded in 183ms)
HLE Notice: ELF does not have a path.

Initializing plugins...
    Init GS
    Init PAD
    Init SPU2
    Init CDVD
    Init USB
    Init FW
    Init DEV9
Plugins initialized successfully.

Patches: No CRC found, using 00000000 instead.
Opening plugins...
    Opening GS
    Opening PAD
    Opening SPU2
Current Renderer: Direct3D 11 (Hardware renderer)
    Opening CDVD
isoFile open ok: C:\Users\Anest\Desktop\Warriors, The (USA) (En,Fr,De,Es,It)\SLUS-21215 (1.03).iso
    Image type  = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1629696 sectors)
    Opening USB
    Opening FW
    Opening DEV9
GSdx Lookup CRC:0
McdSlot 0 [File]: C:\Users\Anest\Documents\PCSX2\memcards\Mcd001.ps2
GSdx Lookup CRC:0
McdSlot 1 [File]: C:\Users\Anest\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
    Bios Found: USA     v01.60(07/02/2002)  Console
    BIOS rom1 module not found, skipping...
    BIOS rom2 module not found, skipping...
    BIOS erom module not found, skipping...
# Initialize memory (rev:3.63, ctm:196Mhz, cpuclk:147Mhz detected)

PlayStation 2 ======== Hard reset boot
ROMGEN=2002-0207, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20020207-164243,ROMconf,PS20160AC20020207.bin:11552>
# Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Feb  7 2002 16:41:20
  CPUID=2e20, BoardID=0, ROMGEN=2002-0207, 32M

Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_212.15;1) Game CRC = 0xB99A75DE, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0:OSDSYS secname all
loadelf version 3.30
Input ELF format filename = rom0:OSDSYS
0 00100000 0004c718 .....
Loaded, rom0:OSDSYS
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..
ROM directory not found

PlayStation 2 ======== Update reboot complete
cdvdman Init
rmreset start
rmreset end
clearspu: completed
Pad Driver for OSD (2000/12/05 18:05) 392, 128

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
read/write allocate memory 4000
open name rom0:ROMVER flag 1 data 48a78
open fd = 2
loadmodule: fname rom0:ATAD args 0 arg
ATA: DEV9C version 0x0: unknown device detected
loadmodule: id 31, ret 1
loadmodule: fname rom0:HDDLOAD args 28 arg -osd
loadmodule: id -200, ret 1
open name rom0:FONTM flag 1 data 48a78
open fd = 2
open name rom0:FNTIMAGE flag 1 data 48a78
open fd = 2
open name rom0:SNDIMAGE flag 1 data 48a78
open fd = 2
open name rom0:TEXIMAGE flag 1 data 48a78
open fd = 2
open name rom0:ICOIMAGE flag 1 data 48a78
open fd = 2
open name rom0:TZLIST flag 1 data 48a78
open fd = 2
_spu_rev_offsetaddr 1f9021
### addr = 1034255  size = 28640
_spu_rev_offsetaddr 1d9021
### addr = 968719  size = 28640
open name rom0:ROMVER flag 1 data 48a78
open fd = 2
open name rom1:DVDID flag 1 data 48a78
open fd = -6
(UpdateVSyncRate) Mode Changed to DVD NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59,94 fps
Frame buffer size set to  640x448 (1920x1344)
ExecutePs2GameDisk
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
open name cdrom0:¥SYSTEM.CNF;1 flag 4 data 48a78
open fd = 2
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0:PS2LOGO secname all
loadelf version 3.30
Input ELF format filename = rom0:PS2LOGO
0 00100000 0003016c ....
Loaded, rom0:PS2LOGO
start address 0x100008
gp address 00000000
loadelf: fname rom0:PS2LOGO secname all
loadelf version 3.30
Input ELF format filename = rom0:PS2LOGO
0 00100000 0003016c ....
Loaded, rom0:PS2LOGO
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
read/write allocate memory 4000
open name rom0:ROMVER flag 1 data 44a78
open fd = 2
loadmodule: fname rom0:OSDSND args 0 arg
loadmodule: id 25, ret 0
_spu_rev_offsetaddr 1dfff1
### addr = 2097120  size = 32
_spu_rev_offsetaddr 1f9021
### addr = 1034255  size = 28640
(UpdateVSyncRate) Mode Changed to NTSC.
Frame buffer size set to  640x512 (1920x1536)
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_212.15;1 secname all
loadelf version 3.30
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
Input ELF format filename = cdrom0:¥SLUS_212.15;1
0 00100000 00496f6c ..........................................................................
Loaded, cdrom0:¥SLUS_212.15;1
start address 0x100008
gp address 00000000
loadelf: fname cdrom0:¥SLUS_212.15;1 secname all
loadelf version 3.30
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
Input ELF format filename = cdrom0:¥SLUS_212.15;1
0 00100000 00496f6c ..........................................................................
Loaded, cdrom0:¥SLUS_212.15;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x00100008 about to get recompiled. Load patches first.
Not found Cheats file: C:\Users\Anest\Documents\PCSX2\cheats\B99A75DE.pnach
Overall 0 Cheats loaded
GSdx Lookup CRC:B99A75DE
GSdx Lookup CRC:B99A75DE
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.2
    Copyright 1999-2002 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥MODULES¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥MODULES¥PADMAN.IRX;1 args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥MODULES¥LIBSD.IRX;1 args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥MODULES¥IOP.IRX;1 args 0 arg
Exit MultiStream V7.1 Thread Load
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:¥MODULES¥MCMAN.IRX;1 args 0 arg
loadmodule: id 29, ret 2
loadmodule: fname cdrom0:¥MODULES¥MCSERV.IRX;1 args 0 arg
loadmodule: id 30, ret 2
            Free IOP ram : 1286656
            Allocating 393216 bytes @ address 715264
            Allocating 131072 bytes @ address 1108480
            Free IOP ram : 762368
            Allocating 131072 bytes @ address 1239552
            Free IOP ram : 631296
            Allocating 65536 bytes @ address 1370624
            Free IOP ram : 565760
            Allocating 65536 bytes @ address 1436160
            Free IOP ram : 500224
            Allocating 65536 bytes @ address 1501696
            Free IOP ram : 434688
            Allocating 65536 bytes @ address 1567232
            Free IOP ram : 369152
            Allocating 65536 bytes @ address 1632768
            Free IOP ram : 303616
            Allocating 8192 bytes @ address 1698304
            Free IOP ram : 295424
            Allocating 8192 bytes @ address 1706496
            Free IOP ram : 287232
            Allocating 8192 bytes @ address 1714688
            Free IOP ram : 279040

************************************************************************
SOUND_DisplayStats
========================================================================
VERSION: MultiStream V7.2
   SPU buffering currently in V6.2+ mode.
   SOUND_ResizeSPUBuffer ACTIVE.
   SPU RAM buffers can be different sizes to their stream IOP buffers.
INFO: SPOT FX
   Memory Allocated at IOP Address: 0x1a4a00
   Allocated space for 512 SFX

INFO: FILE
   Memory Allocated at IOP Address: 0xa9a00
   Allocated space for 512 files

INFO: STREAM
   Stream Channel 0 allocated: IOP Addr=0xaea00 IOP Size=0x60000, SPU Addr=0x0, SPU Size =0x60000
   Stream Channel 1 allocated: IOP Addr=0x10ea00 IOP Size=0x20000, SPU Addr=0x5010, SPU Size =0x10000
   Stream Channel 3 allocated: IOP Addr=0x12ea00 IOP Size=0x20000, SPU Addr=0x15010, SPU Size =0x10000
   Stream Channel 5 allocated: IOP Addr=0x14ea00 IOP Size=0x10000, SPU Addr=0x25010, SPU Size =0x2000
   Stream Channel 6 allocated: IOP Addr=0x15ea00 IOP Size=0x10000, SPU Addr=0x27010, SPU Size =0x2000
   Stream Channel 7 allocated: IOP Addr=0x16ea00 IOP Size=0x10000, SPU Addr=0x29010, SPU Size =0x2000
   Stream Channel 8 allocated: IOP Addr=0x17ea00 IOP Size=0x10000, SPU Addr=0x2b010, SPU Size =0x2000
   Stream Channel 9 allocated: IOP Addr=0x18ea00 IOP Size=0x10000, SPU Addr=0x2d010, SPU Size =0x2000
   Stream Channel 10 allocated: IOP Addr=0x19ea00 IOP Size=0x2000, SPU Addr=0x2f010, SPU Size =0x2000
   Stream Channel 11 allocated: IOP Addr=0x1a0a00 IOP Size=0x2000, SPU Addr=0x31010, SPU Size =0x2000
   Stream Channel 12 allocated: IOP Addr=0x1a2a00 IOP Size=0x2000, SPU Addr=0x33010, SPU Size =0x2000
************************************************************************
            Free IOP ram : 266752
Frame buffer size set to  799x640 (1920x1920)
Closing plugins...
    Closing DEV9
    Closing FW
    Closing USB
    Closing CDVD
    Closing SPU2
    Closing PAD
    Closing GS
Plugins closed successfully.
Suspending single plugin: GS
    Opening GS
Current Renderer: Direct3D 11 (Hardware renderer)
    Saving GS
GSdx Lookup CRC:B99A75DE
GSdx Lookup CRC:B99A75DE
    Closing GS
Recovering single plugin: GS
    Opening GS
Current Renderer: Direct3D 11 (Hardware renderer)
    Loading GS
GSdx Lookup CRC:B99A75DE
GSdx Lookup CRC:B99A75DE
HLE Notice: ELF does not have a path.

