Posts: 3
Threads: 1
Joined: Dec 2012
Reputation:
0
I have a
Intel Core i5 3570K @ 3.40GHz
NVIDIA GeForce GTX 680 with a 1920 x 1080 Monitor
and 16 Gigs of RAM, will I be able to run the highest graphical settings? And if yes what are the highest settings to put? (They're all so confusing)
Posts: 761
Threads: 52
Joined: Apr 2009
Reputation:
9
Location: Mighigan
depends on the game, But i'm guessing you'll get 6x scaling on some of the older games (FFX for example) and maybe 4x on some of the GPU intensive games. i haven't tried since buying my 660 ti, but my 560 ti could do at least 3x scaling.
Intel Core i7-8700k @5ghz
G.Skill 16GB DDR4 @3600mhz
GeForce GTX 1080 8GB
Windows 10 x64
Posts: 3
Threads: 1
Joined: Dec 2012
Reputation:
0
I understand that but exactly what are the highest settings? How does scaling work?
Posts: 761
Threads: 52
Joined: Apr 2009
Reputation:
9
Location: Mighigan
12-21-2012, 10:19 PM
(This post was last modified: 12-21-2012, 10:20 PM by hellbringer616.)
It multiplies the displayed resolution of the game, for example Final Fantasy X is 512x512, with 6x scaling PCSX2 renders it at 3072x3072 then downscales it to whatever resolution you choose to run it at, causing a crisper, sharper image. Similar to Super Sampling for computer games.
Now like i said, Scaling is dependent on the game you're playing. The thing about PCSX2 is that one size doesn't fit all, but it fits most. Zone of Enders is very GPU heavy. So you can't run it at as high of scaling as you could say FFX
Intel Core i7-8700k @5ghz
G.Skill 16GB DDR4 @3600mhz
GeForce GTX 1080 8GB
Windows 10 x64
Posts: 8.030
Threads: 278
Joined: Feb 2009
Reputation:
344
Scaling just multiplies the game native resolution and from the GSdx config window,it look like that the maximum you can set for custom resolution is 8192x8192(which is a lot more than 6x native on any game)
Posts: 3
Threads: 1
Joined: Dec 2012
Reputation:
0
AH alright what should the setting for say Shadow of the Colossus be?
Posts: 8.030
Threads: 278
Joined: Feb 2009
Reputation:
344
12-21-2012, 10:51 PM
(This post was last modified: 12-21-2012, 10:51 PM by vsub.)
Just try from lower to higher scaling modes.
You don't need to use the maximum possible(at some point there will be almost no difference in the quality but the CPU\GPU usage will be much higher)
To me some games look good enough even on native,other at 2x are more than enough
Posts: 761
Threads: 52
Joined: Apr 2009
Reputation:
9
Location: Mighigan
Wiki says someone got 3x scaling with a 9800gt so i would guess you can take 6 as a 680 is a lot more powerful then a 9600gt
Best thing i can say is set it to 6 and fire it up, if it's slow. turn it down to 5.
Make sure you Overclock your CPU if you are comfortable in doing so. SotC is very CPU demanding. So that will most likely be your bottleneck over anything
Intel Core i7-8700k @5ghz
G.Skill 16GB DDR4 @3600mhz
GeForce GTX 1080 8GB
Windows 10 x64
Posts: 1.353
Threads: 56
Joined: Jun 2011
Reputation:
35
Location: Vietnam
Don't forget MSAA and FXAA.
Posts: 4.504
Threads: 14
Joined: Jul 2009
Reputation:
89
12-22-2012, 02:15 PM
(This post was last modified: 12-22-2012, 02:18 PM by nosisab Ken Keleh.)
Upscalling is not really increasing texture resolution. As everything else it has an optimal point regarding the visual enhancement vs perform hit plus chances of something going wrong.
Still I can understand the will of pushing our hardware to their limits, myself do it sometimes
PS: O, the frustration of getting a Ferrari and having to drive at 80MPH... outraging
Imagination is where we are truly real