03-29-2013, 04:07 PM
I'm in Surf Village and all the characters are black. Rudy, the npcs, the animals are all completely black. Thing is I started it up a few weeks ago and it looked fine and then I put it aside to play Wild Arms 3 and I changed some settings and I can't figure out what I changed.
Here are the settings at the moment:
Renderer - Direct3D9 (Hardware)
Interlacing - Weave bff
custom Resolution - 1024 x 1024
I have Logarithmic Z, Allow 8 bit textures, Alpha correction, and Enable HW hacks all checked and Texture Filtering half checked. The only HW hack I have checked is WildArmsOffset. Extra Rendering Threads is set at 3 and Edge Anti-aliasing is checked. EE/IOP, VUs, and speedhacks are all set to defaults and Automatic Gamefixes are enabled.
I've tried changing pretty much every setting but I don't really know what I'd doing so I'm mostly just trying things at random.
I have a GeForce GTX 260, intel core i7 2.67ghz and 24 gig of ram. But as I had it working before I really don't think my system is the issue.
I should mention that everything else (menus, backgrounds, etc) look fine and it seems to run fast enough.
Any help would be appreciated.
Here are the settings at the moment:
Renderer - Direct3D9 (Hardware)
Interlacing - Weave bff
custom Resolution - 1024 x 1024
I have Logarithmic Z, Allow 8 bit textures, Alpha correction, and Enable HW hacks all checked and Texture Filtering half checked. The only HW hack I have checked is WildArmsOffset. Extra Rendering Threads is set at 3 and Edge Anti-aliasing is checked. EE/IOP, VUs, and speedhacks are all set to defaults and Automatic Gamefixes are enabled.
I've tried changing pretty much every setting but I don't really know what I'd doing so I'm mostly just trying things at random.
I have a GeForce GTX 260, intel core i7 2.67ghz and 24 gig of ram. But as I had it working before I really don't think my system is the issue.
I should mention that everything else (menus, backgrounds, etc) look fine and it seems to run fast enough.
Any help would be appreciated.