Opening plugins...
    Opening PAD
    Opening SPU2
    Opening CDVD
isoFile open ok: C:\Users\Anest\Desktop\Warriors, The (USA) (En,Fr,De,Es,It)\SLUS-21215 (1.03).iso
    Image type  = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1629696 sectors)
    Opening USB
    Opening FW
    Opening DEV9
McdSlot 0 [File]: C:\Users\Anest\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\Anest\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
    Bios Found: USA     v01.60(07/02/2002)  Console
    BIOS rom1 module not found, skipping...
    BIOS rom2 module not found, skipping...
    BIOS erom module not found, skipping...
# Initialize memory (rev:3.63, ctm:393Mhz, cpuclk:295Mhz detected)

PlayStation 2 ======== Hard reset boot
ROMGEN=2002-0207, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20020207-164243,ROMconf,PS20160AC20020207.bin:11552>
# Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Feb  7 2002 16:41:20
  CPUID=2e20, BoardID=0, ROMGEN=2002-0207, 32M

Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_212.15;1) Game CRC = 0xB99A75DE, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0:OSDSYS secname all
loadelf version 3.30
Input ELF format filename = rom0:OSDSYS
0 00100000 0004c718 .....
Loaded, rom0:OSDSYS
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..
ROM directory not found

PlayStation 2 ======== Update reboot complete
cdvdman Init
rmreset start
rmreset end
clearspu: completed
Pad Driver for OSD (2000/12/05 18:05) 392, 128

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
read/write allocate memory 4000
open name rom0:ROMVER flag 1 data 48a78
open fd = 2
loadmodule: fname rom0:ATAD args 0 arg
ATA: DEV9C version 0x0: unknown device detected
loadmodule: id 31, ret 1
loadmodule: fname rom0:HDDLOAD args 28 arg -osd
loadmodule: id -200, ret 1
open name rom0:FONTM flag 1 data 48a78
open fd = 2
open name rom0:FNTIMAGE flag 1 data 48a78
open fd = 2
open name rom0:SNDIMAGE flag 1 data 48a78
open fd = 2
open name rom0:TEXIMAGE flag 1 data 48a78
open fd = 2
open name rom0:ICOIMAGE flag 1 data 48a78
open fd = 2
open name rom0:TZLIST flag 1 data 48a78
open fd = 2
_spu_rev_offsetaddr 1f9021
### addr = 1034255  size = 28640
_spu_rev_offsetaddr 1d9021
### addr = 968719  size = 28640
open name rom0:ROMVER flag 1 data 48a78
open fd = 2
open name rom1:DVDID flag 1 data 48a78
open fd = -6
(UpdateVSyncRate) Mode Changed to DVD NTSC.
Frame buffer size set to  640x448 (1920x1344)
ExecutePs2GameDisk
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
open name cdrom0:¥SYSTEM.CNF;1 flag 4 data 48a78
open fd = 2
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0:PS2LOGO secname all
loadelf version 3.30
Input ELF format filename = rom0:PS2LOGO
0 00100000 0003016c ....
Loaded, rom0:PS2LOGO
start address 0x100008
gp address 00000000
loadelf: fname rom0:PS2LOGO secname all
loadelf version 3.30
Input ELF format filename = rom0:PS2LOGO
0 00100000 0003016c ....
Loaded, rom0:PS2LOGO
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
read/write allocate memory 4000
open name rom0:ROMVER flag 1 data 44a78
open fd = 2
loadmodule: fname rom0:OSDSND args 0 arg
loadmodule: id 25, ret 0
_spu_rev_offsetaddr 1dfff1
### addr = 2097120  size = 32
_spu_rev_offsetaddr 1f9021
### addr = 1034255  size = 28640
(UpdateVSyncRate) Mode Changed to NTSC.
Frame buffer size set to  640x512 (1920x1536)
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_212.15;1 secname all
loadelf version 3.30
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
Input ELF format filename = cdrom0:¥SLUS_212.15;1
0 00100000 00496f6c ..........................................................................
Loaded, cdrom0:¥SLUS_212.15;1
start address 0x100008
gp address 00000000
loadelf: fname cdrom0:¥SLUS_212.15;1 secname all
loadelf version 3.30
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
Input ELF format filename = cdrom0:¥SLUS_212.15;1
0 00100000 00496f6c ..........................................................................
Loaded, cdrom0:¥SLUS_212.15;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x00100008 about to get recompiled. Load patches first.
Not found Cheats file: C:\Users\Anest\Documents\PCSX2\cheats\B99A75DE.pnach
Overall 0 Cheats loaded
GSdx Lookup CRC:B99A75DE
GSdx Lookup CRC:B99A75DE
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.2
    Copyright 1999-2002 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥MODULES¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥MODULES¥PADMAN.IRX;1 args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥MODULES¥LIBSD.IRX;1 args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥MODULES¥IOP.IRX;1 args 0 arg
Exit MultiStream V7.1 Thread Load
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:¥MODULES¥MCMAN.IRX;1 args 0 arg
loadmodule: id 29, ret 2
loadmodule: fname cdrom0:¥MODULES¥MCSERV.IRX;1 args 0 arg
loadmodule: id 30, ret 2
            Free IOP ram : 1286656
            Allocating 393216 bytes @ address 715264
            Allocating 131072 bytes @ address 1108480
            Free IOP ram : 762368
            Allocating 131072 bytes @ address 1239552
            Free IOP ram : 631296
            Allocating 65536 bytes @ address 1370624
            Free IOP ram : 565760
            Allocating 65536 bytes @ address 1436160
            Free IOP ram : 500224
            Allocating 65536 bytes @ address 1501696
            Free IOP ram : 434688
            Allocating 65536 bytes @ address 1567232
            Free IOP ram : 369152
            Allocating 65536 bytes @ address 1632768
            Free IOP ram : 303616
            Allocating 8192 bytes @ address 1698304
            Free IOP ram : 295424
            Allocating 8192 bytes @ address 1706496
            Free IOP ram : 287232
            Allocating 8192 bytes @ address 1714688
            Free IOP ram : 279040

************************************************************************
SOUND_DisplayStats
========================================================================
VERSION: MultiStream V7.2
   SPU buffering currently in V6.2+ mode.
   SOUND_ResizeSPUBuffer ACTIVE.
   SPU RAM buffers can be different sizes to their stream IOP buffers.
INFO: SPOT FX
   Memory Allocated at IOP Address: 0x1a4a00
   Allocated space for 512 SFX

INFO: FILE
   Memory Allocated at IOP Address: 0xa9a00
   Allocated space for 512 files

INFO: STREAM
   Stream Channel 0 allocated: IOP Addr=0xaea00 IOP Size=0x60000, SPU Addr=0x0, SPU Size =0x60000
   Stream Channel 1 allocated: IOP Addr=0x10ea00 IOP Size=0x20000, SPU Addr=0x5010, SPU Size =0x10000
   Stream Channel 3 allocated: IOP Addr=0x12ea00 IOP Size=0x20000, SPU Addr=0x15010, SPU Size =0x10000
   Stream Channel 5 allocated: IOP Addr=0x14ea00 IOP Size=0x10000, SPU Addr=0x25010, SPU Size =0x2000
   Stream Channel 6 allocated: IOP Addr=0x15ea00 IOP Size=0x10000, SPU Addr=0x27010, SPU Size =0x2000
   Stream Channel 7 allocated: IOP Addr=0x16ea00 IOP Size=0x10000, SPU Addr=0x29010, SPU Size =0x2000
   Stream Channel 8 allocated: IOP Addr=0x17ea00 IOP Size=0x10000, SPU Addr=0x2b010, SPU Size =0x2000
   Stream Channel 9 allocated: IOP Addr=0x18ea00 IOP Size=0x10000, SPU Addr=0x2d010, SPU Size =0x2000
   Stream Channel 10 allocated: IOP Addr=0x19ea00 IOP Size=0x2000, SPU Addr=0x2f010, SPU Size =0x2000
   Stream Channel 11 allocated: IOP Addr=0x1a0a00 IOP Size=0x2000, SPU Addr=0x31010, SPU Size =0x2000
   Stream Channel 12 allocated: IOP Addr=0x1a2a00 IOP Size=0x2000, SPU Addr=0x33010, SPU Size =0x2000
************************************************************************
            Free IOP ram : 266752
Frame buffer size set to  799x640 (1920x1920)
Closing plugins...
    Closing DEV9
    Closing FW
    Closing USB
    Closing CDVD
    Closing SPU2
    Closing PAD
    Closing GS
Plugins closed successfully.
Suspending single plugin: GS
    Opening GS
Current Renderer: Direct3D 11 (Hardware renderer)
GSdx Lookup CRC:B99A75DE
GSdx Lookup CRC:B99A75DE
    Saving GS
    Closing GS
Recovering single plugin: GS
    Opening GS
Current Renderer: Direct3D 11 (Hardware renderer)
    Loading GS
GSdx Lookup CRC:B99A75DE
GSdx Lookup CRC:B99A75DE
HLE Notice: ELF does not have a path.

