What's the ideal software thread to set on a i7 quad?
#11
But EE isn't even anywhere near 100%, it's the GS that's slowing it down in hardware mode. Software runs it just fine. Just thought that was kind of weird that hardware mode would slow down in codec conversations but run full speed in GoW1 and 2 with blending on high.
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#12
(08-03-2015, 12:16 AM)willkuer Wrote: Depends I would say... As always...

^that

I usually keep my extra rendering threads at 6-7 (I7 2600) against the recommendations and only change the number when needed.  I suggest experimenting with different games.
Excl Note to self: learn to write shorter posts
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