03-12-2009, 07:10 AM
(This post was last modified: 03-12-2009, 07:19 AM by TheTrueBlue.)
I saw that there was a bug entry in the old google code page, is there a fix available that I've failed to find?
Also whenever a battle ends the victory screens fades completely to black and if you press anything the game just starts up in the dungeon/world as normal so you can't see if anyone level'd or if you got a rare item
And I've searched the forums for the text fix to grey out the texture filtering box, and the chat boxes look great, but in the ingame menu, if you open up a sub-window, say Menu -> Character Status
the new window's text will be overlaid on the old one causing some text to be impossible to discern, also this coincides with 99% CPU usage aka massive slowdown (EDIT - this also happens in every shop/arms dealer/inn i.e. selecting things to sell or buy), I've tried the other graphics plugins, is there one particular setup that gets around this?
BTW if it's relevant, tech info is: quad Q9550, GTX 260 2xSLI, 3 GB RAM
Also whenever a battle ends the victory screens fades completely to black and if you press anything the game just starts up in the dungeon/world as normal so you can't see if anyone level'd or if you got a rare item
And I've searched the forums for the text fix to grey out the texture filtering box, and the chat boxes look great, but in the ingame menu, if you open up a sub-window, say Menu -> Character Status
the new window's text will be overlaid on the old one causing some text to be impossible to discern, also this coincides with 99% CPU usage aka massive slowdown (EDIT - this also happens in every shop/arms dealer/inn i.e. selecting things to sell or buy), I've tried the other graphics plugins, is there one particular setup that gets around this?
BTW if it's relevant, tech info is: quad Q9550, GTX 260 2xSLI, 3 GB RAM