Opening plugins...
    Opening PAD
    Opening SPU2
    Opening CDVD
isoFile open ok: C:\Users\Anest\Desktop\Warriors, The (USA) (En,Fr,De,Es,It)\SLUS-21215 (1.03).iso
    Image type  = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1629696 sectors)
    Opening USB
    Opening FW
    Opening DEV9
McdSlot 0 [File]: C:\Users\Anest\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\Anest\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
    Bios Found: USA     v01.60(07/02/2002)  Console
    BIOS rom1 module not found, skipping...
    BIOS rom2 module not found, skipping...
    BIOS erom module not found, skipping...
# Initialize memory (rev:3.63, ctm:393Mhz, cpuclk:295Mhz detected)

PlayStation 2 ======== Hard reset boot
ROMGEN=2002-0207, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20020207-164243,ROMconf,PS20160AC20020207.bin:11552>
# Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Feb  7 2002 16:41:20
  CPUID=2e20, BoardID=0, ROMGEN=2002-0207, 32M

Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_212.15;1) Game CRC = 0xB99A75DE, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0:OSDSYS secname all
loadelf version 3.30
Input ELF format filename = rom0:OSDSYS
0 00100000 0004c718 .....
Loaded, rom0:OSDSYS
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..
ROM directory not found

PlayStation 2 ======== Update reboot complete
cdvdman Init
rmreset start
rmreset end
clearspu: completed
Pad Driver for OSD (2000/12/05 18:05) 392, 128

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
read/write allocate memory 4000
open name rom0:ROMVER flag 1 data 48a78
open fd = 2
loadmodule: fname rom0:ATAD args 0 arg
ATA: DEV9C version 0x0: unknown device detected
loadmodule: id 31, ret 1
loadmodule: fname rom0:HDDLOAD args 28 arg -osd
loadmodule: id -200, ret 1
open name rom0:FONTM flag 1 data 48a78
open fd = 2
open name rom0:FNTIMAGE flag 1 data 48a78
open fd = 2
open name rom0:SNDIMAGE flag 1 data 48a78
open fd = 2
open name rom0:TEXIMAGE flag 1 data 48a78
open fd = 2
open name rom0:ICOIMAGE flag 1 data 48a78
open fd = 2
open name rom0:TZLIST flag 1 data 48a78
open fd = 2
_spu_rev_offsetaddr 1f9021
### addr = 1034255  size = 28640
_spu_rev_offsetaddr 1d9021
### addr = 968719  size = 28640
open name rom0:ROMVER flag 1 data 48a78
open fd = 2
open name rom1:DVDID flag 1 data 48a78
open fd = -6
(UpdateVSyncRate) Mode Changed to DVD NTSC.
Frame buffer size set to  640x448 (1920x1344)
ExecutePs2GameDisk
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
open name cdrom0:¥SYSTEM.CNF;1 flag 4 data 48a78
open fd = 2
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0:PS2LOGO secname all
loadelf version 3.30
Input ELF format filename = rom0:PS2LOGO
0 00100000 0003016c ....
Loaded, rom0:PS2LOGO
start address 0x100008
gp address 00000000
loadelf: fname rom0:PS2LOGO secname all
loadelf version 3.30
Input ELF format filename = rom0:PS2LOGO
0 00100000 0003016c ....
Loaded, rom0:PS2LOGO
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
read/write allocate memory 4000
open name rom0:ROMVER flag 1 data 44a78
open fd = 2
loadmodule: fname rom0:OSDSND args 0 arg
loadmodule: id 25, ret 0
_spu_rev_offsetaddr 1dfff1
### addr = 2097120  size = 32
_spu_rev_offsetaddr 1f9021
### addr = 1034255  size = 28640
(UpdateVSyncRate) Mode Changed to NTSC.
Frame buffer size set to  640x512 (1920x1536)
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_212.15;1 secname all
loadelf version 3.30
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
Input ELF format filename = cdrom0:¥SLUS_212.15;1
0 00100000 00496f6c ..........................................................................
Loaded, cdrom0:¥SLUS_212.15;1
start address 0x100008
gp address 00000000
loadelf: fname cdrom0:¥SLUS_212.15;1 secname all
loadelf version 3.30
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
Input ELF format filename = cdrom0:¥SLUS_212.15;1
0 00100000 00496f6c ..........................................................................
Loaded, cdrom0:¥SLUS_212.15;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x00100008 about to get recompiled. Load patches first.
Not found Cheats file: C:\Users\Anest\Documents\PCSX2\cheats\B99A75DE.pnach
Overall 0 Cheats loaded
GSdx Lookup CRC:B99A75DE
GSdx Lookup CRC:B99A75DE
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.2
    Copyright 1999-2002 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥MODULES¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥MODULES¥PADMAN.IRX;1 args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥MODULES¥LIBSD.IRX;1 args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥MODULES¥IOP.IRX;1 args 0 arg
Exit MultiStream V7.1 Thread Load
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:¥MODULES¥MCMAN.IRX;1 args 0 arg
loadmodule: id 29, ret 2
loadmodule: fname cdrom0:¥MODULES¥MCSERV.IRX;1 args 0 arg
loadmodule: id 30, ret 2
            Free IOP ram : 1286656
            Allocating 393216 bytes @ address 715264
            Allocating 131072 bytes @ address 1108480
            Free IOP ram : 762368
            Allocating 131072 bytes @ address 1239552
            Free IOP ram : 631296
            Allocating 65536 bytes @ address 1370624
            Free IOP ram : 565760
            Allocating 65536 bytes @ address 1436160
            Free IOP ram : 500224
            Allocating 65536 bytes @ address 1501696
            Free IOP ram : 434688
            Allocating 65536 bytes @ address 1567232
            Free IOP ram : 369152
            Allocating 65536 bytes @ address 1632768
            Free IOP ram : 303616
            Allocating 8192 bytes @ address 1698304
            Free IOP ram : 295424
            Allocating 8192 bytes @ address 1706496
            Free IOP ram : 287232
            Allocating 8192 bytes @ address 1714688
            Free IOP ram : 279040

************************************************************************
SOUND_DisplayStats
========================================================================
VERSION: MultiStream V7.2
   SPU buffering currently in V6.2+ mode.
   SOUND_ResizeSPUBuffer ACTIVE.
   SPU RAM buffers can be different sizes to their stream IOP buffers.
INFO: SPOT FX
   Memory Allocated at IOP Address: 0x1a4a00
   Allocated space for 512 SFX

INFO: FILE
   Memory Allocated at IOP Address: 0xa9a00
   Allocated space for 512 files

