07-14-2018, 09:25 PM
(This post was last modified: 07-14-2018, 09:27 PM by thisbirch221.)
Hello i just started playing Xenosaga 1 for ps2 and i dumped the game using imgburn and my disc works fine on my ps2 but when playing on DX11 at 1080p i still get the issues with the shadows and i know putting skipdraw at 1 fixes that but would playing the game on opengl be better? I never run into any slowdown but i do have some issues with the textboxs glitching out and the game crashed when saving. I can't tell you the name of the room but it's like the third save point in the game and it crashed. So what would be my best option for having pcsx2 as accurate as possible? My rig can handle it. Thanks.
Edit: I am using the latest dev version as of today 7/14/18
Edit: I am using the latest dev version as of today 7/14/18