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Xenosaga Episode I Text Issue
#1
The game seems to run mostly fine at native resolution on my setup, with small slowdowns here and there, but nothing significant.

However, when I got the first tutorial battle, the tutorial text wouldn't appear, only showing blank boxes which I was still able to click through.
Does anyone know how I might resolve this issue?
Sorry if this question has been asked before, I couldn't find a fix for it anywhere.

For reference if it's needed, I'm playing on a machine with i5-8250U, Intel UHD 620 graphics and 8GB DDR4 RAM, and using the 1.4.0 version of PCSX2.
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#2
First try to update to the latest version which you can get at: https://buildbot.orphis.net/pcsx2/

Also please post your emulog.txt here while using [.code][./code] without the periods.
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#3
Code:
PCSX2 1.4.0-20160105132032- compiled on Jan  5 2016
Savestate version: 0x9a0b0000

Host Machine Init:
Operating System =  Microsoft Windows 10 Home (build 17134), 64-bit
Physical RAM     =  8075 MB
CPU name         =  Intel(R) Core(TM) i5-8250U CPU @ 1.60GHz
Vendor/Model     =  GenuineIntel (stepping 0A)
CPU speed        =  1.799 ghz (8 logical threads)
x86PType         =  Standard OEM
x86Flags         =  bfebfbff 7ffafbbf
x86EFlags        =  2c100000

x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA

Reserving memory for recompilers...

Loading plugins...
Binding   GS: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-avx.dll 
Windows 10.0.17134
Binding  PAD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\lilypad.dll 
Binding SPU2: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\spu2-x.dll 
Binding CDVD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\cdvdGigaherz.dll 
Binding  USB: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\USBnull.dll 
Binding   FW: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\FWnull.dll 
Binding DEV9: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\DEV9null.dll 
Plugins loaded successfully.

(GameDB) 9693 games on record (loaded in 166ms)
HotSwapping to new ISO src image!
HLE Notice: ELF does not have a path.


Initializing plugins...
Init GS
Windows 10.0.17134
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D11 (Hardware mode)
Opening CDVD
isoFile open ok: D:\Laptop\Games\ROMs and ISOs\Xenosaga Episode I - Der Wille zur Macht (USA).iso
Image type  = DVD
isoFile: searching for layer1...
isoFile: second layer found at sector 0x001fb290
 * CDVD Disk Open: DVD, Double layer:
 * * Track 1: Data (Mode 1) (4134912 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0 [File]: C:\Users\Matt\Documents\PCSX2\memcards\Mcd001.ps2
(FileMcd) Creating new 8MB memory card: C:\Users\Matt\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\Matt\Documents\PCSX2\memcards\Mcd002.ps2
(FileMcd) Creating new 8MB memory card: C:\Users\Matt\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA     v02.00(14/06/2004)  Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
# Initialize memory (rev:3.70, ctm:392Mhz, cpuclk:294Mhz detected)
NVM File Not Found, Creating Blank File

PlayStation 2 ======== Hard reset boot
 ROMGEN=2004-0614, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
 <20040614-100909,ROMconf,PS20200AC20040614.bin:11696>
# Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Feb  6 2003 08:38:48
  CPUID=2e20, BoardID=0, ROMGEN=2004-0614, 32M


IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc. 
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15) 
iop heap service (99/11/03)
loadelf: fname rom0:OSDSYS secname all
loadelf version 3.30
Input ELF format filename = rom0:OSDSYS
0 00100000 000586dc ......
Loaded, rom0:OSDSYS
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..
ROM directory not found

PlayStation 2 ======== Update reboot complete
cdvdman Init
rmreset start
rmreset end
clearspu: completed
Pad Driver for OSD (2000/12/05 18:05) 392, 128