INFO: STREAM
   Stream Channel 0 allocated: IOP Addr=0xaea00 IOP Size=0x60000, SPU Addr=0x0, SPU Size =0x60000
   Stream Channel 1 allocated: IOP Addr=0x10ea00 IOP Size=0x20000, SPU Addr=0x5010, SPU Size =0x10000
   Stream Channel 3 allocated: IOP Addr=0x12ea00 IOP Size=0x20000, SPU Addr=0x15010, SPU Size =0x10000
   Stream Channel 5 allocated: IOP Addr=0x14ea00 IOP Size=0x10000, SPU Addr=0x25010, SPU Size =0x2000
   Stream Channel 6 allocated: IOP Addr=0x15ea00 IOP Size=0x10000, SPU Addr=0x27010, SPU Size =0x2000
   Stream Channel 7 allocated: IOP Addr=0x16ea00 IOP Size=0x10000, SPU Addr=0x29010, SPU Size =0x2000
   Stream Channel 8 allocated: IOP Addr=0x17ea00 IOP Size=0x10000, SPU Addr=0x2b010, SPU Size =0x2000
   Stream Channel 9 allocated: IOP Addr=0x18ea00 IOP Size=0x10000, SPU Addr=0x2d010, SPU Size =0x2000
   Stream Channel 10 allocated: IOP Addr=0x19ea00 IOP Size=0x2000, SPU Addr=0x2f010, SPU Size =0x2000
   Stream Channel 11 allocated: IOP Addr=0x1a0a00 IOP Size=0x2000, SPU Addr=0x31010, SPU Size =0x2000
   Stream Channel 12 allocated: IOP Addr=0x1a2a00 IOP Size=0x2000, SPU Addr=0x33010, SPU Size =0x2000
************************************************************************
            Free IOP ram : 266752
Frame buffer size set to  799x640 (1920x1920)
padman: *** VBLANK OVERLAP ***
Patching 2 SFXs address 217104 -> 1089664
padman: *** VBLANK OVERLAP ***
Patching 319 SFXs address 217104 -> 1825776
Patching 14 SFXs address 217104 -> 383376
PAUSE!
RESUME!
Patching 2 SFXs address 217104 -> 1090112
padman: *** VBLANK OVERLAP ***
Patching 319 SFXs address 217104 -> 1825776
RESUME!
Patching 2 SFXs address 217104 -> 994624
padman: *** VBLANK OVERLAP ***
Patching 319 SFXs address 217104 -> 1825776
Suspending single plugin: GS
    Saving GS
    Closing GS
Recovering single plugin: GS
    Opening GS
Current Renderer: Direct3D 11 (Hardware renderer)
GSdx Lookup CRC:B99A75DE
GSdx Lookup CRC:B99A75DE
    Loading GS
Frame buffer size set to  640x512 (1920x1536)
Suspending single plugin: GS
    Saving GS
    Closing GS
Recovering single plugin: GS
    Opening GS
Current Renderer: Direct3D 11 (Hardware renderer)
GSdx Lookup CRC:B99A75DE
GSdx Lookup CRC:B99A75DE
    Loading GS
Frame buffer size set to  640x512 (1920x1536)
Suspending single plugin: GS
    Saving GS
    Closing GS
Recovering single plugin: GS
    Opening GS
Current Renderer: Direct3D 11 (Hardware renderer)
GSdx Lookup CRC:B99A75DE
GSdx Lookup CRC:B99A75DE
    Loading GS
Frame buffer size set to  640x512 (1920x1536)
Suspending single plugin: GS
    Saving GS
    Closing GS
Recovering single plugin: GS
    Opening GS
Current Renderer: Direct3D 11 (Hardware renderer)
GSdx Lookup CRC:B99A75DE
GSdx Lookup CRC:B99A75DE
    Loading GS
Frame buffer size set to  640x512 (1920x1536)
PAUSE!
Patching 4 SFXs address 217104 -> 264992
padman: *** VBLANK OVERLAP ***
Patching 319 SFXs address 217104 -> 1825776
RESUME!
PAUSE!
Patching 4 SFXs address 217104 -> 264992
padman: *** VBLANK OVERLAP ***
Patching 319 SFXs address 217104 -> 1825776
RESUME!
PAUSE!
Patching 4 SFXs address 217104 -> 264992
padman: *** VBLANK OVERLAP ***
Patching 319 SFXs address 217104 -> 1825776
RESUME!
PAUSE!
RESUME!
Patching 2 SFXs address 217104 -> 1023520
padman: *** VBLANK OVERLAP ***
Patching 319 SFXs address 217104 -> 1825776
RESUME!
Patching 2 SFXs address 217104 -> 1040224
padman: *** VBLANK OVERLAP ***
Patching 319 SFXs address 217104 -> 1825776
Patching 4 SFXs address 217104 -> 264992
padman: *** VBLANK OVERLAP ***
Patching 319 SFXs address 217104 -> 1825776
Patching 2 SFXs address 217104 -> 1123664
padman: *** VBLANK OVERLAP ***
Patching 319 SFXs address 217104 -> 1825776
>>>>>ERROR: GetSFXSlot
SFX ID (0xb2a5dd65) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0xb2a5dd65 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0x2cc148c6) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0x2cc148c6 not found
PAUSE!
Patching 4 SFXs address 217104 -> 264992
padman: *** VBLANK OVERLAP ***
Patching 319 SFXs address 217104 -> 1825776
RESUME!
>>>>>ERROR: GetSFXSlot
SFX ID (0xb2a5dd65) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0xb2a5dd65 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0x2cc148c6) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0x2cc148c6 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0xb2a5dd65) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0xb2a5dd65 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0x2cc148c6) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0x2cc148c6 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0xb2a5dd65) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0xb2a5dd65 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0x2cc148c6) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0x2cc148c6 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0xb2a5dd65) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0xb2a5dd65 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0x2cc148c6) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0x2cc148c6 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0xb2a5dd65) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0xb2a5dd65 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0x2cc148c6) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0x2cc148c6 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0xb2a5dd65) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0xb2a5dd65 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0x2cc148c6) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0x2cc148c6 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0xb2a5dd65) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0xb2a5dd65 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0x2cc148c6) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0x2cc148c6 not found
PAUSE!
RESUME!
Patching 2 SFXs address 217104 -> 1037216
padman: *** VBLANK OVERLAP ***
Patching 319 SFXs address 217104 -> 1825776
RESUME!
PAUSE!
RESUME!
PAUSE!
RESUME!
PAUSE!
RESUME!
PAUSE!
RESUME!
PAUSE!
Patching 2 SFXs address 217104 -> 1089664
padman: *** VBLANK OVERLAP ***
Patching 243 SFXs address 217104 -> 1506672
>>>>>ERROR: GetSFXSlot
SFX ID (0xa675c183) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0xa675c183 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0x487ba0af) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0x487ba0af not found
>>>>>ERROR: GetSFXSlot
SFX ID (0xa675c183) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0xa675c183 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0x97e90963) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0x97e90963 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0x98d9cc0) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0x98d9cc0 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0x97e90963) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0x97e90963 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0x98d9cc0) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0x98d9cc0 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0x97e90963) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0x97e90963 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0x98d9cc0) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0x98d9cc0 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0x97e90963) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0x97e90963 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0xa675c183) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0xa675c183 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0x487ba0af) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0x487ba0af not found
>>>>>ERROR: GetSFXSlot
SFX ID (0xa675c183) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0xa675c183 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0x98d9cc0) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0x98d9cc0 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0xdab78d06) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0xdab78d06 not found
PAUSE!
RESUME!
Patching 2 SFXs address 217104 -> 1090112
padman: *** VBLANK OVERLAP ***
Patching 319 SFXs address 217104 -> 1825776
RESUME!
Patching 2 SFXs address 217104 -> 994624
padman: *** VBLANK OVERLAP ***
Patching 319 SFXs address 217104 -> 1825776
padman: *** VBLANK OVERLAP ***
Patching 190 SFXs address 217104 -> 1133840
>>>>>ERROR: GetSFXSlot
SFX ID (0x7b3534e9) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0x7b3534e9 not found
PAUSE!
Patching 4 SFXs address 217104 -> 264992
padman: *** VBLANK OVERLAP ***
Patching 190 SFXs address 217104 -> 1133840
RESUME!
>>>>>ERROR: GetSFXSlot
SFX ID (0x7b3534e9) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0x7b3534e9 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0x5acb2300) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0x5acb2300 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0xe3a3f89f) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0xe3a3f89f not found
PAUSE!
RESUME!
Patching 2 SFXs address 217104 -> 1023520
padman: *** VBLANK OVERLAP ***
Patching 319 SFXs address 217104 -> 1825776
RESUME!
Patching 2 SFXs address 217104 -> 1040224
padman: *** VBLANK OVERLAP ***
Patching 206 SFXs address 217104 -> 1356656
padman: *** VBLANK OVERLAP ***
Patching 311 SFXs address 217104 -> 1815024
PAUSE!
RESUME!
Patching 2 SFXs address 217104 -> 1123664
padman: *** VBLANK OVERLAP ***
Patching 319 SFXs address 217104 -> 1825776
RESUME!
PAUSE!
Patching 14 SFXs address 217104 -> 383376

(08-04-2020, 05:39 PM)Aizawa Wrote:
Code:
PCSX2 1.6.0-20200506140834- compiled on May  6 2020
Savestate version: 0x9a0e0000

Host Machine Init:
    Operating System =  Microsoft Windows 10 Home (build 18362), 64-bit
    Physical RAM     =  16325 MB
    CPU name         =  AMD Ryzen 5 2400G with Radeon Vega Graphics
    Vendor/Model     =  AuthenticAMD (stepping 00)
    CPU speed        =  3.599 ghz (8 logical threads)
    x86PType         =  Standard OEM
    x86Flags         =  178bfbff 7ed8320b
    x86EFlags        =  2fd3fbff

x86 Features Detected:
    SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA
    SSE4a

Reserving memory for recompilers...

