Xenosaga Episode 3 Shadows
#1
I've been searching the forums for the issue that i am currently having but to no avail.Wacko
whenever i tried to run Horizontally in Xenosaga Ep 3. there's always this weird shadow line no matter in Dx9 or Dx11. using the latest SVN and all.
and only when i use the native size that the problem went away. problem is. its not as HD as i'd hoped.

is there any way i could rectify this issue?


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#2
You're using a LOT of HW Hacks, as well as MSAA which can cause artifacts.
I'd stick with Direct3D11 (Hardware).
Try turning most of them off, and turning off MSAA.
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#3
(02-27-2013, 09:43 PM)devina40 Wrote: You're using a LOT of HW Hacks, as well as MSAA which can cause artifacts.
I'd stick with Direct3D11 (Hardware).
Try turning most of them off, and turning off MSAA.

did what you said. and yup! it partially did resolved my issue than previously with my messy 'i-have-no-idea-what-i-am-doing-so-i-tick-everything' method. and now. on running in the opposite direction do i have that shadow line effect. well i can bear with that since its not in both direction. THANKS! Biggrin
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