08-16-2016, 03:38 PM
As title.
What is best to use? OpenGL vs D3D11?
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08-16-2016, 03:38 PM
As title.
08-16-2016, 03:56 PM
Depends on the games and on your specs.
OGL is probably more accurate nowadays
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge GPU : NVIDIA Geforce GTX 750 Ti RAM : 6 Go
08-17-2016, 02:32 AM
Yep, it totally depends on the game. Examples (on my Win7x64 rig):
Tenchu 3 needs D3D11 from an older 150.x or 140 build. The newer versions cause shaking/bouncing graphics. Opengl looks very blurry and has shaking/bouncing graphics. Tenchu 4 needs a newer Opengl to avoid bad graphics glitches, black shadow covering everything more than a few feet away, and blurry. |
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