White Screen Crash
#1
I'm kinda new to the whole PCSX2 thing, but I think I set up everything right. But when I try to run a game, i get a white screen which crashes almost immediately.
Bash has this message:

PCSX2 beta (r2620254) - compiled on Jan 27 2011
Savestate version: 8b410001
EE pc offset: 0x2a8, IOP pc offset: 0x208
x86Init:
Features:
Loading plugins...
Loading GS...
Loading PAD1...
Loading PAD2...
Loading SPU2...
Loading CDVD...
Loading DEV9...
Loading USB...
Loading FW...
Plugins loaded successfully.
Resetting...
Ready
Initializing plugins...
Plugins initialized successfully.
_openfile /Users/robynalexander/Desktop/ISOs/FFX.iso 0
detected blocksize = 2048
isoOpen: /Users/robynalexander/Desktop/ISOs/FFX.iso ok
offset = 0
blockofs = 24
blocksize = 2048
blocks = 2201280
type = 2
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (2201280 sectors)
Bios Version 2.0
Bios Warning > rom2 not found.
Bios Warning > erom not found.
Framelimiter rate updated (UpdateVSyncRate): 59.94 fps
Opening Plugins...
Notice: GS Plugin does not implement GSsetFrameLimit.
MTGS > Thread Started, Opening GS Plugin...
ZZogl: Using ZZ Ogl :0.21.213
ZZogl: creating zerogs
ZZogl: Got Doublebuffered Visual!
ZZogl: glX-Version 1.4
Xlib: extension "XFree86-VidModeExtension" missing on display "/tmp/launch-LfBNVk/org.macosforge.xquartz:0".
ZZogl: Depth 24
ZZogl: you have Direct Rendering!
ZZogl: *********
ZZOgl: OGL WARNING: multiple render targets not supported, some effects might look bad
ZZOgl: *********
ZZogl: Using multitexturing
ZZogl: Maximun texture size is 2048 for Tex_2d and 2048 for Tex_NV
ZZogl: Disabling MRT depth writing
Offset 0xea000000 invalid. Legit SIGSEGV. Aborting.
pcsx2.sh: line 2: 406 Bus error ./pcsx2

I'm using the old (2005?) Macbook w/Snow Leapord
This happens with FFX and MGS2
Please help, it would be awesome to play these games on my laptop!
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#2
My configuraton is as follows:

Graphics=ZZ Ogl 0.21.213
First Controller=ZeroPAD 0.3.0
Dev9=DEV9null Driver 0.4.0
Usb=USBnull Driver 0.6.0
Sound=ZeroSPU2 Playground 0.4.6
Second Controller=ZeroPAD 0.3.0
Cdvdrom=Linuz Iso CDVD 0.9.0
Firewire=FWnull Driver 0.5.0
Bios=USA v02.00(14/06/2004) Console (SCPH)

Hope that this helps you help meBiggrin
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#3
I'm pretty sure you have an integrated Intel GMA Chipset, which pcsx2 mac doesn't support, unfortunately.

Sorry bro.
13" MacBook Pro (March 2011)
Display: 1280x800
CPU: Intel Core i5 2.3 GHz w/ 2.9 GHz Turbo Boost
Memory: 4 GB 1333 MHz DDR3
Graphics: Intel HD Graphics 3000 384 MB
Software: Mac OS X Lion 10.7.3
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#4
(02-09-2012, 01:29 AM)flurgle Wrote: I'm pretty sure you have an integrated Intel GMA Chipset, which pcsx2 mac doesn't support, unfortunately.

Sorry bro.

Yeah its a GMA 950. Sad I guess I have to stick to playing games the old fashioned way. Thanks for helping!
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#5
Wait, what if I use 3d analyzer? Would that work?
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#6
Haven't heard of that one before, maybe go ahead and try. I didn't know there was one for macs. Let me know what happens if you decide to.
13" MacBook Pro (March 2011)
Display: 1280x800
CPU: Intel Core i5 2.3 GHz w/ 2.9 GHz Turbo Boost
Memory: 4 GB 1333 MHz DDR3
Graphics: Intel HD Graphics 3000 384 MB
Software: Mac OS X Lion 10.7.3
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#7
(02-09-2012, 01:29 AM)flurgle Wrote: I'm pretty sure you have an integrated Intel GMA Chipset, which pcsx2 mac doesn't support, unfortunately.

Sorry bro.

I have the same exact issue but I have a late 2009 Mini with an NVIDIA GeForce card. my code has this line:
If you received the
"XFree86-VidModeExtension" extension is missing, add
Load "extmod"
to your X configuration file (under the Module Section)

Is there a way I can do this?
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