Loading plugins from C:\Program Files (x86)\PCSX2\plugins...
    Bound   GS: GSdx32-AVX2.dll [GSdx 20200506140834 (MSVC 19.25 AVX2/AVX2) 1.2.0]
    Bound  PAD: LilyPad.dll [LilyPad (20200506140834) 0.12.1]
    Bound SPU2: Spu2-X.dll [SPU2-X 20200506140834 2.0.0]
    Bound CDVD: cdvdGigaherz.dll [cdvdGigaherz 20200506140834 0.11.0]
    Bound  USB: USBnull.dll [USBnull Driver 20200506140834 0.7.0]
    Bound   FW: FWnull.dll [FWnull Driver 20200506140834 0.7.0]
    Bound DEV9: DEV9null.dll [DEV9null Driver 20200506140834 0.5.0]
Plugins loaded successfully.

(GameDB) 9858 games on record (loaded in 183ms)
HLE Notice: ELF does not have a path.

Initializing plugins...
    Init GS
    Init PAD
    Init SPU2
    Init CDVD
    Init USB
    Init FW
    Init DEV9
Plugins initialized successfully.

Patches: No CRC found, using 00000000 instead.
Opening plugins...
    Opening GS
    Opening PAD
    Opening SPU2
Current Renderer: Direct3D 11 (Hardware renderer)
    Opening CDVD
isoFile open ok: C:\Users\Anest\Desktop\Warriors, The (USA) (En,Fr,De,Es,It)\SLUS-21215 (1.03).iso
    Image type  = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1629696 sectors)
    Opening USB
    Opening FW
    Opening DEV9
GSdx Lookup CRC:0
McdSlot 0 [File]: C:\Users\Anest\Documents\PCSX2\memcards\Mcd001.ps2
GSdx Lookup CRC:0
McdSlot 1 [File]: C:\Users\Anest\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
    Bios Found: USA     v01.60(07/02/2002)  Console
    BIOS rom1 module not found, skipping...
    BIOS rom2 module not found, skipping...
    BIOS erom module not found, skipping...
# Initialize memory (rev:3.63, ctm:196Mhz, cpuclk:147Mhz detected)

PlayStation 2 ======== Hard reset boot
ROMGEN=2002-0207, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20020207-164243,ROMconf,PS20160AC20020207.bin:11552>
# Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Feb  7 2002 16:41:20
  CPUID=2e20, BoardID=0, ROMGEN=2002-0207, 32M

Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_212.15;1) Game CRC = 0xB99A75DE, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0:OSDSYS secname all
loadelf version 3.30
Input ELF format filename = rom0:OSDSYS
0 00100000 0004c718 .....
Loaded, rom0:OSDSYS
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..
ROM directory not found

PlayStation 2 ======== Update reboot complete
cdvdman Init
rmreset start
rmreset end
clearspu: completed
Pad Driver for OSD (2000/12/05 18:05) 392, 128

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
read/write allocate memory 4000
open name rom0:ROMVER flag 1 data 48a78
open fd = 2
loadmodule: fname rom0:ATAD args 0 arg
ATA: DEV9C version 0x0: unknown device detected
loadmodule: id 31, ret 1
loadmodule: fname rom0:HDDLOAD args 28 arg -osd
loadmodule: id -200, ret 1
open name rom0:FONTM flag 1 data 48a78
open fd = 2
open name rom0:FNTIMAGE flag 1 data 48a78
open fd = 2
open name rom0:SNDIMAGE flag 1 data 48a78
open fd = 2
open name rom0:TEXIMAGE flag 1 data 48a78
open fd = 2
open name rom0:ICOIMAGE flag 1 data 48a78
open fd = 2
open name rom0:TZLIST flag 1 data 48a78
open fd = 2
_spu_rev_offsetaddr 1f9021
### addr = 1034255  size = 28640
_spu_rev_offsetaddr 1d9021
### addr = 968719  size = 28640
open name rom0:ROMVER flag 1 data 48a78
open fd = 2
open name rom1:DVDID flag 1 data 48a78
open fd = -6
(UpdateVSyncRate) Mode Changed to DVD NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59,94 fps
Frame buffer size set to  640x448 (1920x1344)
ExecutePs2GameDisk
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
open name cdrom0:¥SYSTEM.CNF;1 flag 4 data 48a78
open fd = 2
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0:PS2LOGO secname all
loadelf version 3.30
Input ELF format filename = rom0:PS2LOGO
0 00100000 0003016c ....
Loaded, rom0:PS2LOGO
start address 0x100008
gp address 00000000
loadelf: fname rom0:PS2LOGO secname all
loadelf version 3.30
Input ELF format filename = rom0:PS2LOGO
0 00100000 0003016c ....
Loaded, rom0:PS2LOGO
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
read/write allocate memory 4000
open name rom0:ROMVER flag 1 data 44a78
open fd = 2
loadmodule: fname rom0:OSDSND args 0 arg
loadmodule: id 25, ret 0
_spu_rev_offsetaddr 1dfff1
### addr = 2097120  size = 32
_spu_rev_offsetaddr 1f9021
### addr = 1034255  size = 28640
(UpdateVSyncRate) Mode Changed to NTSC.
Frame buffer size set to  640x512 (1920x1536)
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_212.15;1 secname all
loadelf version 3.30
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
Input ELF format filename = cdrom0:¥SLUS_212.15;1
0 00100000 00496f6c ..........................................................................
Loaded, cdrom0:¥SLUS_212.15;1
start address 0x100008
gp address 00000000
loadelf: fname cdrom0:¥SLUS_212.15;1 secname all
loadelf version 3.30
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
Input ELF format filename = cdrom0:¥SLUS_212.15;1
0 00100000 00496f6c ..........................................................................
Loaded, cdrom0:¥SLUS_212.15;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x00100008 about to get recompiled. Load patches first.
Not found Cheats file: C:\Users\Anest\Documents\PCSX2\cheats\B99A75DE.pnach
Overall 0 Cheats loaded
GSdx Lookup CRC:B99A75DE
GSdx Lookup CRC:B99A75DE
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.2
    Copyright 1999-2002 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥MODULES¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥MODULES¥PADMAN.IRX;1 args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥MODULES¥LIBSD.IRX;1 args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥MODULES¥IOP.IRX;1 args 0 arg
Exit MultiStream V7.1 Thread Load
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:¥MODULES¥MCMAN.IRX;1 args 0 arg
loadmodule: id 29, ret 2
loadmodule: fname cdrom0:¥MODULES¥MCSERV.IRX;1 args 0 arg
loadmodule: id 30, ret 2
            Free IOP ram : 1286656
            Allocating 393216 bytes @ address 715264
            Allocating 131072 bytes @ address 1108480
            Free IOP ram : 762368
            Allocating 131072 bytes @ address 1239552
            Free IOP ram : 631296
            Allocating 65536 bytes @ address 1370624
            Free IOP ram : 565760
            Allocating 65536 bytes @ address 1436160
            Free IOP ram : 500224
            Allocating 65536 bytes @ address 1501696
            Free IOP ram : 434688
            Allocating 65536 bytes @ address 1567232
            Free IOP ram : 369152
            Allocating 65536 bytes @ address 1632768
            Free IOP ram : 303616
            Allocating 8192 bytes @ address 1698304
            Free IOP ram : 295424
            Allocating 8192 bytes @ address 1706496
            Free IOP ram : 287232
            Allocating 8192 bytes @ address 1714688
            Free IOP ram : 279040

************************************************************************
SOUND_DisplayStats
========================================================================
VERSION: MultiStream V7.2
   SPU buffering currently in V6.2+ mode.
   SOUND_ResizeSPUBuffer ACTIVE.
   SPU RAM buffers can be different sizes to their stream IOP buffers.
INFO: SPOT FX
   Memory Allocated at IOP Address: 0x1a4a00
   Allocated space for 512 SFX

INFO: FILE
   Memory Allocated at IOP Address: 0xa9a00
   Allocated space for 512 files

INFO: STREAM
   Stream Channel 0 allocated: IOP Addr=0xaea00 IOP Size=0x60000, SPU Addr=0x0, SPU Size =0x60000
   Stream Channel 1 allocated: IOP Addr=0x10ea00 IOP Size=0x20000, SPU Addr=0x5010, SPU Size =0x10000
   Stream Channel 3 allocated: IOP Addr=0x12ea00 IOP Size=0x20000, SPU Addr=0x15010, SPU Size =0x10000
   Stream Channel 5 allocated: IOP Addr=0x14ea00 IOP Size=0x10000, SPU Addr=0x25010, SPU Size =0x2000
   Stream Channel 6 allocated: IOP Addr=0x15ea00 IOP Size=0x10000, SPU Addr=0x27010, SPU Size =0x2000
   Stream Channel 7 allocated: IOP Addr=0x16ea00 IOP Size=0x10000, SPU Addr=0x29010, SPU Size =0x2000
   Stream Channel 8 allocated: IOP Addr=0x17ea00 IOP Size=0x10000, SPU Addr=0x2b010, SPU Size =0x2000
   Stream Channel 9 allocated: IOP Addr=0x18ea00 IOP Size=0x10000, SPU Addr=0x2d010, SPU Size =0x2000
   Stream Channel 10 allocated: IOP Addr=0x19ea00 IOP Size=0x2000, SPU Addr=0x2f010, SPU Size =0x2000
   Stream Channel 11 allocated: IOP Addr=0x1a0a00 IOP Size=0x2000, SPU Addr=0x31010, SPU Size =0x2000
   Stream Channel 12 allocated: IOP Addr=0x1a2a00 IOP Size=0x2000, SPU Addr=0x33010, SPU Size =0x2000
************************************************************************
            Free IOP ram : 266752
Frame buffer size set to  799x640 (1920x1920)
Closing plugins...
    Closing DEV9
    Closing FW
    Closing USB
    Closing CDVD
    Closing SPU2
    Closing PAD
    Closing GS
Plugins closed successfully.
Suspending single plugin: GS
    Opening GS
Current Renderer: Direct3D 11 (Hardware renderer)
    Saving GS
GSdx Lookup CRC:B99A75DE
GSdx Lookup CRC:B99A75DE
    Closing GS
Recovering single plugin: GS
    Opening GS
Current Renderer: Direct3D 11 (Hardware renderer)
    Loading GS
GSdx Lookup CRC:B99A75DE
GSdx Lookup CRC:B99A75DE
HLE Notice: ELF does not have a path.

