World Fantasista
So I can't seem to run Squaresoft's footy game properly. It does run, and at a very reasonable framerate too, but once the players hit the field, their models suffer from hideous stretches (as if they were having the most horrible case of hiccups ever) that make the game rather hard to enjoy (albeit hilarious in a very twisted way). See for yourselves (sorry for the bad image quality, I took a video and then pictures of it on my phone so I could capture the exact frames at which this happens, since my F8-fu apparently wasn't smooth enough):

You can see my current video config here (running Windows 8.1, btw):

And my lappie's specs here:

I did try software mode (by pressing F9 in-game), but to no avail.

Any ideas?

Sponsored links

Please update to the latest PCSX2 version:
Or the latest git version:

It might solve this issue without any settings tweaking or bug fixing. Smile
I'd love to say it worked like a charm... but nope, the issue persists. I know I got the emulator's latest version now, so I got that going for me, which is nice. But still, if you guys have any other ideas, I'll be glad to try them.
try messing with the Clamping/rounding modes for the VUs and EE
[Image: gmYzFII.png]
[Image: dvedn3-5.png]
Thanks, but no dice. Tried several combinations and there was no significant change (other than a moderate drop in framerate): the eldritch abominations are still there.
Try making a GS dump of a abomination. Use the multi-frame technique if you keep having a hard time capturing it.
The VU XGKick hack may help, no guarantee's tho.
[Image: ref-sig-anim.gif]

(03-10-2016, 07:18 PM)refraction Wrote: The VU XGKick hack may help, no guarantee's tho.

It didn't. Worth a try, though. Anyway, here's my GS dump. I kept getting humungous files, so I just took a couple seconds here. Still several instances of the issue within that timeframe: (look for the grey "download this file" button)
and you've tried using SuperVU and the VU Interpreters to see different results yes?
[Image: ref-sig-anim.gif]

(03-10-2016, 11:05 PM)refraction Wrote: and you've tried using SuperVU and the VU Interpreters to see different results yes?

I have now, yeah Tongue . No difference with SuperVU, but the VU Interpreters did show a different result, if not a pleasant one. The opening cinematic ran at 5-10 fps (it normally is stable-ish at around 60), and the uniform select screen (the first one that isn't just UI, since it renders two actual player models) went down to around 30. Past that screen, rather than loading the actual match, the screen went black and the emu stopped responding. Tricky little game, this one.

Users browsing this thread: 1 Guest(s)