Having an issue with Wild Arms 5.
Controls seem fine initially, but once I actually get in game, I can't move. I can jump, and if I go into the menu, up, down, left & right work normally. But the character himself won't move.
Posting this here as opposed to bug reports since it seems only changing the input plugin makes any difference - if I use ssspsx as opposed then I can get the character to move left & right but not up & down, which is rather humorous but not much help. As with lilypad menus work fine, up and down work there. I would post in the lilypad thread but then I came across these older threads:
http://forums.pcsx2.net/Thread-Wild-Arms...recognized?
http://forums.pcsx2.net/Thread-Wild-Arm-...recognized?
Which seem to suggest the sound plugin is the culprit. I've tried changing that to no avail - although I couldn't test the version suggested, peops, as it appears to no longer be compatible with pcsx2 as the version I found on pete's site doesn't show up as an option - not surprising as it's rather old.(I understand there's a 1.9 version which I haven't been able to find).
Since there are no newer threads I'm wondering if it's since been fixed and I'm just doing something rather stupid somewhere along the line...
My settings:
Gamewise, I've got the American deluxe version with the art booklet, number on the side is SLUS 21615.
Tried pcsx build 4972 initially, have since tried 5029 and all video modes - gsdx10hw/sw/zerogs with no change. No hacks used.
PCSX2 output on disc load:
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_216.15;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_216.15;1) Game CRC = 0xC1640D2C, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_216.15;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
System:
Win7SP1
E8400 C2D @ 3.8ghz
Radeon 4850
Any help appreciated
Controls seem fine initially, but once I actually get in game, I can't move. I can jump, and if I go into the menu, up, down, left & right work normally. But the character himself won't move.
Posting this here as opposed to bug reports since it seems only changing the input plugin makes any difference - if I use ssspsx as opposed then I can get the character to move left & right but not up & down, which is rather humorous but not much help. As with lilypad menus work fine, up and down work there. I would post in the lilypad thread but then I came across these older threads:
http://forums.pcsx2.net/Thread-Wild-Arms...recognized?
http://forums.pcsx2.net/Thread-Wild-Arm-...recognized?
Which seem to suggest the sound plugin is the culprit. I've tried changing that to no avail - although I couldn't test the version suggested, peops, as it appears to no longer be compatible with pcsx2 as the version I found on pete's site doesn't show up as an option - not surprising as it's rather old.(I understand there's a 1.9 version which I haven't been able to find).
Since there are no newer threads I'm wondering if it's since been fixed and I'm just doing something rather stupid somewhere along the line...
My settings:
Gamewise, I've got the American deluxe version with the art booklet, number on the side is SLUS 21615.
Tried pcsx build 4972 initially, have since tried 5029 and all video modes - gsdx10hw/sw/zerogs with no change. No hacks used.
PCSX2 output on disc load:
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_216.15;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_216.15;1) Game CRC = 0xC1640D2C, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_216.15;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
System:
Win7SP1
E8400 C2D @ 3.8ghz
Radeon 4850
Any help appreciated