Opening plugins...
    Opening PAD
    Opening SPU2
    Opening CDVD
isoFile open ok: C:\Users\Anest\Desktop\Warriors, The (USA) (En,Fr,De,Es,It)\SLUS-21215 (1.03).iso
    Image type  = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1629696 sectors)
    Opening USB
    Opening FW
    Opening DEV9
McdSlot 0 [File]: C:\Users\Anest\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\Anest\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
    Bios Found: USA     v01.60(07/02/2002)  Console
    BIOS rom1 module not found, skipping...
    BIOS rom2 module not found, skipping...
    BIOS erom module not found, skipping...
# Initialize memory (rev:3.63, ctm:393Mhz, cpuclk:295Mhz detected)

PlayStation 2 ======== Hard reset boot
ROMGEN=2002-0207, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20020207-164243,ROMconf,PS20160AC20020207.bin:11552>
# Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Feb  7 2002 16:41:20
  CPUID=2e20, BoardID=0, ROMGEN=2002-0207, 32M

Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_212.15;1) Game CRC = 0xB99A75DE, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0:OSDSYS secname all
loadelf version 3.30
Input ELF format filename = rom0:OSDSYS
0 00100000 0004c718 .....
Loaded, rom0:OSDSYS
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..
ROM directory not found

PlayStation 2 ======== Update reboot complete
cdvdman Init
rmreset start
rmreset end
clearspu: completed
Pad Driver for OSD (2000/12/05 18:05) 392, 128

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
read/write allocate memory 4000
open name rom0:ROMVER flag 1 data 48a78
open fd = 2
loadmodule: fname rom0:ATAD args 0 arg
ATA: DEV9C version 0x0: unknown device detected
loadmodule: id 31, ret 1
loadmodule: fname rom0:HDDLOAD args 28 arg -osd
loadmodule: id -200, ret 1
open name rom0:FONTM flag 1 data 48a78
open fd = 2
open name rom0:FNTIMAGE flag 1 data 48a78
open fd = 2
open name rom0:SNDIMAGE flag 1 data 48a78
open fd = 2
open name rom0:TEXIMAGE flag 1 data 48a78
open fd = 2
open name rom0:ICOIMAGE flag 1 data 48a78
open fd = 2
open name rom0:TZLIST flag 1 data 48a78
open fd = 2
_spu_rev_offsetaddr 1f9021
### addr = 1034255  size = 28640
_spu_rev_offsetaddr 1d9021
### addr = 968719  size = 28640
open name rom0:ROMVER flag 1 data 48a78
open fd = 2
open name rom1:DVDID flag 1 data 48a78
open fd = -6
(UpdateVSyncRate) Mode Changed to DVD NTSC.
Frame buffer size set to  640x448 (1920x1344)
ExecutePs2GameDisk
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
open name cdrom0:¥SYSTEM.CNF;1 flag 4 data 48a78
open fd = 2
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0:PS2LOGO secname all
loadelf version 3.30
Input ELF format filename = rom0:PS2LOGO
0 00100000 0003016c ....
Loaded, rom0:PS2LOGO
start address 0x100008
gp address 00000000
loadelf: fname rom0:PS2LOGO secname all
loadelf version 3.30
Input ELF format filename = rom0:PS2LOGO
0 00100000 0003016c ....
Loaded, rom0:PS2LOGO
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
read/write allocate memory 4000
open name rom0:ROMVER flag 1 data 44a78
open fd = 2
loadmodule: fname rom0:OSDSND args 0 arg
loadmodule: id 25, ret 0
_spu_rev_offsetaddr 1dfff1
### addr = 2097120  size = 32
_spu_rev_offsetaddr 1f9021
### addr = 1034255  size = 28640
(UpdateVSyncRate) Mode Changed to NTSC.
Frame buffer size set to  640x512 (1920x1536)
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_212.15;1 secname all
loadelf version 3.30
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
Input ELF format filename = cdrom0:¥SLUS_212.15;1
0 00100000 00496f6c ..........................................................................
Loaded, cdrom0:¥SLUS_212.15;1
start address 0x100008
gp address 00000000
loadelf: fname cdrom0:¥SLUS_212.15;1 secname all
loadelf version 3.30
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
Input ELF format filename = cdrom0:¥SLUS_212.15;1
0 00100000 00496f6c ..........................................................................
Loaded, cdrom0:¥SLUS_212.15;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x00100008 about to get recompiled. Load patches first.
Not found Cheats file: C:\Users\Anest\Documents\PCSX2\cheats\B99A75DE.pnach
Overall 0 Cheats loaded
GSdx Lookup CRC:B99A75DE
GSdx Lookup CRC:B99A75DE
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.2
    Copyright 1999-2002 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥MODULES¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥MODULES¥PADMAN.IRX;1 args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥MODULES¥LIBSD.IRX;1 args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥MODULES¥IOP.IRX;1 args 0 arg
Exit MultiStream V7.1 Thread Load
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:¥MODULES¥MCMAN.IRX;1 args 0 arg
loadmodule: id 29, ret 2
loadmodule: fname cdrom0:¥MODULES¥MCSERV.IRX;1 args 0 arg
loadmodule: id 30, ret 2
            Free IOP ram : 1286656
            Allocating 393216 bytes @ address 715264
            Allocating 131072 bytes @ address 1108480
            Free IOP ram : 762368
            Allocating 131072 bytes @ address 1239552
            Free IOP ram : 631296
            Allocating 65536 bytes @ address 1370624
            Free IOP ram : 565760
            Allocating 65536 bytes @ address 1436160
            Free IOP ram : 500224
            Allocating 65536 bytes @ address 1501696
            Free IOP ram : 434688
            Allocating 65536 bytes @ address 1567232
            Free IOP ram : 369152
            Allocating 65536 bytes @ address 1632768
            Free IOP ram : 303616
            Allocating 8192 bytes @ address 1698304
            Free IOP ram : 295424
            Allocating 8192 bytes @ address 1706496
            Free IOP ram : 287232
            Allocating 8192 bytes @ address 1714688
            Free IOP ram : 279040

************************************************************************
SOUND_DisplayStats
========================================================================
VERSION: MultiStream V7.2
   SPU buffering currently in V6.2+ mode.
   SOUND_ResizeSPUBuffer ACTIVE.
   SPU RAM buffers can be different sizes to their stream IOP buffers.
INFO: SPOT FX
   Memory Allocated at IOP Address: 0x1a4a00
   Allocated space for 512 SFX

INFO: FILE
   Memory Allocated at IOP Address: 0xa9a00
   Allocated space for 512 files

INFO: STREAM
   Stream Channel 0 allocated: IOP Addr=0xaea00 IOP Size=0x60000, SPU Addr=0x0, SPU Size =0x60000
   Stream Channel 1 allocated: IOP Addr=0x10ea00 IOP Size=0x20000, SPU Addr=0x5010, SPU Size =0x10000
   Stream Channel 3 allocated: IOP Addr=0x12ea00 IOP Size=0x20000, SPU Addr=0x15010, SPU Size =0x10000
   Stream Channel 5 allocated: IOP Addr=0x14ea00 IOP Size=0x10000, SPU Addr=0x25010, SPU Size =0x2000
   Stream Channel 6 allocated: IOP Addr=0x15ea00 IOP Size=0x10000, SPU Addr=0x27010, SPU Size =0x2000
   Stream Channel 7 allocated: IOP Addr=0x16ea00 IOP Size=0x10000, SPU Addr=0x29010, SPU Size =0x2000
   Stream Channel 8 allocated: IOP Addr=0x17ea00 IOP Size=0x10000, SPU Addr=0x2b010, SPU Size =0x2000
   Stream Channel 9 allocated: IOP Addr=0x18ea00 IOP Size=0x10000, SPU Addr=0x2d010, SPU Size =0x2000
   Stream Channel 10 allocated: IOP Addr=0x19ea00 IOP Size=0x2000, SPU Addr=0x2f010, SPU Size =0x2000
   Stream Channel 11 allocated: IOP Addr=0x1a0a00 IOP Size=0x2000, SPU Addr=0x31010, SPU Size =0x2000
   Stream Channel 12 allocated: IOP Addr=0x1a2a00 IOP Size=0x2000, SPU Addr=0x33010, SPU Size =0x2000
************************************************************************
            Free IOP ram : 266752
Frame buffer size set to  799x640 (1920x1920)
Closing plugins...
    Closing DEV9
    Closing FW
    Closing USB
    Closing CDVD
    Closing SPU2
    Closing PAD
    Closing GS
Plugins closed successfully.
Suspending single plugin: GS
    Opening GS
Current Renderer: Direct3D 11 (Hardware renderer)
GSdx Lookup CRC:B99A75DE
GSdx Lookup CRC:B99A75DE
    Saving GS
    Closing GS
Recovering single plugin: GS
    Opening GS
Current Renderer: Direct3D 11 (Hardware renderer)
    Loading GS
GSdx Lookup CRC:B99A75DE
GSdx Lookup CRC:B99A75DE
HLE Notice: ELF does not have a path.