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc. 
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15) 
iop heap service (99/11/03)
MEC File Not Found, creating substitute...
read/write allocate memory 4000
open name rom0:OSDVER flag 1 data 4a978
open fd = 2
open name rom0:ROMVER flag 1 data 4a978
open fd = 2
open name rom0:XDEV9 flag 1 data 4a978
open fd = 2
loadmodule: fname rom0:XDEV9 args 0 arg 
dev9: unknown dev9 hardware.
loadmodule: id 32, ret 1
loadmodule: fname rom0:XDEV9SERV args 0 arg 
loadmodule: id -200, ret 1
open name rom0:FONTM flag 1 data 4a978
open fd = 2
open name rom0:FNTIMAGE flag 1 data 4a978
open fd = 2
open name rom0:SNDIMAGE flag 1 data 4a978
open fd = 2
open name rom0:TEXIMAGE flag 1 data 4a978
open fd = 2
open name rom0:ICOIMAGE flag 1 data 4a978
open fd = 2
open name rom0:TZLIST flag 1 data 4a978
open fd = 2
_spu_rev_offsetaddr 1f9021
### addr = 1034255  size = 28640
_spu_rev_offsetaddr 1d9021
### addr = 968719  size = 28640
open name rom0:ROMVER flag 1 data 4a978
open fd = 2
get val add 3c0 type 2 ret 1ff000
get val add 1ff000 type 2 ret 0
open name rom0:PS1ID flag 1 data 4a978
open fd = 2
open name rom0:PS1VER flag 1 data 4a978
open fd = -2
open name rom1:DVDID flag 1 data 4a978
open fd = -6
Suspending single plugin: GS
Saving GS
Closing GS
Recovering single plugin: GS
Opening GS
Current Renderer: Direct3D9 (Hardware mode)
Intel(R) UHD Graphics 620 (23.20.16.4944)
Loading GS
Suspending single plugin: GS
Saving GS
Closing GS
Recovering single plugin: GS
Opening GS
Current Renderer: Direct3D9 (Hardware mode)
Intel(R) UHD Graphics 620 (23.20.16.4944)
Loading GS
Suspending single plugin: GS
Saving GS
Closing GS
Recovering single plugin: GS
Opening GS
Current Renderer: Direct3D9 (Hardware mode)
Intel(R) UHD Graphics 620 (23.20.16.4944)
Loading GS
GSdx: Recording start command
Recomended resolution: 640 x 448, DAR for muxing: 1.3333
23:50:00 - Capture cancelled
GSdx: Recording start command
Recomended resolution: 640 x 448, DAR for muxing: 1.3333
23:50:02 - Capture cancelled
GSdx: Recording start command
Recomended resolution: 640 x 448, DAR for muxing: 1.3333
23:50:05 - Capture cancelled
GSdx: Recording start command
Recomended resolution: 640 x 448, DAR for muxing: 1.3333
23:50:07 - Capture cancelled
ExecutePs2GameDisk
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_204.69;1
(SYSTEM.CNF) Software version = 1.0
(SYSTEM.CNF) Disc region type = NTSC
found 9924 symbols
ELF (cdrom0:\SLUS_204.69;1) Game CRC = 0x6D1276AB, EntryPoint = 0x00200008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_204.69;1
(SYSTEM.CNF) Software version = 1.0
(SYSTEM.CNF) Disc region type = NTSC
open name cdrom0:¥SYSTEM.CNF;1 flag 4 data 4a978
open fd = 2
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc. 
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15) 
iop heap service (99/11/03)
loadelf: fname rom0:PS2LOGO secname all
loadelf version 3.30
Input ELF format filename = rom0:PS2LOGO
0 01000000 00019bf0 ..
Loaded, rom0:PS2LOGO
start address 0x1000008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
read/write allocate memory 4000
open name rom0:ROMVER flag 1 data 44078
open fd = 2
loadmodule: fname rom0:OSDSND args 0 arg 
loadmodule: id 25, ret 0
_spu_rev_offsetaddr 1dfff1
### addr = 2097120  size = 32
_spu_rev_offsetaddr 1f9021
### addr = 1034255  size = 28640
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc. 
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15) 
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_204.69;1 secname all
