09-22-2013, 06:39 PM
(This post was last modified: 09-22-2013, 06:40 PM by Blyss Sarania.)
Sorry if this has been asked, I used the search but all my searches turned up were "Will my GPU work well enough?" type threads.
I'm just curious. I saw someone had said in the Wikipedia article that "FFXII" uses the gpu fully.
Well after playing around with PCSX2 with for a week... I have my doubts. I can run FFXII at double resolution(which btw looks nice... can't wait til I get a better gpu and can try 4x) with no dropping of frame rates except during "Quickening" mode. I can also run it entirely in software at full speed.
However take Burnout 3 for example. I CAN'T run it in software and at native resolution I can just BARELY keep full speed with occasional mild slowdown with lots of cars on screen.
Now my GPU is crappy for sure and I know that's what's limiting it. Average gpu usage according to gpuz in ffxii at double resolution is 80%. In Burnout 3 at native it's 75%. My cpu usage I've never seen above 30%
I've also been surprised that some "less intensive" games such as The Ar tonelico series(a personal favorite) I can't really get away with increasing the resolution.
So either A. That statement on wikipedia about ffxii using the gpu fully is rubbish or B. it's something peculiar to my setup that's showing the difference. The only thing I could imagine is my gpu has only a 64 bit memory interface and maybe the games that I can't get away with doubling are using the memory more. BUT I read a long time ago that Squeenix used much less polygons in FFXII compared to FFX so they could get away with higher quality textures so... hmm.
AMD FX 6300 locked to it's "turbo" frequency of 4.1GHZ
8GB Kingston DDR1600 @ 800mhz, 9, 9, 9, 27
Geforce GT610 1024mb 64bit memory interface(Okay I'm embarrassed now)
PCSX2 images are stored on an external USB 2.0 drive. CrystalDiskMark reports throughput of 40 mbytes sec sequential. It's also encrypted, all my drives are. It's the same drive I had in my PS2 using open ps2 loader on before my ps2 died lol. So I think it's probably plenty fast!
Just for the record I'm not rich so I did this built in two parts. I had the PSU, hard drives and optical drives. This month I bought the mobo and cpu and case. Next month I'm dropping a fat chunk on a nice GPU.
So the final real question: In your experience, what game is the most gpu intensive for PCSX2?
BTW great job guys. When my first PS2 died I used pcsx2 to play Ar tonelico. Back then I had a single core athlon 64 3700+ and a radeon x850xt and I could JUST get away with emulating that game with speedhacks on. I wrote the mymc tutorial under the name "squall4226" and also wrote a hack patch to skip the videos in ar tonelico melody of elemia that wasn't needed about a month later when the emulator updated.
Oh and for the record all speedhacks are off for my above measurements of performance.
I'm just curious. I saw someone had said in the Wikipedia article that "FFXII" uses the gpu fully.
Well after playing around with PCSX2 with for a week... I have my doubts. I can run FFXII at double resolution(which btw looks nice... can't wait til I get a better gpu and can try 4x) with no dropping of frame rates except during "Quickening" mode. I can also run it entirely in software at full speed.
However take Burnout 3 for example. I CAN'T run it in software and at native resolution I can just BARELY keep full speed with occasional mild slowdown with lots of cars on screen.
Now my GPU is crappy for sure and I know that's what's limiting it. Average gpu usage according to gpuz in ffxii at double resolution is 80%. In Burnout 3 at native it's 75%. My cpu usage I've never seen above 30%
I've also been surprised that some "less intensive" games such as The Ar tonelico series(a personal favorite) I can't really get away with increasing the resolution.
So either A. That statement on wikipedia about ffxii using the gpu fully is rubbish or B. it's something peculiar to my setup that's showing the difference. The only thing I could imagine is my gpu has only a 64 bit memory interface and maybe the games that I can't get away with doubling are using the memory more. BUT I read a long time ago that Squeenix used much less polygons in FFXII compared to FFX so they could get away with higher quality textures so... hmm.
AMD FX 6300 locked to it's "turbo" frequency of 4.1GHZ
8GB Kingston DDR1600 @ 800mhz, 9, 9, 9, 27
Geforce GT610 1024mb 64bit memory interface(Okay I'm embarrassed now)
PCSX2 images are stored on an external USB 2.0 drive. CrystalDiskMark reports throughput of 40 mbytes sec sequential. It's also encrypted, all my drives are. It's the same drive I had in my PS2 using open ps2 loader on before my ps2 died lol. So I think it's probably plenty fast!
Just for the record I'm not rich so I did this built in two parts. I had the PSU, hard drives and optical drives. This month I bought the mobo and cpu and case. Next month I'm dropping a fat chunk on a nice GPU.
So the final real question: In your experience, what game is the most gpu intensive for PCSX2?
BTW great job guys. When my first PS2 died I used pcsx2 to play Ar tonelico. Back then I had a single core athlon 64 3700+ and a radeon x850xt and I could JUST get away with emulating that game with speedhacks on. I wrote the mymc tutorial under the name "squall4226" and also wrote a hack patch to skip the videos in ar tonelico melody of elemia that wasn't needed about a month later when the emulator updated.
Oh and for the record all speedhacks are off for my above measurements of performance.
![[Image: XTe1j6J.png]](https://i.imgur.com/XTe1j6J.png)
Gaming Rig: Intel i7 6700k @ 4.8Ghz | GTX 1070 TI | 32GB RAM | 960GB(480GB+480GB RAID0) SSD | 2x 1TB HDD