Opening plugins...
    Opening PAD
    Opening SPU2
    Opening CDVD
isoFile open ok: C:\Users\Anest\Desktop\Warriors, The (USA) (En,Fr,De,Es,It)\SLUS-21215 (1.03).iso
    Image type  = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1629696 sectors)
    Opening USB
    Opening FW
    Opening DEV9
McdSlot 0 [File]: C:\Users\Anest\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\Anest\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
    Bios Found: USA     v01.60(07/02/2002)  Console
    BIOS rom1 module not found, skipping...
    BIOS rom2 module not found, skipping...
    BIOS erom module not found, skipping...
# Initialize memory (rev:3.63, ctm:393Mhz, cpuclk:295Mhz detected)

PlayStation 2 ======== Hard reset boot
ROMGEN=2002-0207, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20020207-164243,ROMconf,PS20160AC20020207.bin:11552>
# Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Feb  7 2002 16:41:20
  CPUID=2e20, BoardID=0, ROMGEN=2002-0207, 32M

Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_212.15;1) Game CRC = 0xB99A75DE, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0:OSDSYS secname all
loadelf version 3.30
Input ELF format filename = rom0:OSDSYS
0 00100000 0004c718 .....
Loaded, rom0:OSDSYS
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..
ROM directory not found

PlayStation 2 ======== Update reboot complete
cdvdman Init
rmreset start
rmreset end
clearspu: completed
Pad Driver for OSD (2000/12/05 18:05) 392, 128

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
read/write allocate memory 4000
open name rom0:ROMVER flag 1 data 48a78
open fd = 2
loadmodule: fname rom0:ATAD args 0 arg
ATA: DEV9C version 0x0: unknown device detected
loadmodule: id 31, ret 1
loadmodule: fname rom0:HDDLOAD args 28 arg -osd
loadmodule: id -200, ret 1
open name rom0:FONTM flag 1 data 48a78
open fd = 2
open name rom0:FNTIMAGE flag 1 data 48a78
open fd = 2
open name rom0:SNDIMAGE flag 1 data 48a78
open fd = 2
open name rom0:TEXIMAGE flag 1 data 48a78
open fd = 2
open name rom0:ICOIMAGE flag 1 data 48a78
open fd = 2
open name rom0:TZLIST flag 1 data 48a78
open fd = 2
_spu_rev_offsetaddr 1f9021
### addr = 1034255  size = 28640
_spu_rev_offsetaddr 1d9021
### addr = 968719  size = 28640
open name rom0:ROMVER flag 1 data 48a78
open fd = 2
open name rom1:DVDID flag 1 data 48a78
open fd = -6
(UpdateVSyncRate) Mode Changed to DVD NTSC.
Frame buffer size set to  640x448 (1920x1344)
ExecutePs2GameDisk
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
open name cdrom0:¥SYSTEM.CNF;1 flag 4 data 48a78
open fd = 2
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0:PS2LOGO secname all
loadelf version 3.30
Input ELF format filename = rom0:PS2LOGO
0 00100000 0003016c ....
Loaded, rom0:PS2LOGO
start address 0x100008
gp address 00000000
loadelf: fname rom0:PS2LOGO secname all
loadelf version 3.30
Input ELF format filename = rom0:PS2LOGO
0 00100000 0003016c ....
Loaded, rom0:PS2LOGO
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
read/write allocate memory 4000
open name rom0:ROMVER flag 1 data 44a78
open fd = 2
loadmodule: fname rom0:OSDSND args 0 arg
loadmodule: id 25, ret 0
_spu_rev_offsetaddr 1dfff1
### addr = 2097120  size = 32
_spu_rev_offsetaddr 1f9021
### addr = 1034255  size = 28640
(UpdateVSyncRate) Mode Changed to NTSC.
Frame buffer size set to  640x512 (1920x1536)
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_212.15;1 secname all
loadelf version 3.30
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
Input ELF format filename = cdrom0:¥SLUS_212.15;1
0 00100000 00496f6c ..........................................................................
Loaded, cdrom0:¥SLUS_212.15;1
start address 0x100008
gp address 00000000
loadelf: fname cdrom0:¥SLUS_212.15;1 secname all
loadelf version 3.30
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_212.15;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
Input ELF format filename = cdrom0:¥SLUS_212.15;1
0 00100000 00496f6c ..........................................................................
Loaded, cdrom0:¥SLUS_212.15;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x00100008 about to get recompiled. Load patches first.
Not found Cheats file: C:\Users\Anest\Documents\PCSX2\cheats\B99A75DE.pnach
Overall 0 Cheats loaded
GSdx Lookup CRC:B99A75DE
GSdx Lookup CRC:B99A75DE
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.2
    Copyright 1999-2002 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥MODULES¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥MODULES¥PADMAN.IRX;1 args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥MODULES¥LIBSD.IRX;1 args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥MODULES¥IOP.IRX;1 args 0 arg
Exit MultiStream V7.1 Thread Load
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:¥MODULES¥MCMAN.IRX;1 args 0 arg
loadmodule: id 29, ret 2
loadmodule: fname cdrom0:¥MODULES¥MCSERV.IRX;1 args 0 arg
loadmodule: id 30, ret 2
            Free IOP ram : 1286656
            Allocating 393216 bytes @ address 715264
            Allocating 131072 bytes @ address 1108480
            Free IOP ram : 762368
            Allocating 131072 bytes @ address 1239552
            Free IOP ram : 631296
            Allocating 65536 bytes @ address 1370624
            Free IOP ram : 565760
            Allocating 65536 bytes @ address 1436160
            Free IOP ram : 500224
            Allocating 65536 bytes @ address 1501696
            Free IOP ram : 434688
            Allocating 65536 bytes @ address 1567232
            Free IOP ram : 369152
            Allocating 65536 bytes @ address 1632768
            Free IOP ram : 303616
            Allocating 8192 bytes @ address 1698304
            Free IOP ram : 295424
            Allocating 8192 bytes @ address 1706496
            Free IOP ram : 287232
            Allocating 8192 bytes @ address 1714688
            Free IOP ram : 279040

************************************************************************
SOUND_DisplayStats
========================================================================
VERSION: MultiStream V7.2
   SPU buffering currently in V6.2+ mode.
   SOUND_ResizeSPUBuffer ACTIVE.
   SPU RAM buffers can be different sizes to their stream IOP buffers.
INFO: SPOT FX
   Memory Allocated at IOP Address: 0x1a4a00
   Allocated space for 512 SFX

INFO: FILE
   Memory Allocated at IOP Address: 0xa9a00
   Allocated space for 512 files

