01-15-2009, 02:02 AM
(01-14-2009, 10:17 PM)rama Wrote:(01-14-2009, 09:59 PM)montecrudo Wrote: Say, what about you guys implementing some speed boost instruction option to perhaps double the speed of the emu (well, of course if it's not hard work)? It may be helpful for those games which not only FMV's but the ingame stutter and seem unplayable.
That's a great idea!
Why didn't we think of that earlier... Just add a option that makes the emu twice as fast!
Made my day
Well, it is true, the Dolphin emulator staff did something like that.
- jo.enableBlocklink = true; // Speed boost, but not 100% safe
+ jo.enableBlocklink = false; // Speed boost, but not 100% safe
- = removed
+ = changed
Just with this part of code enabled:
jo.enableBlocklink = true; // Speed boost, but not 100% safe
I get a huge speed boost in games, matching a Gamecube's speed. Obviously I don't know how your work is done with the PCSX2 emu but I wasn't joking. Really. It seems it can be done.