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Sadly i've also wanted to play this game for a long time, and while graphical garbage isn't something that is seen often (only when scaling is used), the sound can still be highly problematic. Most often, sounds are not played at all and it cuts out, and usually there's a constant range of high pitched sounds that just won't go away regardless.
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07-11-2012, 11:04 PM
(This post was last modified: 07-11-2012, 11:08 PM by jigglywiggly.)
Yeah I just played the first level the sound wasn't playing the effects and I did hear the random screeching as well. I am kind of surprised the game is still broken considering how old r3878 is, a real shame tbh.
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07-11-2012, 11:14 PM
(This post was last modified: 07-11-2012, 11:18 PM by jigglywiggly.)
Hehe, yeah def. Though I actually played the 2nd game first 6 months ago and beat it like a month or two ago(I played it over a course of like forever, didn't want to rush through it at all, and since I obviously forgot some of the game it would be great to replay it). Then beat the first game (wii remake in phantomile language ofc) 2 weeks ago. I actually think that's the proper way to play it since you can appreciate the story more in the first one when playing.
Though I could obviously play on the PS2 again, I'd prefer playing on the PC since I tend to pay more attention then.
But mainly it's because a few of my friends want to play Klonoa 2 after I nagged them to go play it... but they are too lazy to get their PS2'z out(I am a pc gamer, and so are they), so it would be great if they could just play on pc.
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Thanks for reminding me about this game. I'm not seeing or hearing any of these problems in the JP version. No missing sound effects or graphics, water looks fine, etc. I'm using r5178 build with a newer gsdx and mostly default settings (only changed EE clamping to Full). It is the Japanese original though so that might be part of it
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07-12-2012, 03:32 AM
(This post was last modified: 09-17-2013, 09:56 AM by jigglywiggly.)
Just tried your svn version, still same problem. Maybe the Japanese version just works, which I find kind of odd.
I did set clamp mode to full, though what renderer are you using? I am using dx9 software, since it produces the least errors.
Hunting the Japanese version game isn't going to be easy either.
In the Japanese version are they speaking in phantomile or Japanese?
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I generally use dx11 hardware. There are no major glitches with klonoa 2 when I use it, although the cel shading looks weird unless you play at really hi-res
[attachment=38846] [attachment=38847] [attachment=38848]
soft > 2x res > 4x res
But honestly I've only played the first level on pcsx2, so I can't comment if it gets messed up later. I can only say there's no missing ground, messed up water, and everything sounds like just I remember it (but it's been like 10 years lol)
And they all speak phantomile in the jp ver, but text is jp obviously
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Oops, forgot about the text being in Japanese, now that would be a problem.
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so i tried again way later now
hmm anyone else try this? .9.6 seems to work the best, but it isn't good either. It probably has that bug later in the game where it freezes. And objects are misplaced even with clamp set to extra