INFO: STREAM
   Stream Channel 0 allocated: IOP Addr=0xaea00 IOP Size=0x60000, SPU Addr=0x0, SPU Size =0x60000
   Stream Channel 1 allocated: IOP Addr=0x10ea00 IOP Size=0x20000, SPU Addr=0x5010, SPU Size =0x10000
   Stream Channel 3 allocated: IOP Addr=0x12ea00 IOP Size=0x20000, SPU Addr=0x15010, SPU Size =0x10000
   Stream Channel 5 allocated: IOP Addr=0x14ea00 IOP Size=0x10000, SPU Addr=0x25010, SPU Size =0x2000
   Stream Channel 6 allocated: IOP Addr=0x15ea00 IOP Size=0x10000, SPU Addr=0x27010, SPU Size =0x2000
   Stream Channel 7 allocated: IOP Addr=0x16ea00 IOP Size=0x10000, SPU Addr=0x29010, SPU Size =0x2000
   Stream Channel 8 allocated: IOP Addr=0x17ea00 IOP Size=0x10000, SPU Addr=0x2b010, SPU Size =0x2000
   Stream Channel 9 allocated: IOP Addr=0x18ea00 IOP Size=0x10000, SPU Addr=0x2d010, SPU Size =0x2000
   Stream Channel 10 allocated: IOP Addr=0x19ea00 IOP Size=0x2000, SPU Addr=0x2f010, SPU Size =0x2000
   Stream Channel 11 allocated: IOP Addr=0x1a0a00 IOP Size=0x2000, SPU Addr=0x31010, SPU Size =0x2000
   Stream Channel 12 allocated: IOP Addr=0x1a2a00 IOP Size=0x2000, SPU Addr=0x33010, SPU Size =0x2000
************************************************************************
            Free IOP ram : 266752
Frame buffer size set to  799x640 (1920x1920)
padman: *** VBLANK OVERLAP ***
Patching 2 SFXs address 217104 -> 1089664
padman: *** VBLANK OVERLAP ***
Patching 319 SFXs address 217104 -> 1825776
Patching 14 SFXs address 217104 -> 383376
PAUSE!
RESUME!
Patching 2 SFXs address 217104 -> 1090112
padman: *** VBLANK OVERLAP ***
Patching 319 SFXs address 217104 -> 1825776
RESUME!
Patching 2 SFXs address 217104 -> 994624
padman: *** VBLANK OVERLAP ***
Patching 319 SFXs address 217104 -> 1825776
Suspending single plugin: GS
    Saving GS
    Closing GS
Recovering single plugin: GS
    Opening GS
Current Renderer: Direct3D 11 (Hardware renderer)
GSdx Lookup CRC:B99A75DE
GSdx Lookup CRC:B99A75DE
    Loading GS
Frame buffer size set to  640x512 (1920x1536)
Suspending single plugin: GS
    Saving GS
    Closing GS
Recovering single plugin: GS
    Opening GS
Current Renderer: Direct3D 11 (Hardware renderer)
GSdx Lookup CRC:B99A75DE
GSdx Lookup CRC:B99A75DE
    Loading GS
Frame buffer size set to  640x512 (1920x1536)
Suspending single plugin: GS
    Saving GS
    Closing GS
Recovering single plugin: GS
    Opening GS
Current Renderer: Direct3D 11 (Hardware renderer)
GSdx Lookup CRC:B99A75DE
GSdx Lookup CRC:B99A75DE
    Loading GS
Frame buffer size set to  640x512 (1920x1536)
Suspending single plugin: GS
    Saving GS
    Closing GS
Recovering single plugin: GS
    Opening GS
Current Renderer: Direct3D 11 (Hardware renderer)
GSdx Lookup CRC:B99A75DE
GSdx Lookup CRC:B99A75DE
    Loading GS
Frame buffer size set to  640x512 (1920x1536)
PAUSE!
Patching 4 SFXs address 217104 -> 264992
padman: *** VBLANK OVERLAP ***
Patching 319 SFXs address 217104 -> 1825776
RESUME!
PAUSE!
Patching 4 SFXs address 217104 -> 264992
padman: *** VBLANK OVERLAP ***
Patching 319 SFXs address 217104 -> 1825776
RESUME!
PAUSE!
Patching 4 SFXs address 217104 -> 264992
padman: *** VBLANK OVERLAP ***
Patching 319 SFXs address 217104 -> 1825776
RESUME!
PAUSE!
RESUME!
Patching 2 SFXs address 217104 -> 1023520
padman: *** VBLANK OVERLAP ***
Patching 319 SFXs address 217104 -> 1825776
RESUME!
Patching 2 SFXs address 217104 -> 1040224
padman: *** VBLANK OVERLAP ***
Patching 319 SFXs address 217104 -> 1825776
Patching 4 SFXs address 217104 -> 264992
padman: *** VBLANK OVERLAP ***
Patching 319 SFXs address 217104 -> 1825776
Patching 2 SFXs address 217104 -> 1123664
padman: *** VBLANK OVERLAP ***
Patching 319 SFXs address 217104 -> 1825776
>>>>>ERROR: GetSFXSlot
SFX ID (0xb2a5dd65) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0xb2a5dd65 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0x2cc148c6) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0x2cc148c6 not found
PAUSE!
Patching 4 SFXs address 217104 -> 264992
padman: *** VBLANK OVERLAP ***
Patching 319 SFXs address 217104 -> 1825776
RESUME!
>>>>>ERROR: GetSFXSlot
SFX ID (0xb2a5dd65) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0xb2a5dd65 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0x2cc148c6) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0x2cc148c6 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0xb2a5dd65) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0xb2a5dd65 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0x2cc148c6) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0x2cc148c6 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0xb2a5dd65) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0xb2a5dd65 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0x2cc148c6) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0x2cc148c6 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0xb2a5dd65) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0xb2a5dd65 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0x2cc148c6) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0x2cc148c6 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0xb2a5dd65) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0xb2a5dd65 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0x2cc148c6) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0x2cc148c6 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0xb2a5dd65) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0xb2a5dd65 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0x2cc148c6) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0x2cc148c6 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0xb2a5dd65) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0xb2a5dd65 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0x2cc148c6) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0x2cc148c6 not found
PAUSE!
RESUME!
Patching 2 SFXs address 217104 -> 1037216
padman: *** VBLANK OVERLAP ***
Patching 319 SFXs address 217104 -> 1825776
RESUME!
PAUSE!
RESUME!
PAUSE!
RESUME!
PAUSE!
RESUME!
PAUSE!
RESUME!
PAUSE!
Patching 2 SFXs address 217104 -> 1089664
padman: *** VBLANK OVERLAP ***
Patching 243 SFXs address 217104 -> 1506672
>>>>>ERROR: GetSFXSlot
SFX ID (0xa675c183) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0xa675c183 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0x487ba0af) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0x487ba0af not found
>>>>>ERROR: GetSFXSlot
SFX ID (0xa675c183) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0xa675c183 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0x97e90963) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0x97e90963 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0x98d9cc0) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0x98d9cc0 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0x97e90963) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0x97e90963 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0x98d9cc0) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0x98d9cc0 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0x97e90963) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0x97e90963 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0x98d9cc0) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0x98d9cc0 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0x97e90963) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0x97e90963 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0xa675c183) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0xa675c183 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0x487ba0af) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0x487ba0af not found
>>>>>ERROR: GetSFXSlot
SFX ID (0xa675c183) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0xa675c183 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0x98d9cc0) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0x98d9cc0 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0xdab78d06) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0xdab78d06 not found
PAUSE!
RESUME!
Patching 2 SFXs address 217104 -> 1090112
padman: *** VBLANK OVERLAP ***
Patching 319 SFXs address 217104 -> 1825776
RESUME!
Patching 2 SFXs address 217104 -> 994624
padman: *** VBLANK OVERLAP ***
Patching 319 SFXs address 217104 -> 1825776
padman: *** VBLANK OVERLAP ***
Patching 190 SFXs address 217104 -> 1133840
>>>>>ERROR: GetSFXSlot
SFX ID (0x7b3534e9) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0x7b3534e9 not found
PAUSE!
Patching 4 SFXs address 217104 -> 264992
padman: *** VBLANK OVERLAP ***
Patching 190 SFXs address 217104 -> 1133840
RESUME!
>>>>>ERROR: GetSFXSlot
SFX ID (0x7b3534e9) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0x7b3534e9 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0x5acb2300) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0x5acb2300 not found
>>>>>ERROR: GetSFXSlot
SFX ID (0xe3a3f89f) not found
>>>>> ERROR: SOUND_PlaySFX
SFX ID 0xe3a3f89f not found
PAUSE!
RESUME!
Patching 2 SFXs address 217104 -> 1023520
padman: *** VBLANK OVERLAP ***
Patching 319 SFXs address 217104 -> 1825776
RESUME!
Patching 2 SFXs address 217104 -> 1040224
padman: *** VBLANK OVERLAP ***
Patching 206 SFXs address 217104 -> 1356656
padman: *** VBLANK OVERLAP ***
Patching 311 SFXs address 217104 -> 1815024
PAUSE!
RESUME!
Patching 2 SFXs address 217104 -> 1123664
padman: *** VBLANK OVERLAP ***
Patching 319 SFXs address 217104 -> 1825776
RESUME!
PAUSE!
Patching 14 SFXs address 217104 -> 383376
[/quote]

sorry for the double quote post, but the emulog is in the [code] ^
#5
Why did you call your iso 1.03 ?
Did you somehow patch it ?
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
#6
I don't know, I am completely new to this PCSX2 thing, you know how to fix this?
#7
If you actually patched your iso, that could be a side effect
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
#8
how do I downgrade it or something?
#9
You should be able to take your original (unpatched) game disc and make a new iso.
#10
like i am completely new to this PCSX2, so idk how to fix this

yeah, i downloaded the warriors from a site, u telling me I need to download another version or something?




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