Widescreen patches working on some games only
#11
Possibly the patch is not accounting for dynamic memory and only works in certain cases where the memory aligns perfectly on a certain game level or whatever. pnach files only handle static addresses as far as i can tell. this is a limitation of PCSX2. Try testing on a 'new game' starting from first level. It may work then.
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#12
(01-22-2014, 07:15 AM)Racer_S Wrote: Possibly the patch is not accounting for dynamic memory and only works in certain cases where the memory aligns perfectly on a certain game level or whatever. pnach files only handle static addresses as far as i can tell. this is a limitation of PCSX2. Try testing on a 'new game' starting from first level. It may work then.
Ive tried loading up a brand new game each time and still no solution, argh this is so frustrating.

Hopefully 1.2.0 is kinder to me.

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#13
Why doesn't anyone read the Readme in the archive. Wacko

Tekken 5, Valkyria Profile 2 and God of War II have in-game 16:9, but it's vert-, so the patches fix that.
Set the games to 16:9, THEN use the patch.
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#14
Have you set 16:9 aspect ratio INSIDE the game from the options? IIRC GoW must be set ingame at least
Whoops ninja'ed. People never read readmes, it's how things work Tongue
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#15
Ah yes that solved the problem, I read the bit at the bottom but didnt quite get the instructions.

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#16
(01-22-2014, 08:33 AM)devina40 Wrote: Why doesn't anyone read the Readme in the archive. Wacko

Tekken 5, Valkyria Profile 2 and God of War II have in-game 16:9, but it's vert-, so the patches fix that.
Set the games to 16:9, THEN use the patch.

Blame the pnach-makers for not having proper textout comments.

BTW: "Set the games to 16:9, THEN use the patch" should be "Set the games to 16:9, AND use the patch" Laugh.
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#17
FYI, the Widescreen Patches with v1.0 are crazy outdated (and missing many games) so trying the SVN is usually a good idea if the v1.0 ones aren't workin for ya.
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