loadelf version 3.30
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_204.69;1
(SYSTEM.CNF) Software version = 1.0
(SYSTEM.CNF) Disc region type = NTSC
Input ELF format filename = cdrom0:¥SLUS_204.69;1
1 00200000 00138588 ....................
2 00338600 001a3ed8 ...........................
3 00a00000 000138ec ...
Loaded, cdrom0:¥SLUS_204.69;1
start address 0x200008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.1
    Copyright 1999-2001 (C) Sony Computer Entertainment Inc. 
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15) 
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥IOP¥SIO2MAN.IRX;1 args 0 arg 
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥IOP¥MCMAN.IRX;1 args 0 arg 
loadmodule: id 26, ret 2
loadmodule: fname cdrom0:¥IOP¥MCSERV.IRX;1 args 0 arg 
loadmodule: id 27, ret 2
loadmodule: fname cdrom0:¥IOP¥PADMAN.IRX;1 args 0 arg 
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:¥IOP¥LIBSD.IRX;1 args 0 arg 
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥IOP¥SSD.IRX;1 args 0 arg 
SSD Ver 2.5.0.020108,0060.01
loadmodule: id 30, ret 0
loadmodule: fname cdrom0:¥IOP¥RSSD.IRX;1 args 0 arg 
loadmodule: id 31, ret 0
Ssd init  Suzuki sound driver  version 2.5
Unknown device 'hdd'
Known devices are  mc:(Memory Card)  cdrom:(CD-ROM )  rom:(ROM/Flash)  tty:(CONSOLE) 
Unknown device 'hdd'
Stream Buffer 1Bank 8192byte 16banks 131072byte used
Stream Buffer 1Bank 8192byte 16banks 131072byte used
Unknown device 'hdd'
Unknown device 'hdd'
Unknown device 'hdd'
loadelf: fname cdrom0:¥OV01.OVL;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥OV01.OVL;1
0 00a00000 0005b8f8 ......
Loaded, cdrom0:¥OV01.OVL;1
start address 0x200008
gp address 00000000
Stream Buffer 1Bank 8192byte 16banks 131072byte used
Stream Buffer 1Bank 8192byte 16banks 131072byte used
CDVD READ ERROR, sector = 0x003f1801
Read Time Out 5000(msec)
CDVD READ ERROR, sector = 0x003f1803
Stream Buffer 1Bank 8192byte 16banks 131072byte used
Stream Buffer 1Bank 8192byte 16banks 131072byte used
Saving savestate to slot 0...
filename: C:\Users\Matt\Documents\PCSX2\sstates\SLUS-20469 (6D1276AB).00.p2s
Saving GS
Saving PAD
Saving SPU2
(gzipThread) Data saved to disk without error.
 > Selected savestate slot 0
Backing up existing state in slot 0.
Saving savestate to slot 0...
filename: C:\Users\Matt\Documents\PCSX2\sstates\SLUS-20469 (6D1276AB).00.p2s
Saving GS
Saving PAD
Saving SPU2
(gzipThread) Data saved to disk without error.
 > Selected savestate slot 0
Loading savestate from slot 0...
filename: C:\Users\Matt\Documents\PCSX2\sstates\SLUS-20469 (6D1276AB).00.p2s
EE/iR5900-32 Recompiler Reset
Loading GS
Loading PAD
Loading SPU2
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
Shutting down plugins...
Plugins shutdown successfully. 
I'll give that new version a try as well thanks. (Also idk why the log gives the date as Jan 5th 2016 but yeah)
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#4
According to the emulog, you're still using 1.4.0. Did you try the latest dev build as StriFe suggested?
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#5
I've downloaded 1.5.0 but haven't tested whether it solves the issue yet, and yeah that log is from before I made this thread.

EDIT: Tested it just now and all seems to be fine, so there must have just been a problem with the old version. Thanks for letting me know about the newer version.
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#6
No Problem, have fun with this awesome series ^^
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