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Xenosaga Episode 1 Slowdown?
#1
I want to stream this on my twitch but some cinematics have an odd slowdown.

It's not the emulator slowing down; it's still floating at around 57-61 FPS the whole time. Also the voice acting is NOT slowing down. So I end up with the scene playing 5+ seconds BEHIND the voice acting)

I'm using an Nvidia GTX 1070, with 16,260MB approx total ram, 8088MB display, and 8172MB shared.
My processor is an Intel i7 -7700k CPU @ 4.20GHz (8 CPUs)

My pcsx settings are:
Adapter: The video card
Renderer: Direct3D11 (Hardware)
Interlacing: Auto

Internal Resolution: Native (I had it on 2x for Wild ARMS 5 but fixed SOME slowdown for Xenosaga by turning it off, but not ALL slowdown)
Texture Filtering: Bilinear (PS2)
Anistropic Filtering: Off
CRC Hack Level: Full (Safest)
Enable HW Hacks: Unchecked (To turn of Wild ARMS Offset)


What else can I do to fix the slowdown? Is it the ISO itself? Because, as I said; the FPS stays around 60, even while the cinematics slow down.
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#2
Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
[code]
Pasted emulog goes here
[ /code]
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
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#3
Code:
PCSX2 1.4.0-20160105132032- compiled on Jan  5 2016
Savestate version: 0x9a0b0000

Host Machine Init:
    Operating System =  Microsoft Windows 10 Home (build 19041), 64-bit
    Physical RAM     =  16345 MB
    CPU name         =  Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz
    Vendor/Model     =  GenuineIntel (stepping 09)
    CPU speed        =  4.199 ghz (8 logical threads)
    x86PType         =  Standard OEM
    x86Flags         =  bfebfbff 7ffafbbf
    x86EFlags        =  2c100000

x86 Features Detected:
    SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA

Reserving memory for recompilers...

Loading plugins...
    Binding   GS: D:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-avx.dll
Windows 10.0.19041
(GameDB) 9693 games on record (loaded in 178ms)
    Binding  PAD: D:\Program Files (x86)\PCSX2 1.4.0\Plugins\lilypad.dll
    Binding SPU2: D:\Program Files (x86)\PCSX2 1.4.0\Plugins\spu2-x.dll
    Binding CDVD: D:\Program Files (x86)\PCSX2 1.4.0\Plugins\cdvdGigaherz.dll
    Binding  USB: D:\Program Files (x86)\PCSX2 1.4.0\Plugins\USBnull.dll
    Binding   FW: D:\Program Files (x86)\PCSX2 1.4.0\Plugins\FWnull.dll
    Binding DEV9: D:\Program Files (x86)\PCSX2 1.4.0\Plugins\DEV9null.dll
Plugins loaded successfully.

(GameDB) Unloading...
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#4
1.4.0 is old and unsupported.
please update pcsx2 at least to latest stable
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
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#5
(01-28-2021, 06:31 PM)jesalvein Wrote: 1.4.0 is old and unsupported.
please update pcsx2 at least to latest stable

Oof. I did not realize I was that out of date. Let me run the game again and see what happens.
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#6
Looks like updating fixed it!
Thank you again; I'll try Wild ARMS 5 later and see if updating fixed my issues with that one, too.
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